feat: remove the update_users service
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04aa0e63d4
commit
3dd81a5c54
3 changed files with 1 additions and 82 deletions
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@ -8,9 +8,6 @@ edition = "2021"
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[[bin]]
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name = "update_data"
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[[bin]]
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name = "update_users"
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[[bin]]
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name = "update_committee"
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@ -38,7 +35,7 @@ surf = "2.3"
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dotenvy = "0.15"
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# For sqlite
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sqlx = { version = "0.8", features = [ "runtime-tokio", "sqlite", "migrate" ] }
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sqlx = { version = "0.8", features = ["runtime-tokio", "sqlite", "migrate"] }
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serde_json = { version = "1.0", features = ["raw_value"] }
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# create random strings
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@ -154,8 +154,6 @@
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scripts = {
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# every 20 min
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"update_data" = "*:0,10,20,30,40,50";
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# groups are updated every hour, offset from teh ldap
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"update_users" = "*:05:00";
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# Committee server has its own timer
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"update_committee" = "*:15:00";
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# minecraft stuff is updated at 5am
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@ -1,76 +0,0 @@
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use serenity::all::{ChunkGuildFilter, GuildId};
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::gateway::{GatewayIntents, Ready},
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Client,
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};
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use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase};
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use skynet_discord_bot::common::set_roles::normal;
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use skynet_discord_bot::{get_config, Config};
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use std::{process, sync::Arc};
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use tokio::sync::RwLock;
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(_) => return,
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.cache_settings(serenity::cache::Settings::default())
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
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for guild in guilds {
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ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
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}
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println!("Cache built successfully!");
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}
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async fn ready(&self, ctx: Context, ready: Ready) {
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let ctx = Arc::new(ctx);
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println!("{} is connected!", ready.user.name);
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// this goes into each server and sets roles for each wolves member
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check_bulk(Arc::clone(&ctx)).await;
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// finish up
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process::exit(0);
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}
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}
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async fn check_bulk(ctx: Arc<Context>) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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for server_config in get_server_config_bulk(&db).await {
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normal::update_server(&ctx, &server_config, &[], &[]).await;
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}
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}
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