discord-bot/src/bin/update_users.rs
Brendan Golden e901f3ed74
All checks were successful
/ check_lfs (push) Successful in 13s
On_Push / lint_fmt (push) Successful in 24s
On_Push / lint_clippy (push) Successful in 25s
On_Push / build (push) Successful in 1m59s
On_Push / deploy (push) Successful in 17s
feat: add caching to everything, should make all member interacts faster
2025-07-07 22:22:25 +01:00

76 lines
2.2 KiB
Rust

use serenity::all::{ChunkGuildFilter, GuildId};
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase};
use skynet_discord_bot::common::set_roles::normal;
use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.cache_settings(serenity::cache::Settings::default())
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
for guild in guilds {
ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
}
println!("Cache built successfully!");
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
// this goes into each server and sets roles for each wolves member
check_bulk(Arc::clone(&ctx)).await;
// finish up
process::exit(0);
}
}
async fn check_bulk(ctx: Arc<Context>) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
for server_config in get_server_config_bulk(&db).await {
normal::update_server(&ctx, &server_config, &[], &[]).await;
}
}