feat: setup update users to be every 5 min while using the cache

This commit is contained in:
silver 2025-07-20 20:37:28 +01:00
parent 2b2dfc2531
commit 04aa0e63d4
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D

View file

@ -2,7 +2,8 @@ pub mod commands;
use crate::commands::role_adder::tools::on_role_change;
use serenity::all::{
ActivityData, Command, CommandDataOptionValue, CreateMessage, EditInteractionResponse, GuildId, GuildMemberUpdateEvent, Interaction,
ActivityData, Command, CommandDataOptionValue, CreateMessage, EditInteractionResponse, GuildId, GuildMemberUpdateEvent, GuildMembersChunkEvent,
Interaction,
};
use serenity::{
async_trait,
@ -15,15 +16,20 @@ use serenity::{
},
Client,
};
use skynet_discord_bot::common::database::{db_init, get_server_config, get_server_member, DataBase};
use skynet_discord_bot::common::database::{db_init, get_server_config, get_server_config_bulk, get_server_member, DataBase};
use skynet_discord_bot::common::set_roles::committee::update_committees;
use skynet_discord_bot::common::set_roles::normal;
use skynet_discord_bot::common::wolves::committees::Committees;
use skynet_discord_bot::{get_config, Config};
use sqlx::{Pool, Sqlite};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::Duration;
use tokio::sync::RwLock;
struct Handler;
struct Handler {
is_loop_running: AtomicBool,
}
#[async_trait]
impl EventHandler for Handler {
@ -35,6 +41,41 @@ impl EventHandler for Handler {
println!("Cache built successfully!");
}
async fn guild_members_chunk(&self, ctx: Context, chunk: GuildMembersChunkEvent) {
if (chunk.chunk_index + 1) == chunk.chunk_count {
// from https://github.com/serenity-rs/serenity/blob/18349f7bba43acad4261103eb38fe01d93f382df/examples/e13_parallel_loops/src/main.rs#L48
let ctx = Arc::new(ctx);
if !self.is_loop_running.load(Ordering::Relaxed) {
// We have to clone the Arc, as it gets moved into the new thread.
{
// this is to update member roles every 5 min
let ctx1 = Arc::clone(&ctx);
tokio::spawn(async move {
let db_lock = {
let data_read = ctx1.data.read().await;
data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
};
let db = db_lock.read().await;
loop {
println!("User update - Start");
for server_config in get_server_config_bulk(&db).await {
normal::update_server(&ctx, &server_config, &[], &[]).await;
}
println!("User update - End");
tokio::time::sleep(Duration::from_secs(60 * 5)).await;
}
});
}
// Now that the loop is running, we set the bool to true
self.is_loop_running.swap(true, Ordering::Relaxed);
}
}
}
// handles previously linked accounts joining the server
async fn guild_member_addition(&self, ctx: Context, new_member: Member) {
let db_lock = {
@ -291,7 +332,9 @@ async fn main() {
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.event_handler(Handler {
is_loop_running: AtomicBool::new(false),
})
.cache_settings(serenity::cache::Settings::default())
.await
.expect("Error creating client");