feat: server side aspects of adding minecraft whitelist added

This commit is contained in:
silver 2024-03-03 12:49:55 +00:00
parent 2761098c8d
commit d5877e99e6
6 changed files with 217 additions and 16 deletions

View file

@ -0,0 +1,180 @@
use serenity::{
builder::CreateApplicationCommand,
client::Context,
model::{
application::interaction::application_command::ApplicationCommandInteraction,
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
};
use skynet_discord_bot::{get_server_config, DataBase, Servers};
use sqlx::{Pool, Sqlite};
pub(crate) mod user {}
pub(crate) mod server {
use serde::{Deserialize, Serialize};
use serenity::model::id::GuildId;
use sqlx::Error;
// this is to managfe the server side of commands related to minecraft
use super::*;
use skynet_discord_bot::set_roles::get_server_member_bulk;
use skynet_discord_bot::{is_admin, Config};
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command
.name("add_minecraft")
.description("Enable the bot for this discord")
.create_option(|option| {
option
.name("server_id")
.description("ID of the Minecraft server hosted by the Computer Society")
.kind(CommandOptionType::String)
.required(true)
})
}
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
// check if user has high enough permisssions
if let Some(msg) = is_admin(command, ctx).await {
return msg;
}
let g_id = match command.guild_id {
None => return "Not in a server".to_string(),
Some(x) => x,
};
let server_minecraft = if let CommandDataOptionValue::String(id) = command
.data
.options
.get(0)
.expect("Expected server_id option")
.resolved
.as_ref()
.expect("Expected server_id object")
{
Some(id.to_owned())
} else {
None
};
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Databse in TypeMap.").clone()
};
let db = db_lock.read().await;
let server_data = match get_server_config(&db, &g_id).await {
None => {
return "No existing server config, have you used ``/add``?".to_string();
}
Some(mut x) => {
x.server_minecraft = server_minecraft.clone();
x
}
};
match add_server(&db, &server_data).await {
Ok(_) => {}
Err(e) => {
println!("{:?}", e);
return format!("Failure to insert into Servers {:?}", server_data);
}
}
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
update_server(server_minecraft, &db, &g_id, &config).await;
"Added/Updated minecraft_server info".to_string()
}
async fn add_server(db: &Pool<Sqlite>, server: &Servers) -> Result<Option<Servers>, Error> {
sqlx::query_as::<_, Servers>(
"
UPDATE servers
SET server_minecraft = ?2
WHERE server = ?1;
",
)
.bind(*server.server.as_u64() as i64)
.bind(&server.server_minecraft)
.fetch_optional(db)
.await
}
/**
loop through all members of server
get a list of folks with mc accounts that are members
and a list that arent members
*/
async fn update_server(server_minecraft: Option<String>, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
if let Some(server_id) = server_minecraft {
let mut usernames = vec![];
for member in get_server_member_bulk(db, g_id).await {
if let Some(x) = member.minecraft {
usernames.push(x);
}
}
if !usernames.is_empty() {
update_whitelist(&usernames, &server_id, &config.discord_minecraft).await;
}
}
}
pub async fn update_whitelist(add: &Vec<String>, server: &str, token: &str) {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
async fn post<T: Serialize>(url: &str, bearer: &str, data: &T) {
match surf::post(url)
.header("Authorization", bearer)
.header("Content-Type", "application/json")
.header("Accept", "Application/vnd.pterodactyl.v1+json")
.body_json(&data)
{
Ok(req) => {
req.await.ok();
}
Err(e) => {
dbg!(e);
}
}
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyCommand {
command: String,
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyDelete {
root: String,
files: Vec<String>,
}
// delete whitelist
let deletion = BodyDelete {
root: "/".to_string(),
files: vec!["whitelist.json".to_string()],
};
post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
// reload the whitelist
let data = BodyCommand {
command: "whitelist reload".to_string(),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
for name in add {
let data = BodyCommand {
command: format!("whitelist add {name}"),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
}
}
}

View file

@ -7,12 +7,12 @@ use serenity::{
},
};
use skynet_discord_bot::get_data::get_wolves;
use skynet_discord_bot::{get_server_config, set_roles::update_server, DataBase, Servers, is_admin};
use skynet_discord_bot::{get_server_config, is_admin, set_roles::update_server, DataBase, Servers};
use sqlx::{Error, Pool, Sqlite};
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
// check if user has high enough permisssions
if let Some(msg) = is_admin(command, ctx).await{
if let Some(msg) = is_admin(command, ctx).await {
return msg;
}
@ -64,6 +64,8 @@ pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> Stri
role_current,
member_past: 0,
member_current: 0,
// this gets added later
server_minecraft: None,
};
match add_server(&db, ctx, &server_data).await {
@ -109,16 +111,22 @@ async fn add_server(db: &Pool<Sqlite>, ctx: &Context, server: &Servers) -> Resul
let role_past = server.role_past.map(|x| *x.as_u64() as i64);
let role_current = server.role_current.map(|x| *x.as_u64() as i64);
let server_minecraft = match get_server_config(db, &server.server).await {
None => None,
Some(x) => x.server_minecraft,
};
let insert = sqlx::query_as::<_, Servers>(
"
INSERT OR REPLACE INTO servers (server, wolves_api, role_past, role_current)
VALUES (?1, ?2, ?3, ?4)
INSERT OR REPLACE INTO servers (server, wolves_api, role_past, role_current, server_minecraft)
VALUES (?1, ?2, ?3, ?4, ?5)
",
)
.bind(*server.server.as_u64() as i64)
.bind(&server.wolves_api)
.bind(role_past)
.bind(role_current)
.bind(server_minecraft)
.fetch_optional(db)
.await;

View file

@ -1,2 +1,3 @@
pub mod add_minecraft;
pub mod add_server;
pub mod link_email;