Merge branch '#7-minecraft-link' into 'main'

#7 minecraft link

See merge request compsoc1/skynet/discord-bot!5
This commit is contained in:
silver 2024-03-03 15:05:42 +00:00
commit bd74cdd09b
11 changed files with 412 additions and 94 deletions

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@ -21,7 +21,7 @@ surf = "2.3.2"
dotenvy = "0.15.7"
# For sqlite
sqlx = { version = "0.7.1", features = [ "runtime-tokio", "sqlite" ] }
sqlx = { version = "0.7.1", features = [ "runtime-tokio", "sqlite", "migrate" ] }
# create random strings
rand = "0.8.5"

38
db/migrations/1_setup.sql Normal file
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@ -0,0 +1,38 @@
-- setup initial tables
-- this handles the users "floating" account
CREATE TABLE IF NOT EXISTS wolves (
id_wolves integer PRIMARY KEY,
email text not null,
discord integer,
minecraft text
);
CREATE INDEX IF NOT EXISTS index_discord ON wolves (discord);
-- used to verify the users email address
CREATE TABLE IF NOT EXISTS wolves_verify (
discord integer PRIMARY KEY,
email text not null,
auth_code text not null,
date_expiry text not null
);
CREATE INDEX IF NOT EXISTS index_date_expiry ON wolves_verify (date_expiry);
-- information on teh server the bot is registered on
CREATE TABLE IF NOT EXISTS servers (
server integer PRIMARY KEY,
wolves_api text not null,
role_past integer,
role_current integer,
member_past integer DEFAULT 0,
member_current integer DEFAULT 0
);
-- keep track of the members on the server
CREATE TABLE IF NOT EXISTS server_members (
server integer not null,
id_wolves integer not null,
expiry text not null,
PRIMARY KEY(server,id_wolves),
FOREIGN KEY (id_wolves) REFERENCES wolves (id_wolves)
);

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@ -0,0 +1,3 @@
-- add teh option to associate each discord server with a minecraft one managed by skynet
ALTER TABLE servers
ADD server_minecraft text;

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@ -107,7 +107,7 @@
};
discord = mkOption rec {
type = types.str;
description = "ENV file with DISCORD_TOKEN";
description = "ENV file with DISCORD_TOKEN, DISCORD_MINECRAFT";
};
mail = mkOption rec {
type = types.str;

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@ -4,7 +4,7 @@ use serenity::{
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::{db_init, get_config, get_server_config_bulk, set_roles::update_server, Config, DataBase};
use skynet_discord_bot::{db_init, get_config, get_server_config_bulk, set_roles, update_server, Config, DataBase};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
@ -58,7 +58,14 @@ async fn bulk_check(ctx: Arc<Context>) {
let db = db_lock.read().await;
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
for server_config in get_server_config_bulk(&db).await {
update_server(&ctx, &server_config, &[], &vec![]).await;
set_roles::update_server(&ctx, &server_config, &[], &vec![]).await;
update_server(server_config.server_minecraft, &db, &server_config.server, &config).await;
}
}

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@ -0,0 +1,209 @@
use serenity::{
builder::CreateApplicationCommand,
client::Context,
model::{
application::interaction::application_command::ApplicationCommandInteraction,
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
};
use skynet_discord_bot::{get_server_config, DataBase, Servers};
use sqlx::{Pool, Sqlite};
pub(crate) mod user {
use super::*;
use crate::commands::link_email::link::get_server_member_discord;
use serenity::model::id::UserId;
use skynet_discord_bot::{update_whitelist, Config, Wolves};
use sqlx::Error;
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("link_minecraft").description("Link your minecraft account").create_option(|option| {
option
.name("minecraft_id")
.description("Your Minecraft username")
.kind(CommandOptionType::String)
.required(true)
})
}
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Databse in TypeMap.").clone()
};
let db = db_lock.read().await;
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
// user has to have previously linked with wolves
if get_server_member_discord(&db, &command.user.id).await.is_none() {
return "Not linked with wolves, please use ``/link_wolves`` with your wolves email.".to_string();
}
let username = if let CommandDataOptionValue::String(username) = command
.data
.options
.get(0)
.expect("Expected username option")
.resolved
.as_ref()
.expect("Expected username object")
{
username.trim()
} else {
return "Please provide a valid username".to_string();
};
// insert the username into the database
match add_minecraft(&db, &command.user.id, username).await {
Ok(_) => {}
Err(e) => {
dbg!("{:?}", e);
return format!("Failure to minecraft username {:?}", username);
}
}
// get a list of servers that the user is a member of
if let Ok(servers) = get_servers(&db, &command.user.id).await {
for server in servers {
if let Some(server_minecraft) = server.server_minecraft {
// activate the user on all linked servers
update_whitelist(&vec![username.to_string()], &server_minecraft, &config.discord_minecraft, false).await;
}
}
}
"Added/Updated minecraft_user info".to_string()
}
async fn add_minecraft(db: &Pool<Sqlite>, user: &UserId, minecraft: &str) -> Result<Option<Wolves>, Error> {
sqlx::query_as::<_, Wolves>(
"
UPDATE wolves
SET minecraft = ?2
WHERE discord = ?1;
",
)
.bind(*user.as_u64() as i64)
.bind(minecraft)
.fetch_optional(db)
.await
}
async fn get_servers(db: &Pool<Sqlite>, discord: &UserId) -> Result<Vec<Servers>, Error> {
sqlx::query_as::<_, Servers>(
"
SELECT servers.*
FROM servers
JOIN (
SELECT server
FROM server_members
JOIN wolves USING (id_wolves)
WHERE discord = ?1
) USING (server)
WHERE server_minecraft IS NOT NULL
",
)
.bind(*discord.as_u64() as i64)
.fetch_all(db)
.await
}
}
pub(crate) mod server {
use sqlx::Error;
// this is to managfe the server side of commands related to minecraft
use super::*;
use skynet_discord_bot::{is_admin, update_server, Config};
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command
.name("add_minecraft")
.description("Enable the bot for this discord")
.create_option(|option| {
option
.name("server_id")
.description("ID of the Minecraft server hosted by the Computer Society")
.kind(CommandOptionType::String)
.required(true)
})
}
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
// check if user has high enough permisssions
if let Some(msg) = is_admin(command, ctx).await {
return msg;
}
let g_id = match command.guild_id {
None => return "Not in a server".to_string(),
Some(x) => x,
};
let server_minecraft = if let CommandDataOptionValue::String(id) = command
.data
.options
.get(0)
.expect("Expected server_id option")
.resolved
.as_ref()
.expect("Expected server_id object")
{
Some(id.to_owned())
} else {
None
};
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Databse in TypeMap.").clone()
};
let db = db_lock.read().await;
let server_data = match get_server_config(&db, &g_id).await {
None => {
return "No existing server config, have you used ``/add``?".to_string();
}
Some(mut x) => {
x.server_minecraft = server_minecraft.clone();
x
}
};
match add_server(&db, &server_data).await {
Ok(_) => {}
Err(e) => {
println!("{:?}", e);
return format!("Failure to insert into Servers {:?}", server_data);
}
}
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
update_server(server_minecraft, &db, &g_id, &config).await;
"Added/Updated minecraft_server info".to_string()
}
async fn add_server(db: &Pool<Sqlite>, server: &Servers) -> Result<Option<Servers>, Error> {
sqlx::query_as::<_, Servers>(
"
UPDATE servers
SET server_minecraft = ?2
WHERE server = ?1;
",
)
.bind(*server.server.as_u64() as i64)
.bind(&server.server_minecraft)
.fetch_optional(db)
.await
}
}

View file

@ -7,40 +7,13 @@ use serenity::{
},
};
use skynet_discord_bot::get_data::get_wolves;
use skynet_discord_bot::{get_server_config, set_roles::update_server, DataBase, Servers};
use skynet_discord_bot::{get_server_config, is_admin, set_roles::update_server, DataBase, Servers};
use sqlx::{Error, Pool, Sqlite};
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
// check if user has high enough permisssions
let mut admin = false;
let g_id = match command.guild_id {
None => return "Not in a server".to_string(),
Some(x) => x,
};
let roles_server = g_id.roles(&ctx.http).await.unwrap_or_default();
if let Ok(member) = g_id.member(&ctx.http, command.user.id).await {
if let Some(permissions) = member.permissions {
if permissions.administrator() {
admin = true;
}
}
for role_id in member.roles {
if admin {
break;
}
if let Some(role) = roles_server.get(&role_id) {
if role.permissions.administrator() {
admin = true;
}
}
}
}
if !admin {
return "Administrator permission required".to_string();
if let Some(msg) = is_admin(command, ctx).await {
return msg;
}
let api_key = if let CommandDataOptionValue::String(key) = command
@ -91,6 +64,8 @@ pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> Stri
role_current,
member_past: 0,
member_current: 0,
// this gets added later
server_minecraft: None,
};
match add_server(&db, ctx, &server_data).await {
@ -136,16 +111,22 @@ async fn add_server(db: &Pool<Sqlite>, ctx: &Context, server: &Servers) -> Resul
let role_past = server.role_past.map(|x| *x.as_u64() as i64);
let role_current = server.role_current.map(|x| *x.as_u64() as i64);
let server_minecraft = match get_server_config(db, &server.server).await {
None => None,
Some(x) => x.server_minecraft,
};
let insert = sqlx::query_as::<_, Servers>(
"
INSERT OR REPLACE INTO servers (server, wolves_api, role_past, role_current)
VALUES (?1, ?2, ?3, ?4)
INSERT OR REPLACE INTO servers (server, wolves_api, role_past, role_current, server_minecraft)
VALUES (?1, ?2, ?3, ?4, ?5)
",
)
.bind(*server.server.as_u64() as i64)
.bind(&server.wolves_api)
.bind(role_past)
.bind(role_current)
.bind(server_minecraft)
.fetch_optional(db)
.await;

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@ -15,7 +15,7 @@ use serenity::{
};
use skynet_discord_bot::{get_now_iso, random_string, Config, DataBase, Wolves, WolvesVerify};
use sqlx::{Pool, Sqlite};
pub(crate) mod link {
pub mod link {
use super::*;
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
@ -87,12 +87,12 @@ pub(crate) mod link {
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command
.name("link")
.name("link_wolves")
.description("Set Wolves Email")
.create_option(|option| option.name("email").description("UL Wolves Email").kind(CommandOptionType::String).required(true))
}
async fn get_server_member_discord(db: &Pool<Sqlite>, user: &UserId) -> Option<Wolves> {
pub async fn get_server_member_discord(db: &Pool<Sqlite>, user: &UserId) -> Option<Wolves> {
sqlx::query_as::<_, Wolves>(
r#"
SELECT *
@ -234,7 +234,7 @@ pub(crate) mod link {
}
}
pub(crate) mod verify {
pub mod verify {
use super::*;
use crate::commands::link_email::link::{db_pending_clear_expired, get_verify_from_db};
use serenity::model::user::User;

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@ -1,2 +1,3 @@
pub mod add_minecraft;
pub mod add_server;
pub mod link_email;

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@ -8,10 +8,12 @@ use serenity::{
prelude::TypeMapKey,
};
use crate::set_roles::get_server_member_bulk;
use chrono::{Datelike, SecondsFormat, Utc};
use rand::{distributions::Alphanumeric, thread_rng, Rng};
use serenity::client::Context;
use serenity::model::id::UserId;
use serenity::model::prelude::application_command::ApplicationCommandInteraction;
use sqlx::{
sqlite::{SqliteConnectOptions, SqlitePoolOptions, SqliteRow},
Error, FromRow, Pool, Row, Sqlite,
@ -27,6 +29,7 @@ pub struct Config {
pub auth: String,
pub discord_token: String,
pub discord_minecraft: String,
pub mail_smtp: String,
pub mail_user: String,
@ -52,6 +55,7 @@ pub fn get_config() -> Config {
ldap_api: "https://api.account.skynet.ie".to_string(),
auth: "".to_string(),
discord_token: "".to_string(),
discord_minecraft: "".to_string(),
home: ".".to_string(),
database: "database.db".to_string(),
@ -82,6 +86,9 @@ pub fn get_config() -> Config {
if let Ok(x) = env::var("DISCORD_TOKEN") {
config.discord_token = x.trim().to_string();
}
if let Ok(x) = env::var("DISCORD_MINECRAFT") {
config.discord_minecraft = x.trim().to_string();
}
if let Ok(x) = env::var("EMAIL_SMTP") {
config.mail_smtp = x.trim().to_string();
@ -218,6 +225,7 @@ pub struct Servers {
pub role_current: Option<RoleId>,
pub member_past: i64,
pub member_current: i64,
pub server_minecraft: Option<String>,
}
impl<'r> FromRow<'r, SqliteRow> for Servers {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
@ -246,6 +254,11 @@ impl<'r> FromRow<'r, SqliteRow> for Servers {
_ => None,
};
let server_minecraft = match row.try_get("server_minecraft") {
Ok(x) => Some(x),
_ => None,
};
Ok(Self {
server,
wolves_api: row.try_get("wolves_api")?,
@ -253,6 +266,7 @@ impl<'r> FromRow<'r, SqliteRow> for Servers {
role_current,
member_past: row.try_get("member_past")?,
member_current: row.try_get("member_current")?,
server_minecraft,
})
}
}
@ -269,58 +283,8 @@ pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
)
.await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS wolves (
id_wolves integer PRIMARY KEY,
email text not null,
discord integer,
minecraft text
)",
)
.execute(&pool)
.await?;
sqlx::query("CREATE INDEX IF NOT EXISTS index_discord ON wolves (discord)").execute(&pool).await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS wolves_verify (
discord integer PRIMARY KEY,
email text not null,
auth_code text not null,
date_expiry text not null
)",
)
.execute(&pool)
.await?;
sqlx::query("CREATE INDEX IF NOT EXISTS index_date_expiry ON wolves_verify (date_expiry)")
.execute(&pool)
.await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS server_members (
server integer not null,
id_wolves integer not null,
expiry text not null,
PRIMARY KEY(server,id_wolves),
FOREIGN KEY (id_wolves) REFERENCES wolves (id_wolves)
)",
)
.execute(&pool)
.await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS servers (
server integer PRIMARY KEY,
wolves_api text not null,
role_past integer,
role_current integer,
member_past integer DEFAULT 0,
member_current integer DEFAULT 0
)",
)
.execute(&pool)
.await?;
// migrations are amazing!
sqlx::migrate!("./db/migrations").run(&pool).await.unwrap();
Ok(pool)
}
@ -466,7 +430,7 @@ pub mod set_roles {
println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
}
async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
sqlx::query_as::<_, ServerMembersWolves>(
r#"
SELECT *
@ -678,3 +642,114 @@ pub mod get_data {
}
}
}
/**
For any time ye need to check if a user who calls a command has admin privlages
*/
pub async fn is_admin(command: &ApplicationCommandInteraction, ctx: &Context) -> Option<String> {
let mut admin = false;
let g_id = match command.guild_id {
None => return Some("Not in a server".to_string()),
Some(x) => x,
};
let roles_server = g_id.roles(&ctx.http).await.unwrap_or_default();
if let Ok(member) = g_id.member(&ctx.http, command.user.id).await {
if let Some(permissions) = member.permissions {
if permissions.administrator() {
admin = true;
}
}
for role_id in member.roles {
if admin {
break;
}
if let Some(role) = roles_server.get(&role_id) {
if role.permissions.administrator() {
admin = true;
}
}
}
}
if !admin {
Some("Administrator permission required".to_string())
} else {
None
}
}
/**
loop through all members of server
get a list of folks with mc accounts that are members
and a list that arent members
*/
pub async fn update_server(server_minecraft: Option<String>, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
if let Some(server_id) = server_minecraft {
let mut usernames = vec![];
for member in get_server_member_bulk(db, g_id).await {
if let Some(x) = member.minecraft {
usernames.push(x);
}
}
if !usernames.is_empty() {
update_whitelist(&usernames, &server_id, &config.discord_minecraft, true).await;
}
}
}
pub async fn update_whitelist(add: &Vec<String>, server: &str, token: &str, wipe_reset: bool) {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
async fn post<T: Serialize>(url: &str, bearer: &str, data: &T) {
match surf::post(url)
.header("Authorization", bearer)
.header("Content-Type", "application/json")
.header("Accept", "Application/vnd.pterodactyl.v1+json")
.body_json(&data)
{
Ok(req) => {
req.await.ok();
}
Err(e) => {
dbg!(e);
}
}
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyCommand {
command: String,
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyDelete {
root: String,
files: Vec<String>,
}
if wipe_reset {
// delete whitelist
let deletion = BodyDelete {
root: "/".to_string(),
files: vec!["whitelist.json".to_string()],
};
post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
// reload the whitelist
let data = BodyCommand {
command: "whitelist reload".to_string(),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
}
for name in add {
let data = BodyCommand {
command: format!("whitelist add {name}"),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
}
}

View file

@ -1,4 +1,4 @@
mod commands;
pub mod commands;
use serenity::{
async_trait,
@ -60,6 +60,8 @@ impl EventHandler for Handler {
.create_application_command(|command| commands::add_server::register(command))
.create_application_command(|command| commands::link_email::link::register(command))
.create_application_command(|command| commands::link_email::verify::register(command))
.create_application_command(|command| commands::add_minecraft::server::register(command))
.create_application_command(|command| commands::add_minecraft::user::register(command))
})
.await
{
@ -79,6 +81,8 @@ impl EventHandler for Handler {
"add" => commands::add_server::run(&command, &ctx).await,
"link_wolves" => commands::link_email::link::run(&command, &ctx).await,
"verify" => commands::link_email::verify::run(&command, &ctx).await,
"add_minecraft" => commands::add_minecraft::server::run(&command, &ctx).await,
"link_minecraft" => commands::add_minecraft::user::run(&command, &ctx).await,
_ => "not implemented :(".to_string(),
};