feat: change channel id based on server

This commit is contained in:
esy 2024-09-16 20:14:45 +01:00
parent 986d2f19c9
commit b75fa39bcf
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@ -49,11 +49,27 @@ impl EventHandler for Handler {
if let Err(e) = new_member.add_roles(&ctx, &roles).await {
println!("{:?}", e);
}
} else if let Some(name) = new_member.guild_id.name(&ctx) {
} else if let Some(server_name) = new_member.guild_id.name(&ctx) {
let ulwolves_link = "";
let mut bot_channel = String::new();
if let Ok(channels) = new_member.guild_id.channels(&ctx).await {
if let Some(channel) = channels.values().find(|c| c.name == "bot-commands") {
bot_channel = channel.id.to_string();
}
}
let bot_channel_message = match bot_channel.is_empty() {
true => format!("go to the bot channel"),
false => format!("go to https://discord.com/{}/{}", new_member.guild_id, bot_channel),
};
let msg = format!(
"Welcome to the {} server! \n\
Sign up on ulwolves and go to #bot_commands and do /link_wolves to get full access",
name
"Welcome {} to the {} server! \n\
Sign up on [UL Wolves]({}) and {} and use ``/link_wolves`` to get full access",
new_member.display_name(),
server_name,
ulwolves_link,
bot_channel_message
);
if let Err(err) = new_member.user.direct_message(&ctx, |m| m.content(&msg)).await {