Merge branch '#3-wolves-api' into 'main'

#3 wolves api

See merge request compsoc1/skynet/discord-bot!1
This commit is contained in:
silver 2023-09-16 19:10:06 +00:00
commit 2162c4a824
8 changed files with 1820 additions and 261 deletions

6
.gitignore vendored
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@ -5,3 +5,9 @@
result
/result
*.db
tmp/
tmp.*
*.csv

1066
Cargo.lock generated

File diff suppressed because it is too large Load diff

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@ -5,6 +5,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[[bin]]
name = "update_data"
[[bin]]
name = "update_users"
[dependencies]
serenity = { version = "0.11.6", default-features = false, features = ["client", "gateway", "rustls_backend", "model", "cache"] }
tokio = { version = "1.0", features = ["macros", "rt-multi-thread"] }
@ -12,4 +19,19 @@ tokio = { version = "1.0", features = ["macros", "rt-multi-thread"] }
# to make the http requests
surf = "2.3.2"
dotenvy = "0.15.7"
dotenvy = "0.15.7"
# For sqlite
sqlx = { version = "0.7.1", features = [ "runtime-tokio", "sqlite" ] }
# fancy time stuff
chrono = "0.4.26"
# handlign teh csv export from wolves
csv = "1.2"
# for email
lettre = "0.10.4"
maud = "0.25.0"
serde = "1.0.188"

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@ -52,6 +52,10 @@
LDAP_API = cfg.ldap;
DISCORD_TIMING_UPDATE = cfg.discord.timing.update;
DISCORD_TIMING_FETCH = cfg.discord.timing.fetch;
# local details
HOME = cfg.home;
DATABASE = "database.db";
};
in {
options.services."${package_name}" = {
@ -66,6 +70,10 @@
type = types.str;
description = "ENV file with DISCORD_TOKEN";
};
mail = mkOption rec {
type = types.str;
description = "ENV file with EMAIL_SMTP, EMAIL_USER, EMAIL_PASS";
};
};
discord = {
@ -102,9 +110,37 @@
default = "https://api.account.skynet.ie";
description = "Location of the ldap api";
};
user = mkOption rec {
type = types.str;
default = "${package_name}";
description = "The user to run the service";
};
home = mkOption rec {
type = types.str;
default = "/etc/${cfg.prefix}${package_name}";
description = "The home for the user";
};
prefix = mkOption rec {
type = types.str;
default = "skynet_";
example = default;
description = "The prefix used to name service/folders";
};
};
config = mkIf cfg.enable {
users.groups."${cfg.user}" = { };
users.users."${cfg.user}" = {
createHome = true;
isSystemUser = true;
home = "${cfg.home}";
group = "${cfg.user}";
};
systemd.services = {
# main service
@ -116,13 +152,15 @@
environment = environment_config;
serviceConfig = {
DynamicUser = "yes";
User = "${cfg.user}";
Group = "${cfg.user}";
Restart = "always";
ExecStart = "${self.defaultPackage."${system}"}/bin/${package_name}";
# can have multiple env files
EnvironmentFile = [
"${cfg.env.ldap}"
"${cfg.env.discord}"
"${cfg.env.mail}"
];
};
};

241
src/bin/update_data.rs Normal file
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@ -0,0 +1,241 @@
use skynet_discord_bot::{db_init, get_config, get_server_config_bulk, Accounts, Config, Servers};
use serde::Deserialize;
use serenity::model::id::GuildId;
use sqlx::{Pool, Sqlite};
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// handle wolves api here
get_wolves_csv(&db, &config).await;
// handle wolves api here
get_wolves(&db).await;
// get from skynet for the compsoc server only
get_skynet(&db, &config).await;
}
async fn get_wolves_csv(db: &Pool<Sqlite>, config: &Config) {
if let Ok(accounts) = get_csv(config) {
for account in accounts {
add_users_wolves_csv(db, &config.skynet_server, &account).await;
}
}
}
#[derive(Debug, serde::Deserialize)]
struct RecordCSV {
#[serde(rename = "MemID")]
mem_id: String,
#[serde(rename = "Contact Email")]
email: String,
#[serde(rename = "Expiry")]
expiry: String,
}
impl From<RecordCSV> for Accounts {
fn from(input: RecordCSV) -> Self {
Self {
server: Default::default(),
id_wolves: "".to_string(),
id_member: input.mem_id,
email: input.email,
expiry: input.expiry,
discord: None,
minecraft: None,
}
}
}
fn get_csv(config: &Config) -> Result<Vec<Accounts>, Box<dyn std::error::Error>> {
let mut records: Vec<Accounts> = vec![];
let csv = format!("{}/{}", &config.home, &config.csv);
if let Ok(mut rdr) = csv::Reader::from_path(csv) {
for result in rdr.deserialize() {
// Notice that we need to provide a type hint for automatic
// deserialization.
let record: RecordCSV = result?;
if record.mem_id.is_empty() {
continue;
}
records.push(Accounts::from(record));
}
}
Ok(records)
}
async fn add_users_wolves_csv(db: &Pool<Sqlite>, server: &GuildId, user: &Accounts) {
let existing = match sqlx::query_as::<_, Accounts>(
r#"
SELECT *
FROM accounts
WHERE server = ? AND id_member = ?
"#,
)
.bind(*server.as_u64() as i64)
.bind(&user.id_member)
.fetch_one(db)
.await
{
Ok(acc) => acc.id_wolves,
Err(_) => String::new(),
};
match sqlx::query_as::<_, Accounts>(
"
INSERT OR REPLACE INTO accounts (server, id_wolves, id_member, email, expiry)
VALUES (?1, ?2, ?3, ?4, ?5)
",
)
.bind(*server.as_u64() as i64)
.bind(&existing)
.bind(&user.id_member)
.bind(&user.email)
.bind(&user.expiry)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {} {:?}", server.as_u64(), user);
println!("{:?}", e);
}
}
}
#[derive(Debug, Deserialize)]
pub struct SkynetResult {
discord: String,
id_wolves: String,
id_member: String,
}
async fn get_skynet(db: &Pool<Sqlite>, config: &Config) {
let url = format!("{}/ldap/discord?auth={}", &config.ldap_api, &config.auth);
if let Ok(result) = surf::get(url).recv_json::<Vec<SkynetResult>>().await {
for user in result {
add_users_skynet(db, &config.skynet_server, &user).await;
}
}
}
async fn add_users_skynet(db: &Pool<Sqlite>, server: &GuildId, user: &SkynetResult) {
if !user.id_wolves.is_empty() {
match sqlx::query_as::<_, Accounts>(
"
UPDATE accounts
SET discord = ?
WHERE server = ? AND id_wolves = ?
",
)
.bind(&user.discord)
.bind(*server.as_u64() as i64)
.bind(&user.id_wolves)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {} {:?}", server.as_u64(), user);
println!("{:?}", e);
}
}
}
if !user.id_member.is_empty() {
match sqlx::query_as::<_, Accounts>(
"
UPDATE accounts
SET discord = ?
WHERE server = ? AND id_member = ?
",
)
.bind(&user.discord)
.bind(*server.as_u64() as i64)
.bind(&user.id_member)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {} {:?}", server.as_u64(), user);
println!("{:?}", e);
}
}
}
}
#[derive(Debug, Deserialize)]
struct WolvesResult {
pub id_wolves: String,
pub id_member: String,
pub email: String,
pub expiry: String,
}
async fn get_wolves(db: &Pool<Sqlite>) {
for server_config in get_server_config_bulk(db).await {
let Servers {
server,
//wolves_api,
..
} = server_config;
// get the data here
let result: Vec<WolvesResult> = vec![WolvesResult {
id_wolves: "12345".to_string(),
id_member: "166425".to_string(),
email: "ul.wolves2@brendan.ie".to_string(),
expiry: "2024-08-31".to_string(),
}];
for user in result {
add_users_wolves(db, &server, &user).await;
}
}
}
async fn add_users_wolves(db: &Pool<Sqlite>, server: &GuildId, user: &WolvesResult) {
match sqlx::query_as::<_, Accounts>(
"
UPDATE accounts
SET id_wolves = ?
WHERE server = ? AND id_member = ?
",
)
.bind(&user.id_wolves)
.bind(*server.as_u64() as i64)
.bind(&user.id_member)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to update into {} {:?}", server.as_u64(), user);
println!("{:?}", e);
}
}
match sqlx::query_as::<_, Accounts>(
"
INSERT OR REPLACE INTO accounts (server, id_wolves, id_member, email, expiry)
VALUES (?1, ?2, ?3, ?4, ?5)
",
)
.bind(*server.as_u64() as i64)
.bind(&user.id_wolves)
.bind(&user.id_member)
.bind(&user.email)
.bind(&user.expiry)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {} {:?}", server.as_u64(), user);
println!("{:?}", e);
}
}
}

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src/bin/update_users.rs Normal file
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@ -0,0 +1,169 @@
use serenity::{
async_trait,
client::{Context, EventHandler},
model::{
gateway::{GatewayIntents, Ready},
id::GuildId,
},
Client,
};
use skynet_discord_bot::{db_init, get_config, get_now_iso, get_server_config_bulk, Accounts, Config, DataBase, Servers};
use sqlx::{Pool, Sqlite};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
bulk_check(Arc::clone(&ctx)).await;
// finish up
process::exit(0);
}
}
async fn bulk_check(ctx: Arc<Context>) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
for server_config in get_server_config_bulk(&db).await {
let Servers {
server,
role_past,
role_current,
..
} = server_config;
let mut roles_set = [0, 0, 0];
let mut members = vec![];
for member in get_server_member_bulk(&db, &server).await {
if let Some(x) = member.discord {
members.push(x);
}
}
let mut members_all = members.len();
if let Ok(x) = server.members(&ctx, None, None).await {
for mut member in x {
if members.contains(&member.user.name) {
let mut roles = vec![];
if let Some(role) = &role_past {
if !member.roles.contains(role) {
roles_set[0] += 1;
roles.push(role.to_owned());
}
}
if let Some(role) = &role_current {
if !member.roles.contains(role) {
roles_set[1] += 1;
roles.push(role.to_owned());
}
}
if let Err(e) = member.add_roles(&ctx, &roles).await {
println!("{:?}", e);
}
} else {
// old and never
if let Some(role) = &role_past {
if member.roles.contains(role) {
members_all += 1;
}
}
if let Some(role) = &role_current {
if member.roles.contains(role) {
roles_set[2] += 1;
// if theya re not a current member and have the role then remove it
if let Err(e) = member.remove_role(&ctx, role).await {
println!("{:?}", e);
}
}
}
}
}
}
set_server_numbers(&db, &server, members_all as i64, members.len() as i64).await;
// small bit of logging to note changes over time
println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
}
}
async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<Accounts> {
sqlx::query_as::<_, Accounts>(
r#"
SELECT *
FROM accounts
WHERE server = ? AND discord IS NOT NULL AND expiry > ?
"#,
)
.bind(*server.as_u64() as i64)
.bind(get_now_iso(true))
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
match sqlx::query_as::<_, Accounts>(
"
UPDATE servers
SET member_past = ?, member_current = ?
WHERE server = ?
",
)
.bind(past)
.bind(current)
.bind(*server.as_u64() as i64)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {}", server.as_u64());
println!("{:?}", e);
}
}
}

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src/lib.rs Normal file
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@ -0,0 +1,270 @@
use dotenvy::dotenv;
use serde::{Deserialize, Serialize};
use serenity::{
model::{
guild,
id::{GuildId, RoleId},
},
prelude::TypeMapKey,
};
use chrono::{Datelike, SecondsFormat, Utc};
use sqlx::{
sqlite::{SqliteConnectOptions, SqlitePoolOptions, SqliteRow},
Error, FromRow, Pool, Row, Sqlite,
};
use std::{env, str::FromStr, sync::Arc};
use tokio::sync::RwLock;
pub struct Config {
pub skynet_server: GuildId,
pub ldap_api: String,
pub auth: String,
pub timing_update: u64,
pub timing_fetch: u64,
pub discord_token: String,
pub home: String,
pub database: String,
pub csv: String,
pub mail_smtp: String,
pub mail_user: String,
pub mail_pass: String,
}
impl TypeMapKey for Config {
type Value = Arc<RwLock<Config>>;
}
pub struct DataBase;
impl TypeMapKey for DataBase {
type Value = Arc<RwLock<Pool<Sqlite>>>;
}
pub fn get_config() -> Config {
dotenv().ok();
// reasonable defaults
let mut config = Config {
skynet_server: Default::default(),
ldap_api: "https://api.account.skynet.ie".to_string(),
auth: "".to_string(),
timing_update: 0,
timing_fetch: 0,
discord_token: "".to_string(),
home: ".".to_string(),
database: "database.db".to_string(),
csv: "wolves.csv".to_string(),
mail_smtp: "".to_string(),
mail_user: "".to_string(),
mail_pass: "".to_string(),
};
if let Ok(x) = env::var("SKYNET_SERVER") {
config.skynet_server = GuildId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("LDAP_API") {
config.ldap_api = x.trim().to_string();
}
if let Ok(x) = env::var("LDAP_DISCORD_AUTH") {
config.auth = x.trim().to_string();
}
if let Ok(x) = env::var("DISCORD_TIMING_UPDATE") {
config.timing_update = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TIMING_FETCH") {
config.timing_fetch = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TOKEN") {
config.discord_token = x.trim().to_string();
}
if let Ok(x) = env::var("HOME") {
config.home = x.trim().to_string();
}
if let Ok(x) = env::var("DATABASE") {
config.database = x.trim().to_string();
}
if let Ok(x) = env::var("CSV") {
config.csv = x.trim().to_string();
}
if let Ok(x) = env::var("EMAIL_SMTP") {
config.mail_smtp = x.trim().to_string();
}
if let Ok(x) = env::var("EMAIL_USER") {
config.mail_user = x.trim().to_string();
}
if let Ok(x) = env::var("EMAIL_PASS") {
config.mail_pass = x.trim().to_string();
}
config
}
fn str_to_num<T: FromStr + Default>(x: &str) -> T {
x.trim().parse::<T>().unwrap_or_default()
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Accounts {
pub server: GuildId,
pub id_wolves: String,
pub id_member: String,
pub email: String,
pub expiry: String,
pub discord: Option<String>,
pub minecraft: Option<String>,
}
impl<'r> FromRow<'r, SqliteRow> for Accounts {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
Ok(Self {
server,
id_wolves: row.try_get("id_wolves")?,
id_member: row.try_get("id_member")?,
email: row.try_get("email")?,
expiry: row.try_get("expiry")?,
discord: row.try_get("discord")?,
minecraft: row.try_get("minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Servers {
pub server: GuildId,
pub wolves_api: String,
pub role_past: Option<RoleId>,
pub role_current: Option<RoleId>,
pub member_past: i64,
pub member_current: i64,
}
impl<'r> FromRow<'r, SqliteRow> for Servers {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
let role_past = match row.try_get("role_past") {
Ok(x) => {
let tmp: i64 = x;
Some(RoleId::from(tmp as u64))
}
_ => None,
};
let role_current = match row.try_get("role_current") {
Ok(x) => {
let tmp: i64 = x;
Some(RoleId::from(tmp as u64))
}
_ => None,
};
Ok(Self {
server,
wolves_api: row.try_get("wolves_api")?,
role_past,
role_current,
member_past: row.try_get("member_past")?,
member_current: row.try_get("member_current")?,
})
}
}
pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
let database = format!("{}/{}", &config.home, &config.database);
let pool = SqlitePoolOptions::new()
.max_connections(5)
.connect_with(SqliteConnectOptions::from_str(&format!("sqlite://{}", database))?.create_if_missing(true))
.await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS accounts (
server integer not null,
id_wolves text DEFAULT '',
id_member text DEFAULT '',
email text not null,
expiry text not null,
discord text,
minecraft text,
PRIMARY KEY(server,id_wolves,id_member)
)",
)
.execute(&pool)
.await?;
sqlx::query("CREATE INDEX IF NOT EXISTS index_server ON accounts (server)").execute(&pool).await?;
sqlx::query("CREATE INDEX IF NOT EXISTS index_id_wolves ON accounts (id_wolves)")
.execute(&pool)
.await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS servers (
server integer key,
wolves_api text not null,
role_past integer,
role_current integer,
member_past integer DEFAULT 0,
member_current integer DEFAULT 0
)",
)
.execute(&pool)
.await?;
Ok(pool)
}
pub async fn get_server_config(db: &Pool<Sqlite>, server: &GuildId) -> Option<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
WHERE server = ?
"#,
)
.bind(*server.as_u64() as i64)
.fetch_one(db)
.await
.ok()
}
pub async fn get_server_member(db: &Pool<Sqlite>, server: &GuildId, member: &guild::Member) -> Option<Accounts> {
sqlx::query_as::<_, Accounts>(
r#"
SELECT *
FROM accounts
WHERE server = ? AND discord = ?
"#,
)
.bind(*server.as_u64() as i64)
.bind(&member.user.name)
.fetch_one(db)
.await
.ok()
}
pub async fn get_server_config_bulk(db: &Pool<Sqlite>) -> Vec<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}
pub fn get_now_iso(short: bool) -> String {
let now = Utc::now();
if short {
format!("{}-{:02}-{:02}", now.year(), now.month(), now.day())
} else {
now.to_rfc3339_opts(SecondsFormat::Millis, true)
}
}

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@ -1,53 +1,46 @@
use dotenvy::dotenv;
use serenity::{
async_trait,
client::{Context, EventHandler},
model::{
gateway::{GatewayIntents, Ready},
guild::Member,
id::GuildId,
prelude::RoleId,
guild,
},
prelude::TypeMapKey,
Client,
};
use std::{
env,
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
time::Duration,
};
use std::sync::Arc;
use skynet_discord_bot::{db_init, get_config, get_server_config, get_server_member, Config, DataBase};
use tokio::sync::RwLock;
struct Handler {
is_loop_running: AtomicBool,
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn guild_member_addition(&self, ctx: Context, mut new_member: Member) {
let config_lock = {
async fn guild_member_addition(&self, ctx: Context, mut new_member: guild::Member) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let members_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
let db = db_lock.read().await;
let config = match get_server_config(&db, &new_member.guild_id).await {
None => return,
Some(x) => x,
};
let members = members_lock.read().await;
if members.contains(&new_member.user.name) {
if get_server_member(&db, &new_member.guild_id, &new_member).await.is_some() {
let mut roles = vec![];
if !new_member.roles.contains(&config.member_role_past) {
roles.push(config.member_role_past);
if let Some(role) = &config.role_past {
if !new_member.roles.contains(role) {
roles.push(role.to_owned());
}
}
if !new_member.roles.contains(&config.member_role_current) {
roles.push(config.member_role_current);
if let Some(role) = &config.role_current {
if !new_member.roles.contains(role) {
roles.push(role.to_owned());
}
}
if let Err(e) = new_member.add_roles(&ctx, &roles).await {
@ -56,171 +49,32 @@ impl EventHandler for Handler {
}
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let timing_update = config.timing_update;
let timing_fetch = config.timing_fetch;
if !self.is_loop_running.load(Ordering::Relaxed) {
// We have to clone the Arc, as it gets moved into the new thread.
let ctx1 = Arc::clone(&ctx);
// tokio::spawn creates a new green thread that can run in parallel with the rest of
// the application.
tokio::spawn(async move {
loop {
// We clone Context again here, because Arc is owned, so it moves to the
// new function.
bulk_check(Arc::clone(&ctx1)).await;
tokio::time::sleep(Duration::from_secs(timing_update)).await;
}
});
let ctx2 = Arc::clone(&ctx);
tokio::spawn(async move {
loop {
fetch_accounts(Arc::clone(&ctx2)).await;
tokio::time::sleep(Duration::from_secs(timing_fetch)).await;
}
});
// Now that the loop is running, we set the bool to true
self.is_loop_running.swap(true, Ordering::Relaxed);
}
}
}
#[derive(Default, Debug)]
struct MembersCount {
members: i32,
members_current: i32,
}
struct MemberCounter;
impl TypeMapKey for MemberCounter {
type Value = Arc<RwLock<MembersCount>>;
}
struct Members;
impl TypeMapKey for Members {
type Value = Arc<RwLock<Vec<String>>>;
}
async fn bulk_check(ctx: Arc<Context>) {
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let members_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
};
let members = members_lock.read().await;
let mut roles_set = [0, 0, 0];
let mut res = MembersCount {
members: 0,
members_current: 0,
};
if let Ok(x) = config.server.members(&ctx, None, None).await {
for mut member in x {
if members.contains(&member.user.name) {
let mut roles = vec![];
if !member.roles.contains(&config.member_role_past) {
roles_set[0] += 1;
roles.push(config.member_role_past);
}
if !member.roles.contains(&config.member_role_current) {
roles_set[1] += 1;
roles.push(config.member_role_current);
}
if let Err(e) = member.add_roles(&ctx, &roles).await {
println!("{:?}", e);
}
} else if member.roles.contains(&config.member_role_current) {
roles_set[2] += 1;
// if theya re not a current member and have the role then remove it
if let Err(e) = member.remove_role(&ctx, &config.member_role_current).await {
println!("{:?}", e);
}
}
if member.roles.contains(&config.member_role_past) {
res.members += 1;
}
if member.roles.contains(&config.member_role_current) {
res.members_current += 1;
}
}
}
// small bit of logging to note changes over time
println!("Changes: New: +{}, Current: +{}/-{}", roles_set[0], roles_set[1], roles_set[2]);
{
let data_read = ctx.data.read().await;
let counter_lock = data_read.get::<MemberCounter>().expect("Expected MemberCounter in TypeMap.").clone();
// The HashMap of CommandCounter is wrapped in an RwLock; since we want to write to it, we will
// open the lock in write mode.
let mut counter = counter_lock.write().await;
// And we write the amount of times the command has been called to it.
counter.members_current = res.members_current;
counter.members = res.members;
};
}
async fn fetch_accounts(ctx: Arc<Context>) {
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let auth = &config.auth;
let ldap_api = &config.ldap_api;
let url = format!("{}/ldap/discord?auth={}", ldap_api, auth);
if let Ok(result) = surf::get(url).recv_json::<Vec<String>>().await {
let members_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
};
let mut accounts = members_lock.write().await;
*accounts = result;
async fn ready(&self, _ctx: Context, ready: Ready) {
println!("[Main] {} is connected!", ready.user.name);
}
}
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {
is_loop_running: AtomicBool::new(false),
})
.event_handler(Handler {})
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
// will keep track of how many past and current members we have
data.insert::<MemberCounter>(Arc::new(RwLock::new(MembersCount::default())));
// a list of all current members
data.insert::<Members>(Arc::new(RwLock::new(vec![])));
// make config available top all, strangely its easier to keep it in a shared lock state.
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
// Finally, start a single shard, and start listening to events.
@ -231,62 +85,3 @@ async fn main() {
println!("Client error: {:?}", why);
}
}
struct Config {
server: GuildId,
member_role_current: RoleId,
member_role_past: RoleId,
ldap_api: String,
auth: String,
timing_update: u64,
timing_fetch: u64,
discord_token: String,
}
impl TypeMapKey for Config {
type Value = Arc<RwLock<Config>>;
}
fn get_config() -> Config {
dotenv().ok();
// reasonable defaults
let mut config = Config {
server: Default::default(),
member_role_current: Default::default(),
member_role_past: Default::default(),
ldap_api: "https://api.account.skynet.ie".to_string(),
auth: "".to_string(),
timing_update: 0,
timing_fetch: 0,
discord_token: "".to_string(),
};
if let Ok(x) = env::var("DISCORD_SERVER") {
config.server = GuildId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("DISCORD_ROLE_CURRENT") {
config.member_role_current = RoleId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("DISCORD_ROLE_PAST") {
config.member_role_past = RoleId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("LDAP_API") {
config.ldap_api = x.trim().to_string();
}
if let Ok(x) = env::var("LDAP_DISCORD_AUTH") {
config.auth = x.trim().to_string();
}
if let Ok(x) = env::var("DISCORD_TIMING_UPDATE") {
config.timing_update = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TIMING_FETCH") {
config.timing_fetch = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TOKEN") {
config.discord_token = x.trim().to_string();
}
config
}
fn str_to_num<T: std::str::FromStr + Default>(x: &str) -> T {
x.trim().parse::<T>().unwrap_or_default()
}