2025-06-08 00:20:38 +01:00
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// this code is taken from https://github.com/MCorange99/svg2colored-png/tree/main
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// I was unable to figure out how to use usvg myself so younked it from here.
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2025-06-07 01:05:08 +01:00
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use std::path::{Path, PathBuf};
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use clap::builder::OsStr;
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use clap::Parser;
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use color_eyre::{Result, eyre::bail};
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use usvg_text_layout::TreeTextToPath;
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#[derive(Parser, Debug, Clone)]
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#[command(name = "svg2colored-png")]
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#[command(author = "MCorange <mcorangecodes@gmail.com>")]
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#[command(version = env!("CARGO_PKG_VERSION"))]
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#[command(about = "Converts svgs to multiple png's that differ in color", long_about = "Made by MCorange <mcorangecodes@gmail.com>")]
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pub struct Args {
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/// Input folder with the SVG's
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#[arg(long, short)]
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pub input: PathBuf,
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/// Output folder where the PNG's will be placed
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#[arg[long, short]]
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pub output: PathBuf,
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/// Comma seperated colors that will be used in HEX Eg. 000000,ffffff
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/// Can be like an object: black:000000,white:ffffff
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#[arg[long, short, default_value_t = String::from("0d6efd,6c757d,198754,0dcaf0,ffc107,dc3545,f8f9fa,212529,ffffff,000000")]]
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pub colors: String,
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/// Width of the generated PNG's
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#[arg(long, default_value_t = 1024)]
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pub width: u32,
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/// Height of the generated PNG's
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#[arg(long, default_value_t = 1024)]
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pub height: u32
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}
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#[derive(Debug, Clone)]
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enum ColorType {
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Array(Vec<String>),
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Object(Vec<(String, String)>),
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None
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}
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#[derive(Debug, Clone)]
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pub struct Renderer {
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fontdb: usvg_text_layout::fontdb::Database,
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colors: ColorType,
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size: (u32, u32),
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pub count: u64,
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}
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impl Renderer {
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pub fn new(args: &Args) -> Result<Self> {
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let mut db = usvg_text_layout::fontdb::Database::new();
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db.load_system_fonts();
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let mut this = Self {
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fontdb: db,
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colors: ColorType::None,
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size: (args.width, args.height),
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count: 0,
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};
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let colors = if args.colors.contains(':') {
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//? object
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let obj = args.colors.split(',').map(|s| {
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let s = s.split(':').collect::<Vec<&str>>();
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if s.len() < 2 {
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log::error!("Invalid color object, try checking help");
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return None;
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}
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Some((s[0].to_string(), s[1].to_string()))
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}).collect::<Vec<Option<(String, String)>>>();
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let mut colors = Vec::new();
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for c in obj {
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if let Some(c) = c {
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std::fs::create_dir_all(args.output.join(&c.0))?;
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colors.push(c);
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}
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}
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ColorType::Object(colors)
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} else {
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//? list
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// let colors = args.colors.split(",").map(|s| {
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// s.to_string()
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// })
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// .collect::<Vec<String>>();
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let mut colors = Vec::new();
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for color in args.colors.split(',') {
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std::fs::create_dir_all(args.output.join(&color))?;
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colors.push(color.to_string())
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}
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ColorType::Array(colors)
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};
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this.colors = colors;
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Ok(this)
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}
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pub fn render(&mut self, fi: &Path, args: &Args) -> Result<()> {
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match fi.extension() {
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Some(e) if e.to_str() == Some("svg") => {},
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Some(_) |
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None => {
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log::warn!("Filer {:?} is not of type SVG", fi);
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// util::logger::warning(format!("File '{}' is not of SVG type", fi.clone().to_str().unwrap()));
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bail!("Failed to render");
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}
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};
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match self.colors.clone() {
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ColorType::Array(c) => {
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for color in c {
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log::info!("Rendering the color {color:?}");
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let fo = self.get_out_file(fi, &color, &args);
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self.render_one(fi, &fo, &color)?;
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}
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},
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ColorType::Object(c) => {
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for o in c {
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log::info!("Rendering the color {:?}", o);
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let fo = self.get_out_file(fi, &o.0, &args);
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self.render_one(fi, &fo, &o.1)?;
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}
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},
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ColorType::None => unreachable!(),
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}
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Ok(())
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}
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fn render_one(&mut self, fi: &Path, fo: &Path, color: &String) -> Result<()>{
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if fo.exists() {
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log::warn!("File {fo:?} exists, skipping");
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return Ok(());
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}
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let svg = self.set_color(&self.get_svg_data(fi)?, &color);
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let mut opt = usvg::Options::default();
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// Get file's absolute directory.
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opt.resources_dir = std::fs::canonicalize(fi.clone())
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.ok()
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.and_then(|p| p.parent().map(|p| p.to_path_buf()));
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let mut tree = match usvg::Tree::from_data(svg.as_bytes(), &opt) {
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Ok(v) => v,
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Err(_) => {
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log::error!("Failed to parse {fi:?}");
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bail!("");
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}
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};
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tree.convert_text(&self.fontdb);
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let mut pixmap = tiny_skia::Pixmap::new(self.size.0, self.size.1).unwrap();
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log::info!("Rendering {fo:?}");
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//? maybe handle this and possibly throw error if its none
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let _ = resvg::render(
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&tree,
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usvg::FitTo::Size(self.size.0, self.size.1),
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tiny_skia::Transform::default(),
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pixmap.as_mut(),
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);
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pixmap.save_png(fo)?;
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self.count += 1;
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Ok(())
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}
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#[inline]
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fn get_out_file(&mut self, fi: &Path, sub_folder: &String, args: &Args) -> PathBuf {
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let mut fo: std::path::PathBuf = args.output.clone();
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// fo.push(sub_folder);
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fo.push(fi.file_name().unwrap_or(&OsStr::from("default")).to_str().unwrap_or("default").replace(".svg", ""));
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fo.set_extension("png");
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fo
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}
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fn set_color(&self, svg: &String, color: &String) -> String {
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svg.replace("fill=\"currentColor\"", &format!("fill=\"#{}\"", color))
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}
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fn get_svg_data(&self, fi: &Path) -> Result<String>{
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match std::fs::read_to_string(fi) {
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Ok(d) => Ok(d),
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Err(_) => {
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log::error!("File {fi:?} does not exist");
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bail!("File {fi:?} does not exist");
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}
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}
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}
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}
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