feat: now have two scripts that can run ona timer

This commit is contained in:
silver 2023-09-11 02:25:07 +01:00
parent cb363e6558
commit ca6ae993c5
7 changed files with 538 additions and 239 deletions

2
.gitignore vendored
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@ -5,3 +5,5 @@
result
/result
*.db

9
Cargo.lock generated
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@ -2198,9 +2198,9 @@ checksum = "388a1df253eca08550bef6c72392cfe7c30914bf41df5269b68cbd6ff8f570a3"
[[package]]
name = "serde"
version = "1.0.187"
version = "1.0.188"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "30a7fe14252655bd1e578af19f5fa00fe02fd0013b100ca6b49fde31c41bae4c"
checksum = "cf9e0fcba69a370eed61bcf2b728575f726b50b55cba78064753d708ddc7549e"
dependencies = [
"serde_derive",
]
@ -2217,9 +2217,9 @@ dependencies = [
[[package]]
name = "serde_derive"
version = "1.0.187"
version = "1.0.188"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e46b2a6ca578b3f1d4501b12f78ed4692006d79d82a1a7c561c12dbc3d625eb8"
checksum = "4eca7ac642d82aa35b60049a6eccb4be6be75e599bd2e9adb5f875a737654af2"
dependencies = [
"proc-macro2",
"quote",
@ -2369,6 +2369,7 @@ dependencies = [
"dotenvy",
"lettre",
"maud",
"serde",
"serenity",
"sqlx",
"surf",

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@ -5,6 +5,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[[bin]]
name = "update_data"
[[bin]]
name = "update_users"
[dependencies]
serenity = { version = "0.11.6", default-features = false, features = ["client", "gateway", "rustls_backend", "model", "cache"] }
tokio = { version = "1.0", features = ["macros", "rt-multi-thread"] }
@ -23,3 +30,5 @@ csv = "1.2"
# for email
lettre = "0.10.4"
maud = "0.25.0"
serde = "1.0.188"

111
src/bin/update_data.rs Normal file
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@ -0,0 +1,111 @@
use skynet_discord_bot::{db_init, get_config, Accounts, Config, DataBase};
use std::process;
use serde::Deserialize;
use serenity::model::id::GuildId;
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use sqlx::{Pool, Sqlite};
use std::sync::Arc;
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
// Finally, start a single shard, and start listening to events.
//
// Shards will automatically attempt to reconnect, and will perform
// exponential backoff until it reconnects.
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn ready(&self, ctx: Context, ready: Ready) {
println!("{} is connected!", ready.user.name);
fetch_accounts(&ctx).await;
process::exit(0);
}
}
#[derive(Debug, Deserialize)]
pub struct DiscordResult {
discord: String,
wolves_id: String,
}
async fn fetch_accounts(ctx: &Context) {
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
// handle wolves api here
// get from skynet for the compsoc server only
let url = format!("{}/ldap/discord?auth={}", &config.ldap_api, &config.auth);
if let Ok(result) = surf::get(url).recv_json::<Vec<DiscordResult>>().await {
for user in result {
add_users_skynet(&db, &config.skynet_server, &user).await;
}
}
}
pub async fn add_users_skynet(db: &Pool<Sqlite>, server: &GuildId, user: &DiscordResult) {
match sqlx::query_as::<_, Accounts>(
"
UPDATE accounts
SET discord = ?
WHERE server = ? AND wolves_id = ?
",
)
.bind(&user.discord)
.bind(*server.as_u64() as i64)
.bind(&user.wolves_id)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {} {:?}", server.as_u64(), user);
println!("{:?}", e);
}
}
}

186
src/bin/update_users.rs Normal file
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@ -0,0 +1,186 @@
use serenity::model::id::GuildId;
use serenity::{
async_trait,
client::{Context, EventHandler},
model::{
gateway::{GatewayIntents, Ready},
prelude::RoleId,
},
Client,
};
use skynet_discord_bot::{db_init, get_config, Accounts, Config, DataBase, Servers};
use sqlx::{Pool, Sqlite};
use std::process;
use std::sync::Arc;
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
bulk_check(Arc::clone(&ctx)).await;
// finish up
process::exit(0);
}
}
async fn bulk_check(ctx: Arc<Context>) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
for server_config in get_server_config_bulk(&db).await {
let Servers {
server,
role_past,
role_current,
..
} = server_config;
let mut roles_set = [0, 0, 0];
let mut members = vec![];
let server = GuildId::from(server as u64);
for member in get_server_member_bulk(&db, &server).await {
if let Some(x) = member.discord {
members.push(x);
}
}
let mut members_all = members.len();
if let Ok(x) = server.members(&ctx, None, None).await {
for mut member in x {
if members.contains(&member.user.name) {
let mut roles = vec![];
if let Some(role) = &role_past {
let role = RoleId::from(*role as u64);
if !member.roles.contains(&role) {
roles_set[0] += 1;
roles.push(role.to_owned());
}
}
if let Some(role) = &role_current {
let role = RoleId::from(*role as u64);
if !member.roles.contains(&role) {
roles_set[1] += 1;
roles.push(role.to_owned());
}
}
if let Err(e) = member.add_roles(&ctx, &roles).await {
println!("{:?}", e);
}
} else {
// old and never
if let Some(role) = &role_past {
let role = RoleId::from(*role as u64);
if member.roles.contains(&role) {
members_all += 1;
}
}
if let Some(role) = &role_current {
let role = RoleId::from(*role as u64);
if member.roles.contains(&role) {
roles_set[2] += 1;
// if theya re not a current member and have the role then remove it
if let Err(e) = member.remove_role(&ctx, role).await {
println!("{:?}", e);
}
}
}
}
}
}
set_server_numbers(&db, &server, members_all as i64, members.len() as i64).await;
// small bit of logging to note changes over time
println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
}
}
async fn get_server_config_bulk(db: &Pool<Sqlite>) -> Vec<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<Accounts> {
sqlx::query_as::<_, Accounts>(
r#"
SELECT *
FROM accounts
WHERE server = ? AND discord IS NOT NULL
"#,
)
.bind(*server.as_u64() as i64)
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
match sqlx::query_as::<_, Accounts>(
"
UPDATE servers
SET member_past = ?, member_current = ?
WHERE server = ?
",
)
.bind(past)
.bind(current)
.bind(*server.as_u64() as i64)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {}", server.as_u64());
println!("{:?}", e);
}
}
}

192
src/lib.rs Normal file
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@ -0,0 +1,192 @@
use dotenvy::dotenv;
use serde::{Deserialize, Serialize};
use serenity::{
model::{guild, id::GuildId},
prelude::TypeMapKey,
};
use sqlx::{
sqlite::{SqliteConnectOptions, SqlitePoolOptions},
Error, Pool, Sqlite,
};
use std::str::FromStr;
use std::{env, sync::Arc};
use tokio::sync::RwLock;
pub struct Config {
pub skynet_server: GuildId,
pub ldap_api: String,
pub auth: String,
pub timing_update: u64,
pub timing_fetch: u64,
pub discord_token: String,
pub home: String,
pub database: String,
pub mail_smtp: String,
pub mail_user: String,
pub mail_pass: String,
}
impl TypeMapKey for Config {
type Value = Arc<RwLock<Config>>;
}
pub struct DataBase;
impl TypeMapKey for DataBase {
type Value = Arc<RwLock<Pool<Sqlite>>>;
}
pub fn get_config() -> Config {
dotenv().ok();
// reasonable defaults
let mut config = Config {
skynet_server: Default::default(),
ldap_api: "https://api.account.skynet.ie".to_string(),
auth: "".to_string(),
timing_update: 0,
timing_fetch: 0,
discord_token: "".to_string(),
home: ".".to_string(),
database: "database.db".to_string(),
mail_smtp: "".to_string(),
mail_user: "".to_string(),
mail_pass: "".to_string(),
};
if let Ok(x) = env::var("SKYNET_SERVER") {
config.skynet_server = GuildId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("LDAP_API") {
config.ldap_api = x.trim().to_string();
}
if let Ok(x) = env::var("LDAP_DISCORD_AUTH") {
config.auth = x.trim().to_string();
}
if let Ok(x) = env::var("DISCORD_TIMING_UPDATE") {
config.timing_update = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TIMING_FETCH") {
config.timing_fetch = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TOKEN") {
config.discord_token = x.trim().to_string();
}
if let Ok(x) = env::var("HOME") {
config.home = x.trim().to_string();
}
if let Ok(x) = env::var("DATABASE") {
config.database = x.trim().to_string();
}
if let Ok(x) = env::var("EMAIL_SMTP") {
config.mail_smtp = x.trim().to_string();
}
if let Ok(x) = env::var("EMAIL_USER") {
config.mail_user = x.trim().to_string();
}
if let Ok(x) = env::var("EMAIL_PASS") {
config.mail_pass = x.trim().to_string();
}
config
}
fn str_to_num<T: FromStr + Default>(x: &str) -> T {
x.trim().parse::<T>().unwrap_or_default()
}
#[derive(Debug, Clone, Deserialize, Serialize, sqlx::FromRow)]
pub struct Accounts {
pub server: i64,
pub wolves_id: String,
pub email: String,
pub expiry: String,
pub discord: Option<String>,
pub minecraft: Option<String>,
}
#[derive(Debug, Clone, Deserialize, Serialize, sqlx::FromRow)]
pub struct Servers {
pub server: i64,
pub wolves_api: String,
pub role_past: Option<i64>,
pub role_current: Option<i64>,
pub member_past: i64,
pub member_current: i64,
}
pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
let database = format!("{}/{}", &config.home, &config.database);
let pool = SqlitePoolOptions::new()
.max_connections(5)
.connect_with(SqliteConnectOptions::from_str(&format!("sqlite://{}", database))?.create_if_missing(true))
.await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS accounts (
server integer not null,
wolves_id text not null,
email text not null,
expiry text not null,
discord text,
minecraft text,
CONSTRAINT con_server_wolves PRIMARY KEY(server,wolves_id)
)",
)
.execute(&pool)
.await?;
sqlx::query("CREATE INDEX IF NOT EXISTS index_server ON accounts (server)").execute(&pool).await?;
sqlx::query("CREATE INDEX IF NOT EXISTS index_wolves_id ON accounts (wolves_id)")
.execute(&pool)
.await?;
sqlx::query(
"CREATE TABLE IF NOT EXISTS servers (
server integer key,
wolves_api text not null,
role_past integer,
role_current integer,
member_past integer DEFAULT 0,
member_current integer DEFAULT 0
)",
)
.execute(&pool)
.await?;
Ok(pool)
}
pub async fn get_server_config(db: &Pool<Sqlite>, server: &GuildId) -> Option<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
WHERE server = ?
"#,
)
.bind(*server.as_u64() as i64)
.fetch_one(db)
.await
.ok()
}
pub async fn get_server_member(db: &Pool<Sqlite>, server: &GuildId, member: &guild::Member) -> Option<Accounts> {
sqlx::query_as::<_, Accounts>(
r#"
SELECT *
FROM accounts
WHERE server = ? AND discord = ?
"#,
)
.bind(*server.as_u64() as i64)
.bind(&member.user.name)
.fetch_one(db)
.await
.ok()
}

View file

@ -1,53 +1,49 @@
use dotenvy::dotenv;
use serenity::{
async_trait,
client::{Context, EventHandler},
model::{
gateway::{GatewayIntents, Ready},
guild::Member,
id::GuildId,
guild,
prelude::RoleId,
},
prelude::TypeMapKey,
Client,
};
use std::{
env,
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
time::Duration,
};
use std::sync::Arc;
use skynet_discord_bot::{db_init, get_config, get_server_config, get_server_member, Config, DataBase};
use tokio::sync::RwLock;
struct Handler {
is_loop_running: AtomicBool,
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn guild_member_addition(&self, ctx: Context, mut new_member: Member) {
let config_lock = {
async fn guild_member_addition(&self, ctx: Context, mut new_member: guild::Member) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let members_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
let db = db_lock.read().await;
let config = match get_server_config(&db, &new_member.guild_id).await {
None => return,
Some(x) => x,
};
let members = members_lock.read().await;
if members.contains(&new_member.user.name) {
if get_server_member(&db, &new_member.guild_id, &new_member).await.is_some() {
let mut roles = vec![];
if !new_member.roles.contains(&config.member_role_past) {
roles.push(config.member_role_past);
if let Some(role) = &config.role_past {
let role = RoleId::from(*role as u64);
if !new_member.roles.contains(&role) {
roles.push(role.to_owned());
}
}
if !new_member.roles.contains(&config.member_role_current) {
roles.push(config.member_role_current);
if let Some(role) = &config.role_current {
let role = RoleId::from(*role as u64);
if !new_member.roles.contains(&role) {
roles.push(role.to_owned());
}
}
if let Err(e) = new_member.add_roles(&ctx, &roles).await {
@ -56,171 +52,32 @@ impl EventHandler for Handler {
}
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let timing_update = config.timing_update;
let timing_fetch = config.timing_fetch;
if !self.is_loop_running.load(Ordering::Relaxed) {
// We have to clone the Arc, as it gets moved into the new thread.
let ctx1 = Arc::clone(&ctx);
// tokio::spawn creates a new green thread that can run in parallel with the rest of
// the application.
tokio::spawn(async move {
loop {
// We clone Context again here, because Arc is owned, so it moves to the
// new function.
bulk_check(Arc::clone(&ctx1)).await;
tokio::time::sleep(Duration::from_secs(timing_update)).await;
}
});
let ctx2 = Arc::clone(&ctx);
tokio::spawn(async move {
loop {
fetch_accounts(Arc::clone(&ctx2)).await;
tokio::time::sleep(Duration::from_secs(timing_fetch)).await;
}
});
// Now that the loop is running, we set the bool to true
self.is_loop_running.swap(true, Ordering::Relaxed);
}
}
}
#[derive(Default, Debug)]
struct MembersCount {
members: i32,
members_current: i32,
}
struct MemberCounter;
impl TypeMapKey for MemberCounter {
type Value = Arc<RwLock<MembersCount>>;
}
struct Members;
impl TypeMapKey for Members {
type Value = Arc<RwLock<Vec<String>>>;
}
async fn bulk_check(ctx: Arc<Context>) {
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let members_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
};
let members = members_lock.read().await;
let mut roles_set = [0, 0, 0];
let mut res = MembersCount {
members: 0,
members_current: 0,
};
if let Ok(x) = config.server.members(&ctx, None, None).await {
for mut member in x {
if members.contains(&member.user.name) {
let mut roles = vec![];
if !member.roles.contains(&config.member_role_past) {
roles_set[0] += 1;
roles.push(config.member_role_past);
}
if !member.roles.contains(&config.member_role_current) {
roles_set[1] += 1;
roles.push(config.member_role_current);
}
if let Err(e) = member.add_roles(&ctx, &roles).await {
println!("{:?}", e);
}
} else if member.roles.contains(&config.member_role_current) {
roles_set[2] += 1;
// if theya re not a current member and have the role then remove it
if let Err(e) = member.remove_role(&ctx, &config.member_role_current).await {
println!("{:?}", e);
}
}
if member.roles.contains(&config.member_role_past) {
res.members += 1;
}
if member.roles.contains(&config.member_role_current) {
res.members_current += 1;
}
}
}
// small bit of logging to note changes over time
println!("Changes: New: +{}, Current: +{}/-{}", roles_set[0], roles_set[1], roles_set[2]);
{
let data_read = ctx.data.read().await;
let counter_lock = data_read.get::<MemberCounter>().expect("Expected MemberCounter in TypeMap.").clone();
// The HashMap of CommandCounter is wrapped in an RwLock; since we want to write to it, we will
// open the lock in write mode.
let mut counter = counter_lock.write().await;
// And we write the amount of times the command has been called to it.
counter.members_current = res.members_current;
counter.members = res.members;
};
}
async fn fetch_accounts(ctx: Arc<Context>) {
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config = config_lock.read().await;
let auth = &config.auth;
let ldap_api = &config.ldap_api;
let url = format!("{}/ldap/discord?auth={}", ldap_api, auth);
if let Ok(result) = surf::get(url).recv_json::<Vec<String>>().await {
let members_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
};
let mut accounts = members_lock.write().await;
*accounts = result;
async fn ready(&self, _ctx: Context, ready: Ready) {
println!("[Main] {} is connected!", ready.user.name);
}
}
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {
is_loop_running: AtomicBool::new(false),
})
.event_handler(Handler {})
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
// will keep track of how many past and current members we have
data.insert::<MemberCounter>(Arc::new(RwLock::new(MembersCount::default())));
// a list of all current members
data.insert::<Members>(Arc::new(RwLock::new(vec![])));
// make config available top all, strangely its easier to keep it in a shared lock state.
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
// Finally, start a single shard, and start listening to events.
@ -231,62 +88,3 @@ async fn main() {
println!("Client error: {:?}", why);
}
}
struct Config {
server: GuildId,
member_role_current: RoleId,
member_role_past: RoleId,
ldap_api: String,
auth: String,
timing_update: u64,
timing_fetch: u64,
discord_token: String,
}
impl TypeMapKey for Config {
type Value = Arc<RwLock<Config>>;
}
fn get_config() -> Config {
dotenv().ok();
// reasonable defaults
let mut config = Config {
server: Default::default(),
member_role_current: Default::default(),
member_role_past: Default::default(),
ldap_api: "https://api.account.skynet.ie".to_string(),
auth: "".to_string(),
timing_update: 0,
timing_fetch: 0,
discord_token: "".to_string(),
};
if let Ok(x) = env::var("DISCORD_SERVER") {
config.server = GuildId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("DISCORD_ROLE_CURRENT") {
config.member_role_current = RoleId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("DISCORD_ROLE_PAST") {
config.member_role_past = RoleId::from(str_to_num::<u64>(&x));
}
if let Ok(x) = env::var("LDAP_API") {
config.ldap_api = x.trim().to_string();
}
if let Ok(x) = env::var("LDAP_DISCORD_AUTH") {
config.auth = x.trim().to_string();
}
if let Ok(x) = env::var("DISCORD_TIMING_UPDATE") {
config.timing_update = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TIMING_FETCH") {
config.timing_fetch = str_to_num::<u64>(&x);
}
if let Ok(x) = env::var("DISCORD_TOKEN") {
config.discord_token = x.trim().to_string();
}
config
}
fn str_to_num<T: std::str::FromStr + Default>(x: &str) -> T {
x.trim().parse::<T>().unwrap_or_default()
}