feat: now have two scripts that can run ona timer
This commit is contained in:
parent
cb363e6558
commit
ca6ae993c5
7 changed files with 538 additions and 239 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -5,3 +5,5 @@
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result
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/result
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*.db
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9
Cargo.lock
generated
9
Cargo.lock
generated
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@ -2198,9 +2198,9 @@ checksum = "388a1df253eca08550bef6c72392cfe7c30914bf41df5269b68cbd6ff8f570a3"
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[[package]]
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name = "serde"
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version = "1.0.187"
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version = "1.0.188"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "30a7fe14252655bd1e578af19f5fa00fe02fd0013b100ca6b49fde31c41bae4c"
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checksum = "cf9e0fcba69a370eed61bcf2b728575f726b50b55cba78064753d708ddc7549e"
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dependencies = [
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"serde_derive",
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]
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@ -2217,9 +2217,9 @@ dependencies = [
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[[package]]
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name = "serde_derive"
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version = "1.0.187"
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version = "1.0.188"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e46b2a6ca578b3f1d4501b12f78ed4692006d79d82a1a7c561c12dbc3d625eb8"
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checksum = "4eca7ac642d82aa35b60049a6eccb4be6be75e599bd2e9adb5f875a737654af2"
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dependencies = [
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"proc-macro2",
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"quote",
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@ -2369,6 +2369,7 @@ dependencies = [
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"dotenvy",
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"lettre",
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"maud",
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"serde",
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"serenity",
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"sqlx",
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"surf",
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@ -5,6 +5,13 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[[bin]]
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name = "update_data"
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[[bin]]
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name = "update_users"
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[dependencies]
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serenity = { version = "0.11.6", default-features = false, features = ["client", "gateway", "rustls_backend", "model", "cache"] }
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tokio = { version = "1.0", features = ["macros", "rt-multi-thread"] }
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@ -23,3 +30,5 @@ csv = "1.2"
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# for email
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lettre = "0.10.4"
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maud = "0.25.0"
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serde = "1.0.188"
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111
src/bin/update_data.rs
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111
src/bin/update_data.rs
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@ -0,0 +1,111 @@
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use skynet_discord_bot::{db_init, get_config, Accounts, Config, DataBase};
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use std::process;
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use serde::Deserialize;
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use serenity::model::id::GuildId;
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::gateway::{GatewayIntents, Ready},
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Client,
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};
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use sqlx::{Pool, Sqlite};
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use std::sync::Arc;
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use tokio::sync::RwLock;
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(_) => return,
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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// Finally, start a single shard, and start listening to events.
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//
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// Shards will automatically attempt to reconnect, and will perform
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// exponential backoff until it reconnects.
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn ready(&self, ctx: Context, ready: Ready) {
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println!("{} is connected!", ready.user.name);
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fetch_accounts(&ctx).await;
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process::exit(0);
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}
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}
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#[derive(Debug, Deserialize)]
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pub struct DiscordResult {
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discord: String,
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wolves_id: String,
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}
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async fn fetch_accounts(ctx: &Context) {
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let config_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
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};
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let config = config_lock.read().await;
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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// handle wolves api here
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// get from skynet for the compsoc server only
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let url = format!("{}/ldap/discord?auth={}", &config.ldap_api, &config.auth);
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if let Ok(result) = surf::get(url).recv_json::<Vec<DiscordResult>>().await {
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for user in result {
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add_users_skynet(&db, &config.skynet_server, &user).await;
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}
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}
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}
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pub async fn add_users_skynet(db: &Pool<Sqlite>, server: &GuildId, user: &DiscordResult) {
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match sqlx::query_as::<_, Accounts>(
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"
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UPDATE accounts
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SET discord = ?
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WHERE server = ? AND wolves_id = ?
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",
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)
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.bind(&user.discord)
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.bind(*server.as_u64() as i64)
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.bind(&user.wolves_id)
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.fetch_optional(db)
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.await
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{
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Ok(_) => {}
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Err(e) => {
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println!("Failure to insert into {} {:?}", server.as_u64(), user);
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println!("{:?}", e);
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}
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}
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}
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186
src/bin/update_users.rs
Normal file
186
src/bin/update_users.rs
Normal file
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@ -0,0 +1,186 @@
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use serenity::model::id::GuildId;
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::{
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gateway::{GatewayIntents, Ready},
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prelude::RoleId,
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},
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Client,
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};
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use skynet_discord_bot::{db_init, get_config, Accounts, Config, DataBase, Servers};
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use sqlx::{Pool, Sqlite};
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use std::process;
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use std::sync::Arc;
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use tokio::sync::RwLock;
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(_) => return,
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn ready(&self, ctx: Context, ready: Ready) {
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let ctx = Arc::new(ctx);
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println!("{} is connected!", ready.user.name);
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bulk_check(Arc::clone(&ctx)).await;
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// finish up
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process::exit(0);
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}
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}
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async fn bulk_check(ctx: Arc<Context>) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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for server_config in get_server_config_bulk(&db).await {
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let Servers {
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server,
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role_past,
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role_current,
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..
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} = server_config;
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let mut roles_set = [0, 0, 0];
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let mut members = vec![];
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let server = GuildId::from(server as u64);
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for member in get_server_member_bulk(&db, &server).await {
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if let Some(x) = member.discord {
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members.push(x);
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}
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}
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let mut members_all = members.len();
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if let Ok(x) = server.members(&ctx, None, None).await {
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for mut member in x {
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if members.contains(&member.user.name) {
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let mut roles = vec![];
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if let Some(role) = &role_past {
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let role = RoleId::from(*role as u64);
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if !member.roles.contains(&role) {
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roles_set[0] += 1;
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roles.push(role.to_owned());
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}
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}
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if let Some(role) = &role_current {
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let role = RoleId::from(*role as u64);
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if !member.roles.contains(&role) {
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roles_set[1] += 1;
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roles.push(role.to_owned());
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}
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}
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if let Err(e) = member.add_roles(&ctx, &roles).await {
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println!("{:?}", e);
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}
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} else {
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// old and never
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if let Some(role) = &role_past {
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let role = RoleId::from(*role as u64);
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if member.roles.contains(&role) {
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members_all += 1;
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}
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}
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if let Some(role) = &role_current {
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let role = RoleId::from(*role as u64);
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if member.roles.contains(&role) {
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roles_set[2] += 1;
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// if theya re not a current member and have the role then remove it
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if let Err(e) = member.remove_role(&ctx, role).await {
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println!("{:?}", e);
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}
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}
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}
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}
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}
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}
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set_server_numbers(&db, &server, members_all as i64, members.len() as i64).await;
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// small bit of logging to note changes over time
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println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
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}
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}
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async fn get_server_config_bulk(db: &Pool<Sqlite>) -> Vec<Servers> {
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sqlx::query_as::<_, Servers>(
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r#"
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SELECT *
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FROM servers
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"#,
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)
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.fetch_all(db)
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.await
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.unwrap_or_default()
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}
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async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<Accounts> {
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sqlx::query_as::<_, Accounts>(
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r#"
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SELECT *
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FROM accounts
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WHERE server = ? AND discord IS NOT NULL
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"#,
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)
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.bind(*server.as_u64() as i64)
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.fetch_all(db)
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.await
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.unwrap_or_default()
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}
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async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
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match sqlx::query_as::<_, Accounts>(
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"
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UPDATE servers
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SET member_past = ?, member_current = ?
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WHERE server = ?
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",
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)
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.bind(past)
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.bind(current)
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.bind(*server.as_u64() as i64)
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.fetch_optional(db)
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.await
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{
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Ok(_) => {}
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Err(e) => {
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println!("Failure to insert into {}", server.as_u64());
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println!("{:?}", e);
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}
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}
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}
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192
src/lib.rs
Normal file
192
src/lib.rs
Normal file
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use dotenvy::dotenv;
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use serde::{Deserialize, Serialize};
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use serenity::{
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model::{guild, id::GuildId},
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prelude::TypeMapKey,
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};
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use sqlx::{
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sqlite::{SqliteConnectOptions, SqlitePoolOptions},
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Error, Pool, Sqlite,
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};
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use std::str::FromStr;
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use std::{env, sync::Arc};
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use tokio::sync::RwLock;
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pub struct Config {
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pub skynet_server: GuildId,
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pub ldap_api: String,
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pub auth: String,
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pub timing_update: u64,
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pub timing_fetch: u64,
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pub discord_token: String,
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pub home: String,
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pub database: String,
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pub mail_smtp: String,
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pub mail_user: String,
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pub mail_pass: String,
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}
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impl TypeMapKey for Config {
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type Value = Arc<RwLock<Config>>;
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}
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pub struct DataBase;
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impl TypeMapKey for DataBase {
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type Value = Arc<RwLock<Pool<Sqlite>>>;
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}
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pub fn get_config() -> Config {
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dotenv().ok();
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// reasonable defaults
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let mut config = Config {
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skynet_server: Default::default(),
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ldap_api: "https://api.account.skynet.ie".to_string(),
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auth: "".to_string(),
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timing_update: 0,
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timing_fetch: 0,
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discord_token: "".to_string(),
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home: ".".to_string(),
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database: "database.db".to_string(),
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mail_smtp: "".to_string(),
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mail_user: "".to_string(),
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mail_pass: "".to_string(),
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};
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if let Ok(x) = env::var("SKYNET_SERVER") {
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config.skynet_server = GuildId::from(str_to_num::<u64>(&x));
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}
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if let Ok(x) = env::var("LDAP_API") {
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config.ldap_api = x.trim().to_string();
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}
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if let Ok(x) = env::var("LDAP_DISCORD_AUTH") {
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config.auth = x.trim().to_string();
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}
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if let Ok(x) = env::var("DISCORD_TIMING_UPDATE") {
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config.timing_update = str_to_num::<u64>(&x);
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}
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if let Ok(x) = env::var("DISCORD_TIMING_FETCH") {
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config.timing_fetch = str_to_num::<u64>(&x);
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}
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if let Ok(x) = env::var("DISCORD_TOKEN") {
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config.discord_token = x.trim().to_string();
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}
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if let Ok(x) = env::var("HOME") {
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config.home = x.trim().to_string();
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}
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if let Ok(x) = env::var("DATABASE") {
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config.database = x.trim().to_string();
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}
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if let Ok(x) = env::var("EMAIL_SMTP") {
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config.mail_smtp = x.trim().to_string();
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}
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if let Ok(x) = env::var("EMAIL_USER") {
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config.mail_user = x.trim().to_string();
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}
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if let Ok(x) = env::var("EMAIL_PASS") {
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config.mail_pass = x.trim().to_string();
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}
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|
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config
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}
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fn str_to_num<T: FromStr + Default>(x: &str) -> T {
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x.trim().parse::<T>().unwrap_or_default()
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}
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|
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#[derive(Debug, Clone, Deserialize, Serialize, sqlx::FromRow)]
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pub struct Accounts {
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pub server: i64,
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pub wolves_id: String,
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pub email: String,
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pub expiry: String,
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pub discord: Option<String>,
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pub minecraft: Option<String>,
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}
|
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|
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#[derive(Debug, Clone, Deserialize, Serialize, sqlx::FromRow)]
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pub struct Servers {
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pub server: i64,
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pub wolves_api: String,
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pub role_past: Option<i64>,
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pub role_current: Option<i64>,
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pub member_past: i64,
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pub member_current: i64,
|
||||
}
|
||||
|
||||
pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
|
||||
let database = format!("{}/{}", &config.home, &config.database);
|
||||
|
||||
let pool = SqlitePoolOptions::new()
|
||||
.max_connections(5)
|
||||
.connect_with(SqliteConnectOptions::from_str(&format!("sqlite://{}", database))?.create_if_missing(true))
|
||||
.await?;
|
||||
|
||||
sqlx::query(
|
||||
"CREATE TABLE IF NOT EXISTS accounts (
|
||||
server integer not null,
|
||||
wolves_id text not null,
|
||||
email text not null,
|
||||
expiry text not null,
|
||||
discord text,
|
||||
minecraft text,
|
||||
CONSTRAINT con_server_wolves PRIMARY KEY(server,wolves_id)
|
||||
)",
|
||||
)
|
||||
.execute(&pool)
|
||||
.await?;
|
||||
|
||||
sqlx::query("CREATE INDEX IF NOT EXISTS index_server ON accounts (server)").execute(&pool).await?;
|
||||
sqlx::query("CREATE INDEX IF NOT EXISTS index_wolves_id ON accounts (wolves_id)")
|
||||
.execute(&pool)
|
||||
.await?;
|
||||
|
||||
sqlx::query(
|
||||
"CREATE TABLE IF NOT EXISTS servers (
|
||||
server integer key,
|
||||
wolves_api text not null,
|
||||
role_past integer,
|
||||
role_current integer,
|
||||
member_past integer DEFAULT 0,
|
||||
member_current integer DEFAULT 0
|
||||
)",
|
||||
)
|
||||
.execute(&pool)
|
||||
.await?;
|
||||
|
||||
Ok(pool)
|
||||
}
|
||||
|
||||
pub async fn get_server_config(db: &Pool<Sqlite>, server: &GuildId) -> Option<Servers> {
|
||||
sqlx::query_as::<_, Servers>(
|
||||
r#"
|
||||
SELECT *
|
||||
FROM servers
|
||||
WHERE server = ?
|
||||
"#,
|
||||
)
|
||||
.bind(*server.as_u64() as i64)
|
||||
.fetch_one(db)
|
||||
.await
|
||||
.ok()
|
||||
}
|
||||
|
||||
pub async fn get_server_member(db: &Pool<Sqlite>, server: &GuildId, member: &guild::Member) -> Option<Accounts> {
|
||||
sqlx::query_as::<_, Accounts>(
|
||||
r#"
|
||||
SELECT *
|
||||
FROM accounts
|
||||
WHERE server = ? AND discord = ?
|
||||
"#,
|
||||
)
|
||||
.bind(*server.as_u64() as i64)
|
||||
.bind(&member.user.name)
|
||||
.fetch_one(db)
|
||||
.await
|
||||
.ok()
|
||||
}
|
266
src/main.rs
266
src/main.rs
|
@ -1,53 +1,49 @@
|
|||
use dotenvy::dotenv;
|
||||
use serenity::{
|
||||
async_trait,
|
||||
client::{Context, EventHandler},
|
||||
model::{
|
||||
gateway::{GatewayIntents, Ready},
|
||||
guild::Member,
|
||||
id::GuildId,
|
||||
guild,
|
||||
prelude::RoleId,
|
||||
},
|
||||
prelude::TypeMapKey,
|
||||
Client,
|
||||
};
|
||||
use std::{
|
||||
env,
|
||||
sync::{
|
||||
atomic::{AtomicBool, Ordering},
|
||||
Arc,
|
||||
},
|
||||
time::Duration,
|
||||
};
|
||||
use std::sync::Arc;
|
||||
|
||||
use skynet_discord_bot::{db_init, get_config, get_server_config, get_server_member, Config, DataBase};
|
||||
use tokio::sync::RwLock;
|
||||
|
||||
struct Handler {
|
||||
is_loop_running: AtomicBool,
|
||||
}
|
||||
struct Handler;
|
||||
|
||||
#[async_trait]
|
||||
impl EventHandler for Handler {
|
||||
async fn guild_member_addition(&self, ctx: Context, mut new_member: Member) {
|
||||
let config_lock = {
|
||||
async fn guild_member_addition(&self, ctx: Context, mut new_member: guild::Member) {
|
||||
let db_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
|
||||
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
|
||||
};
|
||||
let config = config_lock.read().await;
|
||||
|
||||
let members_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
|
||||
let db = db_lock.read().await;
|
||||
let config = match get_server_config(&db, &new_member.guild_id).await {
|
||||
None => return,
|
||||
Some(x) => x,
|
||||
};
|
||||
let members = members_lock.read().await;
|
||||
|
||||
if members.contains(&new_member.user.name) {
|
||||
if get_server_member(&db, &new_member.guild_id, &new_member).await.is_some() {
|
||||
let mut roles = vec![];
|
||||
|
||||
if !new_member.roles.contains(&config.member_role_past) {
|
||||
roles.push(config.member_role_past);
|
||||
if let Some(role) = &config.role_past {
|
||||
let role = RoleId::from(*role as u64);
|
||||
if !new_member.roles.contains(&role) {
|
||||
roles.push(role.to_owned());
|
||||
}
|
||||
}
|
||||
if !new_member.roles.contains(&config.member_role_current) {
|
||||
roles.push(config.member_role_current);
|
||||
|
||||
if let Some(role) = &config.role_current {
|
||||
let role = RoleId::from(*role as u64);
|
||||
if !new_member.roles.contains(&role) {
|
||||
roles.push(role.to_owned());
|
||||
}
|
||||
}
|
||||
|
||||
if let Err(e) = new_member.add_roles(&ctx, &roles).await {
|
||||
|
@ -56,171 +52,32 @@ impl EventHandler for Handler {
|
|||
}
|
||||
}
|
||||
|
||||
async fn ready(&self, ctx: Context, ready: Ready) {
|
||||
let ctx = Arc::new(ctx);
|
||||
println!("{} is connected!", ready.user.name);
|
||||
|
||||
let config_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
|
||||
};
|
||||
let config = config_lock.read().await;
|
||||
let timing_update = config.timing_update;
|
||||
let timing_fetch = config.timing_fetch;
|
||||
|
||||
if !self.is_loop_running.load(Ordering::Relaxed) {
|
||||
// We have to clone the Arc, as it gets moved into the new thread.
|
||||
let ctx1 = Arc::clone(&ctx);
|
||||
// tokio::spawn creates a new green thread that can run in parallel with the rest of
|
||||
// the application.
|
||||
tokio::spawn(async move {
|
||||
loop {
|
||||
// We clone Context again here, because Arc is owned, so it moves to the
|
||||
// new function.
|
||||
bulk_check(Arc::clone(&ctx1)).await;
|
||||
tokio::time::sleep(Duration::from_secs(timing_update)).await;
|
||||
}
|
||||
});
|
||||
|
||||
let ctx2 = Arc::clone(&ctx);
|
||||
tokio::spawn(async move {
|
||||
loop {
|
||||
fetch_accounts(Arc::clone(&ctx2)).await;
|
||||
tokio::time::sleep(Duration::from_secs(timing_fetch)).await;
|
||||
}
|
||||
});
|
||||
|
||||
// Now that the loop is running, we set the bool to true
|
||||
self.is_loop_running.swap(true, Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
struct MembersCount {
|
||||
members: i32,
|
||||
members_current: i32,
|
||||
}
|
||||
struct MemberCounter;
|
||||
impl TypeMapKey for MemberCounter {
|
||||
type Value = Arc<RwLock<MembersCount>>;
|
||||
}
|
||||
|
||||
struct Members;
|
||||
impl TypeMapKey for Members {
|
||||
type Value = Arc<RwLock<Vec<String>>>;
|
||||
}
|
||||
async fn bulk_check(ctx: Arc<Context>) {
|
||||
let config_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
|
||||
};
|
||||
let config = config_lock.read().await;
|
||||
|
||||
let members_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
|
||||
};
|
||||
let members = members_lock.read().await;
|
||||
|
||||
let mut roles_set = [0, 0, 0];
|
||||
let mut res = MembersCount {
|
||||
members: 0,
|
||||
members_current: 0,
|
||||
};
|
||||
if let Ok(x) = config.server.members(&ctx, None, None).await {
|
||||
for mut member in x {
|
||||
if members.contains(&member.user.name) {
|
||||
let mut roles = vec![];
|
||||
|
||||
if !member.roles.contains(&config.member_role_past) {
|
||||
roles_set[0] += 1;
|
||||
roles.push(config.member_role_past);
|
||||
}
|
||||
if !member.roles.contains(&config.member_role_current) {
|
||||
roles_set[1] += 1;
|
||||
roles.push(config.member_role_current);
|
||||
}
|
||||
|
||||
if let Err(e) = member.add_roles(&ctx, &roles).await {
|
||||
println!("{:?}", e);
|
||||
}
|
||||
} else if member.roles.contains(&config.member_role_current) {
|
||||
roles_set[2] += 1;
|
||||
// if theya re not a current member and have the role then remove it
|
||||
if let Err(e) = member.remove_role(&ctx, &config.member_role_current).await {
|
||||
println!("{:?}", e);
|
||||
}
|
||||
}
|
||||
|
||||
if member.roles.contains(&config.member_role_past) {
|
||||
res.members += 1;
|
||||
}
|
||||
if member.roles.contains(&config.member_role_current) {
|
||||
res.members_current += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
// small bit of logging to note changes over time
|
||||
println!("Changes: New: +{}, Current: +{}/-{}", roles_set[0], roles_set[1], roles_set[2]);
|
||||
|
||||
{
|
||||
let data_read = ctx.data.read().await;
|
||||
let counter_lock = data_read.get::<MemberCounter>().expect("Expected MemberCounter in TypeMap.").clone();
|
||||
// The HashMap of CommandCounter is wrapped in an RwLock; since we want to write to it, we will
|
||||
// open the lock in write mode.
|
||||
let mut counter = counter_lock.write().await;
|
||||
|
||||
// And we write the amount of times the command has been called to it.
|
||||
counter.members_current = res.members_current;
|
||||
counter.members = res.members;
|
||||
};
|
||||
}
|
||||
|
||||
async fn fetch_accounts(ctx: Arc<Context>) {
|
||||
let config_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
|
||||
};
|
||||
let config = config_lock.read().await;
|
||||
let auth = &config.auth;
|
||||
let ldap_api = &config.ldap_api;
|
||||
let url = format!("{}/ldap/discord?auth={}", ldap_api, auth);
|
||||
if let Ok(result) = surf::get(url).recv_json::<Vec<String>>().await {
|
||||
let members_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
|
||||
};
|
||||
let mut accounts = members_lock.write().await;
|
||||
*accounts = result;
|
||||
async fn ready(&self, _ctx: Context, ready: Ready) {
|
||||
println!("[Main] {} is connected!", ready.user.name);
|
||||
}
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() {
|
||||
let config = get_config();
|
||||
let db = match db_init(&config).await {
|
||||
Ok(x) => x,
|
||||
Err(_) => return,
|
||||
};
|
||||
|
||||
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
|
||||
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
|
||||
// Build our client.
|
||||
let mut client = Client::builder(&config.discord_token, intents)
|
||||
.event_handler(Handler {
|
||||
is_loop_running: AtomicBool::new(false),
|
||||
})
|
||||
.event_handler(Handler {})
|
||||
.await
|
||||
.expect("Error creating client");
|
||||
|
||||
{
|
||||
let mut data = client.data.write().await;
|
||||
|
||||
// will keep track of how many past and current members we have
|
||||
data.insert::<MemberCounter>(Arc::new(RwLock::new(MembersCount::default())));
|
||||
|
||||
// a list of all current members
|
||||
data.insert::<Members>(Arc::new(RwLock::new(vec![])));
|
||||
|
||||
// make config available top all, strangely its easier to keep it in a shared lock state.
|
||||
data.insert::<Config>(Arc::new(RwLock::new(config)));
|
||||
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
|
||||
}
|
||||
|
||||
// Finally, start a single shard, and start listening to events.
|
||||
|
@ -231,62 +88,3 @@ async fn main() {
|
|||
println!("Client error: {:?}", why);
|
||||
}
|
||||
}
|
||||
|
||||
struct Config {
|
||||
server: GuildId,
|
||||
member_role_current: RoleId,
|
||||
member_role_past: RoleId,
|
||||
ldap_api: String,
|
||||
auth: String,
|
||||
timing_update: u64,
|
||||
timing_fetch: u64,
|
||||
discord_token: String,
|
||||
}
|
||||
impl TypeMapKey for Config {
|
||||
type Value = Arc<RwLock<Config>>;
|
||||
}
|
||||
fn get_config() -> Config {
|
||||
dotenv().ok();
|
||||
|
||||
// reasonable defaults
|
||||
let mut config = Config {
|
||||
server: Default::default(),
|
||||
member_role_current: Default::default(),
|
||||
member_role_past: Default::default(),
|
||||
ldap_api: "https://api.account.skynet.ie".to_string(),
|
||||
auth: "".to_string(),
|
||||
timing_update: 0,
|
||||
timing_fetch: 0,
|
||||
discord_token: "".to_string(),
|
||||
};
|
||||
|
||||
if let Ok(x) = env::var("DISCORD_SERVER") {
|
||||
config.server = GuildId::from(str_to_num::<u64>(&x));
|
||||
}
|
||||
if let Ok(x) = env::var("DISCORD_ROLE_CURRENT") {
|
||||
config.member_role_current = RoleId::from(str_to_num::<u64>(&x));
|
||||
}
|
||||
if let Ok(x) = env::var("DISCORD_ROLE_PAST") {
|
||||
config.member_role_past = RoleId::from(str_to_num::<u64>(&x));
|
||||
}
|
||||
if let Ok(x) = env::var("LDAP_API") {
|
||||
config.ldap_api = x.trim().to_string();
|
||||
}
|
||||
if let Ok(x) = env::var("LDAP_DISCORD_AUTH") {
|
||||
config.auth = x.trim().to_string();
|
||||
}
|
||||
if let Ok(x) = env::var("DISCORD_TIMING_UPDATE") {
|
||||
config.timing_update = str_to_num::<u64>(&x);
|
||||
}
|
||||
if let Ok(x) = env::var("DISCORD_TIMING_FETCH") {
|
||||
config.timing_fetch = str_to_num::<u64>(&x);
|
||||
}
|
||||
if let Ok(x) = env::var("DISCORD_TOKEN") {
|
||||
config.discord_token = x.trim().to_string();
|
||||
}
|
||||
config
|
||||
}
|
||||
|
||||
fn str_to_num<T: std::str::FromStr + Default>(x: &str) -> T {
|
||||
x.trim().parse::<T>().unwrap_or_default()
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue