feat: split out minecraft

This commit is contained in:
silver 2024-10-28 01:06:21 +00:00
parent 41407ecefb
commit 3927734083
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D
6 changed files with 182 additions and 165 deletions

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@ -1,6 +1,7 @@
use skynet_discord_bot::{get_config, get_minecraft_config, update_server, whitelist_wipe}; use skynet_discord_bot::get_config;
use std::collections::HashSet; use std::collections::HashSet;
use skynet_discord_bot::common::database::db_init; use skynet_discord_bot::common::database::db_init;
use skynet_discord_bot::common::minecraft::{get_minecraft_config, update_server, whitelist_wipe};
#[tokio::main] #[tokio::main]
async fn main() { async fn main() {

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@ -16,9 +16,10 @@ pub(crate) mod user {
use super::*; use super::*;
use crate::commands::link_email::link::get_server_member_discord; use crate::commands::link_email::link::get_server_member_discord;
use serenity::model::id::UserId; use serenity::model::id::UserId;
use skynet_discord_bot::{whitelist_update, Config}; use skynet_discord_bot::Config;
use sqlx::Error; use sqlx::Error;
use skynet_discord_bot::common::database::{Minecraft, Wolves}; use skynet_discord_bot::common::database::Wolves;
use skynet_discord_bot::common::minecraft::{whitelist_update, Minecraft};
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand { pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("link_minecraft").description("Link your minecraft account").create_option(|option| { command.name("link_minecraft").description("Link your minecraft account").create_option(|option| {
@ -123,8 +124,9 @@ pub(crate) mod server {
use sqlx::Error; use sqlx::Error;
// this is to managfe the server side of commands related to minecraft // this is to managfe the server side of commands related to minecraft
use super::*; use super::*;
use skynet_discord_bot::{is_admin, update_server, Config}; use skynet_discord_bot::{is_admin, Config};
use skynet_discord_bot::common::database::Minecraft; use skynet_discord_bot::common::minecraft::Minecraft;
use skynet_discord_bot::common::minecraft::update_server;
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand { pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("minecraft_add").description("Add a minecraft server").create_option(|option| { command.name("minecraft_add").description("Add a minecraft server").create_option(|option| {
@ -203,8 +205,9 @@ pub(crate) mod server {
use serenity::builder::CreateApplicationCommand; use serenity::builder::CreateApplicationCommand;
use serenity::client::Context; use serenity::client::Context;
use serenity::model::prelude::application_command::ApplicationCommandInteraction; use serenity::model::prelude::application_command::ApplicationCommandInteraction;
use skynet_discord_bot::{get_minecraft_config_server, is_admin, server_information, Config}; use skynet_discord_bot::{is_admin, Config};
use skynet_discord_bot::common::database::DataBase; use skynet_discord_bot::common::database::DataBase;
use skynet_discord_bot::common::minecraft::{get_minecraft_config_server, server_information};
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand { pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("minecraft_list").description("List your minecraft servers") command.name("minecraft_list").description("List your minecraft servers")
@ -267,7 +270,8 @@ pub(crate) mod server {
use serenity::model::prelude::application_command::{ApplicationCommandInteraction, CommandDataOptionValue}; use serenity::model::prelude::application_command::{ApplicationCommandInteraction, CommandDataOptionValue};
use skynet_discord_bot::is_admin; use skynet_discord_bot::is_admin;
use sqlx::{Error, Pool, Sqlite}; use sqlx::{Error, Pool, Sqlite};
use skynet_discord_bot::common::database::{DataBase, Minecraft}; use skynet_discord_bot::common::database::DataBase;
use skynet_discord_bot::common::minecraft::Minecraft;
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand { pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("minecraft_delete").description("Delete a minecraft server").create_option(|option| { command.name("minecraft_delete").description("Delete a minecraft server").create_option(|option| {

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@ -178,24 +178,6 @@ impl<'r> FromRow<'r, SqliteRow> for Servers {
} }
} }
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Minecraft {
pub discord: GuildId,
pub minecraft: String,
}
impl<'r> FromRow<'r, SqliteRow> for Minecraft {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server_discord")?;
let discord = GuildId::from(server_tmp as u64);
Ok(Self {
discord,
minecraft: row.try_get("server_minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)] #[derive(Debug, Clone, Deserialize, Serialize)]
pub struct RoleAdder { pub struct RoleAdder {
pub server: GuildId, pub server: GuildId,

167
src/common/minecraft.rs Normal file
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@ -0,0 +1,167 @@
use serde::{Deserialize, Serialize};
use serde::de::DeserializeOwned;
use sqlx::{Error, FromRow, Pool, Row, Sqlite};
use serenity::model::id::GuildId;
use sqlx::sqlite::SqliteRow;
use crate::Config;
use crate::set_roles::get_server_member_bulk;
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Minecraft {
pub discord: GuildId,
pub minecraft: String,
}
impl<'r> FromRow<'r, SqliteRow> for Minecraft {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server_discord")?;
let discord = GuildId::from(server_tmp as u64);
Ok(Self {
discord,
minecraft: row.try_get("server_minecraft")?,
})
}
}
/**
loop through all members of server
get a list of folks with mc accounts that are members
and a list that arent members
*/
pub async fn update_server(server_id: &str, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
let mut usernames = vec![];
for member in get_server_member_bulk(db, g_id).await {
if let Some(x) = member.minecraft {
usernames.push(x);
}
}
if !usernames.is_empty() {
whitelist_update(&usernames, server_id, &config.discord_token_minecraft).await;
}
}
async fn post<T: Serialize>(url: &str, bearer: &str, data: &T) {
match surf::post(url)
.header("Authorization", bearer)
.header("Content-Type", "application/json")
.header("Accept", "Application/vnd.pterodactyl.v1+json")
.body_json(&data)
{
Ok(req) => {
req.await.ok();
}
Err(e) => {
dbg!(e);
}
}
}
#[derive(Deserialize, Serialize, Debug)]
pub struct ServerDetailsResSub {
pub identifier: String,
pub name: String,
pub description: String,
pub is_suspended: bool,
}
#[derive(Deserialize, Serialize, Debug)]
pub struct ServerDetailsRes {
pub attributes: ServerDetailsResSub,
}
async fn get<T: Serialize + DeserializeOwned>(url: &str, bearer: &str) -> Option<T> {
match surf::get(url)
.header("Authorization", bearer)
.header("Content-Type", "application/json")
.header("Accept", "Application/vnd.pterodactyl.v1+json")
.recv_json()
.await
{
Ok(res) => Some(res),
Err(e) => {
dbg!(e);
None
}
}
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyCommand {
command: String,
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyDelete {
root: String,
files: Vec<String>,
}
pub async fn whitelist_update(add: &Vec<String>, server: &str, token: &str) {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
for name in add {
let data = BodyCommand {
command: format!("whitelist add {name}"),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
}
}
pub async fn whitelist_wipe(server: &str, token: &str) {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
// delete whitelist
let deletion = BodyDelete {
root: "/".to_string(),
files: vec!["whitelist.json".to_string()],
};
post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
// recreate teh file, passing in the type here so the compiler knows what type of vec it is
post::<Vec<&str>>(&format!("{url_base}/files/write?file=%2Fwhitelist.json"), &bearer, &vec![]).await;
// reload the whitelist
let data = BodyCommand {
command: "whitelist reload".to_string(),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
}
pub async fn server_information(server: &str, token: &str) -> Option<ServerDetailsRes> {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
get::<ServerDetailsRes>(&format!("{url_base}/"), &bearer).await
}
pub async fn get_minecraft_config(db: &Pool<Sqlite>) -> Vec<Minecraft> {
sqlx::query_as::<_, Minecraft>(
r#"
SELECT *
FROM minecraft
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}
pub async fn get_minecraft_config_server(db: &Pool<Sqlite>, g_id: GuildId) -> Vec<Minecraft> {
sqlx::query_as::<_, Minecraft>(
r#"
SELECT *
FROM minecraft
WHERE server_discord = ?1
"#,
)
.bind(*g_id.as_u64() as i64)
.fetch_all(db)
.await
.unwrap_or_default()
}

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@ -1,2 +1,3 @@
pub mod wolves; pub mod wolves;
pub mod database; pub mod database;
pub mod minecraft;

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@ -19,7 +19,7 @@ use sqlx::{
}; };
use std::{env, sync::Arc}; use std::{env, sync::Arc};
use tokio::sync::RwLock; use tokio::sync::RwLock;
use common::database::{Minecraft, ServerMembersWolves, Servers}; use common::database::{ServerMembersWolves, Servers};
pub struct Config { pub struct Config {
// manages where teh database is stored // manages where teh database is stored
@ -267,141 +267,3 @@ pub async fn is_admin(command: &ApplicationCommandInteraction, ctx: &Context) ->
None None
} }
} }
/**
loop through all members of server
get a list of folks with mc accounts that are members
and a list that arent members
*/
pub async fn update_server(server_id: &str, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
let mut usernames = vec![];
for member in get_server_member_bulk(db, g_id).await {
if let Some(x) = member.minecraft {
usernames.push(x);
}
}
if !usernames.is_empty() {
whitelist_update(&usernames, server_id, &config.discord_token_minecraft).await;
}
}
async fn post<T: Serialize>(url: &str, bearer: &str, data: &T) {
match surf::post(url)
.header("Authorization", bearer)
.header("Content-Type", "application/json")
.header("Accept", "Application/vnd.pterodactyl.v1+json")
.body_json(&data)
{
Ok(req) => {
req.await.ok();
}
Err(e) => {
dbg!(e);
}
}
}
#[derive(Deserialize, Serialize, Debug)]
pub struct ServerDetailsResSub {
pub identifier: String,
pub name: String,
pub description: String,
pub is_suspended: bool,
}
#[derive(Deserialize, Serialize, Debug)]
pub struct ServerDetailsRes {
pub attributes: ServerDetailsResSub,
}
async fn get<T: Serialize + DeserializeOwned>(url: &str, bearer: &str) -> Option<T> {
match surf::get(url)
.header("Authorization", bearer)
.header("Content-Type", "application/json")
.header("Accept", "Application/vnd.pterodactyl.v1+json")
.recv_json()
.await
{
Ok(res) => Some(res),
Err(e) => {
dbg!(e);
None
}
}
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyCommand {
command: String,
}
#[derive(Deserialize, Serialize, Debug)]
struct BodyDelete {
root: String,
files: Vec<String>,
}
pub async fn whitelist_update(add: &Vec<String>, server: &str, token: &str) {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
for name in add {
let data = BodyCommand {
command: format!("whitelist add {name}"),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
}
}
pub async fn whitelist_wipe(server: &str, token: &str) {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
// delete whitelist
let deletion = BodyDelete {
root: "/".to_string(),
files: vec!["whitelist.json".to_string()],
};
post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
// recreate teh file, passing in the type here so the compiler knows what type of vec it is
post::<Vec<&str>>(&format!("{url_base}/files/write?file=%2Fwhitelist.json"), &bearer, &vec![]).await;
// reload the whitelist
let data = BodyCommand {
command: "whitelist reload".to_string(),
};
post(&format!("{url_base}/command"), &bearer, &data).await;
}
pub async fn server_information(server: &str, token: &str) -> Option<ServerDetailsRes> {
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
let bearer = format!("Bearer {token}");
get::<ServerDetailsRes>(&format!("{url_base}/"), &bearer).await
}
pub async fn get_minecraft_config(db: &Pool<Sqlite>) -> Vec<Minecraft> {
sqlx::query_as::<_, Minecraft>(
r#"
SELECT *
FROM minecraft
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}
pub async fn get_minecraft_config_server(db: &Pool<Sqlite>, g_id: GuildId) -> Vec<Minecraft> {
sqlx::query_as::<_, Minecraft>(
r#"
SELECT *
FROM minecraft
WHERE server_discord = ?1
"#,
)
.bind(*g_id.as_u64() as i64)
.fetch_all(db)
.await
.unwrap_or_default()
}