feat: split out all the databse interactions into their own file

This commit is contained in:
silver 2024-10-28 00:59:04 +00:00
parent 79f880daea
commit 41407ecefb
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D
12 changed files with 348 additions and 318 deletions

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@ -1,12 +1,13 @@
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::{db_init, get_config, Config, DataBase};
use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
use skynet_discord_bot::common::database::{db_init, DataBase};
use skynet_discord_bot::common::wolves::get_data::get_wolves_cns;
#[tokio::main]

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@ -1,5 +1,6 @@
use skynet_discord_bot::{db_init, get_config, get_minecraft_config, update_server, whitelist_wipe};
use skynet_discord_bot::{get_config, get_minecraft_config, update_server, whitelist_wipe};
use std::collections::HashSet;
use skynet_discord_bot::common::database::db_init;
#[tokio::main]
async fn main() {

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@ -1,12 +1,13 @@
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::{db_init, get_config, get_server_config_bulk, set_roles, Config, DataBase};
use skynet_discord_bot::{get_config, set_roles, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase};
#[tokio::main]
async fn main() {

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@ -1,14 +1,15 @@
use serenity::{
builder::CreateApplicationCommand,
client::Context,
model::{
application::interaction::application_command::ApplicationCommandInteraction,
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
builder::CreateApplicationCommand,
client::Context,
model::{
application::interaction::application_command::ApplicationCommandInteraction,
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
};
use skynet_discord_bot::common::wolves::get_data::get_wolves_cns;
use skynet_discord_bot::{get_server_config, is_admin, set_roles::update_server, DataBase, Servers};
use skynet_discord_bot::{is_admin, set_roles::update_server};
use sqlx::{Error, Pool, Sqlite};
use skynet_discord_bot::common::database::{get_server_config, DataBase, Servers};
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
// check if user has high enough permisssions

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@ -13,8 +13,10 @@ use serenity::{
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
};
use skynet_discord_bot::{get_now_iso, random_string, Config, DataBase, Wolves, WolvesVerify};
use skynet_discord_bot::{get_now_iso, random_string, Config};
use sqlx::{Pool, Sqlite};
use skynet_discord_bot::common::database::{DataBase, Wolves, WolvesVerify};
pub mod link {
use super::*;
@ -238,8 +240,9 @@ pub mod verify {
use super::*;
use crate::commands::link_email::link::{db_pending_clear_expired, get_verify_from_db};
use serenity::model::user::User;
use skynet_discord_bot::{get_server_config, ServerMembersWolves, Servers};
use skynet_discord_bot::common::database::get_server_config;
use sqlx::Error;
use skynet_discord_bot::common::database::{ServerMembersWolves, Servers};
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
let db_lock = {

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@ -7,7 +7,7 @@ use serenity::{
},
};
use skynet_discord_bot::DataBase;
use skynet_discord_bot::common::database::DataBase;
use sqlx::{Pool, Sqlite};
pub(crate) mod user {
@ -16,8 +16,9 @@ pub(crate) mod user {
use super::*;
use crate::commands::link_email::link::get_server_member_discord;
use serenity::model::id::UserId;
use skynet_discord_bot::{whitelist_update, Config, Minecraft, Wolves};
use skynet_discord_bot::{whitelist_update, Config};
use sqlx::Error;
use skynet_discord_bot::common::database::{Minecraft, Wolves};
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("link_minecraft").description("Link your minecraft account").create_option(|option| {
@ -122,7 +123,8 @@ pub(crate) mod server {
use sqlx::Error;
// this is to managfe the server side of commands related to minecraft
use super::*;
use skynet_discord_bot::{is_admin, update_server, Config, Minecraft};
use skynet_discord_bot::{is_admin, update_server, Config};
use skynet_discord_bot::common::database::Minecraft;
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("minecraft_add").description("Add a minecraft server").create_option(|option| {
@ -201,7 +203,8 @@ pub(crate) mod server {
use serenity::builder::CreateApplicationCommand;
use serenity::client::Context;
use serenity::model::prelude::application_command::ApplicationCommandInteraction;
use skynet_discord_bot::{get_minecraft_config_server, is_admin, server_information, Config, DataBase};
use skynet_discord_bot::{get_minecraft_config_server, is_admin, server_information, Config};
use skynet_discord_bot::common::database::DataBase;
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("minecraft_list").description("List your minecraft servers")
@ -262,8 +265,9 @@ pub(crate) mod server {
use serenity::model::application::command::CommandOptionType;
use serenity::model::id::GuildId;
use serenity::model::prelude::application_command::{ApplicationCommandInteraction, CommandDataOptionValue};
use skynet_discord_bot::{is_admin, DataBase, Minecraft};
use skynet_discord_bot::is_admin;
use sqlx::{Error, Pool, Sqlite};
use skynet_discord_bot::common::database::{DataBase, Minecraft};
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command.name("minecraft_delete").description("Delete a minecraft server").create_option(|option| {

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@ -7,8 +7,9 @@ use serenity::{
},
};
use skynet_discord_bot::{is_admin, DataBase, RoleAdder};
use skynet_discord_bot::is_admin;
use sqlx::{Error, Pool, Sqlite};
use skynet_discord_bot::common::database::{DataBase, RoleAdder};
pub mod edit {
use super::*;
@ -188,7 +189,7 @@ pub mod list {}
pub mod tools {
use serenity::client::Context;
use serenity::model::guild::Member;
use skynet_discord_bot::RoleAdder;
use skynet_discord_bot::common::database::RoleAdder;
use sqlx::{Pool, Sqlite};
pub async fn on_role_change(db: &Pool<Sqlite>, ctx: &Context, mut new_data: Member) {

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@ -0,0 +1,288 @@
use serenity::prelude::TypeMapKey;
use std::sync::Arc;
use tokio::sync::RwLock;
use sqlx::{Error, FromRow, Pool, Row, Sqlite};
use sqlx::sqlite::{SqliteConnectOptions, SqlitePoolOptions, SqliteRow};
use serenity::model::id::{ChannelId, GuildId, RoleId, UserId};
use serde::{Deserialize, Serialize};
use serenity::model::guild;
use std::str::FromStr;
use crate::Config;
pub struct DataBase;
impl TypeMapKey for DataBase {
type Value = Arc<RwLock<Pool<Sqlite>>>;
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct ServerMembers {
pub server: GuildId,
pub id_wolves: i64,
pub expiry: String,
}
impl<'r> FromRow<'r, SqliteRow> for ServerMembers {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
Ok(Self {
server,
id_wolves: row.try_get("id_wolves")?,
expiry: row.try_get("expiry")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct ServerMembersWolves {
pub server: GuildId,
pub id_wolves: i64,
pub expiry: String,
pub email: String,
pub discord: Option<UserId>,
pub minecraft: Option<String>,
}
impl<'r> FromRow<'r, SqliteRow> for ServerMembersWolves {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
let discord = match row.try_get("discord") {
Ok(x) => {
let tmp: i64 = x;
if tmp == 0 {
None
} else {
Some(UserId::from(tmp as u64))
}
}
_ => None,
};
Ok(Self {
server,
id_wolves: row.try_get("id_wolves")?,
expiry: row.try_get("expiry")?,
email: row.try_get("email")?,
discord,
minecraft: row.try_get("minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Wolves {
pub id_wolves: i64,
pub email: String,
pub discord: Option<UserId>,
pub minecraft: Option<String>,
}
impl<'r> FromRow<'r, SqliteRow> for Wolves {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let discord = match row.try_get("discord") {
Ok(x) => {
let tmp: i64 = x;
if tmp == 0 {
None
} else {
Some(UserId::from(tmp as u64))
}
}
_ => None,
};
Ok(Self {
id_wolves: row.try_get("id_wolves")?,
email: row.try_get("email")?,
discord,
minecraft: row.try_get("minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct WolvesVerify {
pub email: String,
pub discord: UserId,
pub auth_code: String,
pub date_expiry: String,
}
impl<'r> FromRow<'r, SqliteRow> for WolvesVerify {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let user_tmp: i64 = row.try_get("discord")?;
let discord = UserId::from(user_tmp as u64);
Ok(Self {
email: row.try_get("email")?,
discord,
auth_code: row.try_get("auth_code")?,
date_expiry: row.try_get("date_expiry")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Servers {
pub server: GuildId,
pub wolves_api: String,
pub role_past: Option<RoleId>,
pub role_current: RoleId,
pub member_past: i64,
pub member_current: i64,
pub bot_channel_id: ChannelId,
// TODO: these can be removed in teh future with an API update
pub server_name: String,
pub wolves_link: String,
}
impl<'r> FromRow<'r, SqliteRow> for Servers {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
let role_past = match row.try_get("role_past") {
Ok(x) => {
let tmp: i64 = x;
if tmp == 0 {
None
} else {
Some(RoleId::from(tmp as u64))
}
}
_ => None,
};
let role_current = match row.try_get("role_current") {
Ok(x) => {
let tmp: i64 = x;
RoleId::from(tmp as u64)
}
_ => RoleId::from(0u64),
};
let bot_channel_tmp: i64 = row.try_get("bot_channel_id")?;
let bot_channel_id = ChannelId::from(bot_channel_tmp as u64);
Ok(Self {
server,
wolves_api: row.try_get("wolves_api")?,
role_past,
role_current,
member_past: row.try_get("member_past")?,
member_current: row.try_get("member_current")?,
bot_channel_id,
server_name: row.try_get("server_name")?,
wolves_link: row.try_get("wolves_link")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Minecraft {
pub discord: GuildId,
pub minecraft: String,
}
impl<'r> FromRow<'r, SqliteRow> for Minecraft {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server_discord")?;
let discord = GuildId::from(server_tmp as u64);
Ok(Self {
discord,
minecraft: row.try_get("server_minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct RoleAdder {
pub server: GuildId,
pub role_a: RoleId,
pub role_b: RoleId,
pub role_c: RoleId,
}
impl<'r> FromRow<'r, SqliteRow> for RoleAdder {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
Ok(Self {
server,
role_a: get_role_from_row(row, "role_a"),
role_b: get_role_from_row(row, "role_b"),
role_c: get_role_from_row(row, "role_c"),
})
}
}
fn get_role_from_row(row: &SqliteRow, col: &str) -> RoleId {
match row.try_get(col) {
Ok(x) => {
let tmp: i64 = x;
RoleId(tmp as u64)
}
_ => RoleId::from(0u64),
}
}
pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
let database = format!("{}/{}", &config.home, &config.database);
let pool = SqlitePoolOptions::new()
.max_connections(5)
.connect_with(
SqliteConnectOptions::from_str(&format!("sqlite://{}", database))?
.foreign_keys(true)
.create_if_missing(true),
)
.await?;
// migrations are amazing!
sqlx::migrate!("./db/migrations").run(&pool).await?;
Ok(pool)
}
pub async fn get_server_config(db: &Pool<Sqlite>, server: &GuildId) -> Option<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
WHERE server = ?
"#,
)
.bind(*server.as_u64() as i64)
.fetch_one(db)
.await
.ok()
}
pub async fn get_server_member(db: &Pool<Sqlite>, server: &GuildId, member: &guild::Member) -> Result<ServerMembersWolves, Error> {
sqlx::query_as::<_, ServerMembersWolves>(
r#"
SELECT *
FROM server_members
JOIN wolves USING (id_wolves)
WHERE server = ? AND discord = ?
"#,
)
.bind(*server.as_u64() as i64)
.bind(*member.user.id.as_u64() as i64)
.fetch_one(db)
.await
}
pub async fn get_server_config_bulk(db: &Pool<Sqlite>) -> Vec<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}

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@ -1 +1,2 @@
pub mod wolves;
pub mod wolves;
pub mod database;

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@ -18,7 +18,8 @@ pub mod get_data {
use serenity::client::Context;
use serenity::model::id::GuildId;
use sqlx::{Pool, Sqlite};
use crate::{get_server_config_bulk, Config, DataBase, ServerMembers, ServerMembersWolves, Servers, Wolves};
use crate::Config;
use crate::common::database::{get_server_config_bulk, DataBase, ServerMembers, ServerMembersWolves, Servers, Wolves};
#[derive(Deserialize, Serialize, Debug)]
struct WolvesResultUser {

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@ -3,11 +3,8 @@ pub mod common;
use dotenvy::dotenv;
use serde::{Deserialize, Serialize};
use serenity::{
model::{
guild,
id::{ChannelId, GuildId, RoleId},
},
prelude::TypeMapKey,
model::id::{GuildId, RoleId},
prelude::TypeMapKey,
};
use crate::set_roles::get_server_member_bulk;
@ -18,11 +15,11 @@ use serenity::client::Context;
use serenity::model::id::UserId;
use serenity::model::prelude::application_command::ApplicationCommandInteraction;
use sqlx::{
sqlite::{SqliteConnectOptions, SqlitePoolOptions, SqliteRow},
Error, FromRow, Pool, Row, Sqlite,
Pool, Sqlite,
};
use std::{env, str::FromStr, sync::Arc};
use std::{env, sync::Arc};
use tokio::sync::RwLock;
use common::database::{Minecraft, ServerMembersWolves, Servers};
pub struct Config {
// manages where teh database is stored
@ -45,11 +42,6 @@ impl TypeMapKey for Config {
type Value = Arc<RwLock<Config>>;
}
pub struct DataBase;
impl TypeMapKey for DataBase {
type Value = Arc<RwLock<Pool<Sqlite>>>;
}
pub fn get_config() -> Config {
dotenv().ok();
@ -98,272 +90,6 @@ pub fn get_config() -> Config {
config
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct ServerMembers {
pub server: GuildId,
pub id_wolves: i64,
pub expiry: String,
}
impl<'r> FromRow<'r, SqliteRow> for ServerMembers {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
Ok(Self {
server,
id_wolves: row.try_get("id_wolves")?,
expiry: row.try_get("expiry")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct ServerMembersWolves {
pub server: GuildId,
pub id_wolves: i64,
pub expiry: String,
pub email: String,
pub discord: Option<UserId>,
pub minecraft: Option<String>,
}
impl<'r> FromRow<'r, SqliteRow> for ServerMembersWolves {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
let discord = match row.try_get("discord") {
Ok(x) => {
let tmp: i64 = x;
if tmp == 0 {
None
} else {
Some(UserId::from(tmp as u64))
}
}
_ => None,
};
Ok(Self {
server,
id_wolves: row.try_get("id_wolves")?,
expiry: row.try_get("expiry")?,
email: row.try_get("email")?,
discord,
minecraft: row.try_get("minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Wolves {
pub id_wolves: i64,
pub email: String,
pub discord: Option<UserId>,
pub minecraft: Option<String>,
}
impl<'r> FromRow<'r, SqliteRow> for Wolves {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let discord = match row.try_get("discord") {
Ok(x) => {
let tmp: i64 = x;
if tmp == 0 {
None
} else {
Some(UserId::from(tmp as u64))
}
}
_ => None,
};
Ok(Self {
id_wolves: row.try_get("id_wolves")?,
email: row.try_get("email")?,
discord,
minecraft: row.try_get("minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct WolvesVerify {
pub email: String,
pub discord: UserId,
pub auth_code: String,
pub date_expiry: String,
}
impl<'r> FromRow<'r, SqliteRow> for WolvesVerify {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let user_tmp: i64 = row.try_get("discord")?;
let discord = UserId::from(user_tmp as u64);
Ok(Self {
email: row.try_get("email")?,
discord,
auth_code: row.try_get("auth_code")?,
date_expiry: row.try_get("date_expiry")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Servers {
pub server: GuildId,
pub wolves_api: String,
pub role_past: Option<RoleId>,
pub role_current: RoleId,
pub member_past: i64,
pub member_current: i64,
pub bot_channel_id: ChannelId,
// TODO: these can be removed in teh future with an API update
pub server_name: String,
pub wolves_link: String,
}
impl<'r> FromRow<'r, SqliteRow> for Servers {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
let role_past = match row.try_get("role_past") {
Ok(x) => {
let tmp: i64 = x;
if tmp == 0 {
None
} else {
Some(RoleId::from(tmp as u64))
}
}
_ => None,
};
let role_current = match row.try_get("role_current") {
Ok(x) => {
let tmp: i64 = x;
RoleId::from(tmp as u64)
}
_ => RoleId::from(0u64),
};
let bot_channel_tmp: i64 = row.try_get("bot_channel_id")?;
let bot_channel_id = ChannelId::from(bot_channel_tmp as u64);
Ok(Self {
server,
wolves_api: row.try_get("wolves_api")?,
role_past,
role_current,
member_past: row.try_get("member_past")?,
member_current: row.try_get("member_current")?,
bot_channel_id,
server_name: row.try_get("server_name")?,
wolves_link: row.try_get("wolves_link")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Minecraft {
pub discord: GuildId,
pub minecraft: String,
}
impl<'r> FromRow<'r, SqliteRow> for Minecraft {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server_discord")?;
let discord = GuildId::from(server_tmp as u64);
Ok(Self {
discord,
minecraft: row.try_get("server_minecraft")?,
})
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct RoleAdder {
pub server: GuildId,
pub role_a: RoleId,
pub role_b: RoleId,
pub role_c: RoleId,
}
impl<'r> FromRow<'r, SqliteRow> for RoleAdder {
fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
let server_tmp: i64 = row.try_get("server")?;
let server = GuildId::from(server_tmp as u64);
Ok(Self {
server,
role_a: get_role_from_row(row, "role_a"),
role_b: get_role_from_row(row, "role_b"),
role_c: get_role_from_row(row, "role_c"),
})
}
}
fn get_role_from_row(row: &SqliteRow, col: &str) -> RoleId {
match row.try_get(col) {
Ok(x) => {
let tmp: i64 = x;
RoleId(tmp as u64)
}
_ => RoleId::from(0u64),
}
}
pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
let database = format!("{}/{}", &config.home, &config.database);
let pool = SqlitePoolOptions::new()
.max_connections(5)
.connect_with(
SqliteConnectOptions::from_str(&format!("sqlite://{}", database))?
.foreign_keys(true)
.create_if_missing(true),
)
.await?;
// migrations are amazing!
sqlx::migrate!("./db/migrations").run(&pool).await?;
Ok(pool)
}
pub async fn get_server_config(db: &Pool<Sqlite>, server: &GuildId) -> Option<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
WHERE server = ?
"#,
)
.bind(*server.as_u64() as i64)
.fetch_one(db)
.await
.ok()
}
pub async fn get_server_member(db: &Pool<Sqlite>, server: &GuildId, member: &guild::Member) -> Result<ServerMembersWolves, Error> {
sqlx::query_as::<_, ServerMembersWolves>(
r#"
SELECT *
FROM server_members
JOIN wolves USING (id_wolves)
WHERE server = ? AND discord = ?
"#,
)
.bind(*server.as_u64() as i64)
.bind(*member.user.id.as_u64() as i64)
.fetch_one(db)
.await
}
pub async fn get_server_config_bulk(db: &Pool<Sqlite>) -> Vec<Servers> {
sqlx::query_as::<_, Servers>(
r#"
SELECT *
FROM servers
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}
pub fn get_now_iso(short: bool) -> String {
let now = Utc::now();
if short {
@ -378,6 +104,7 @@ pub fn random_string(len: usize) -> String {
}
pub mod set_roles {
use crate::common::database::{DataBase, Wolves};
use super::*;
pub async fn update_server(ctx: &Context, server: &Servers, remove_roles: &[Option<RoleId>], members_changed: &[UserId]) {
let db_lock = {

View file

@ -3,19 +3,20 @@ pub mod commands;
use crate::commands::role_adder::tools::on_role_change;
use serenity::model::guild::Member;
use serenity::{
async_trait,
client::{Context, EventHandler},
model::{
application::{command::Command, interaction::Interaction},
gateway::{GatewayIntents, Ready},
prelude::Activity,
user::OnlineStatus,
},
Client,
async_trait,
client::{Context, EventHandler},
model::{
application::{command::Command, interaction::Interaction},
gateway::{GatewayIntents, Ready},
prelude::Activity,
user::OnlineStatus,
},
Client,
};
use skynet_discord_bot::{db_init, get_config, get_server_config, get_server_member, Config, DataBase};
use skynet_discord_bot::{get_config, Config};
use std::sync::Arc;
use tokio::sync::RwLock;
use skynet_discord_bot::common::database::{db_init, get_server_config, get_server_member, DataBase};
struct Handler;