discord-bot/src/bin/update_data.rs

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Rust
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use serenity::{
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async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::common::database::{db_init, DataBase};
use skynet_discord_bot::common::wolves::cns::get_wolves;
use skynet_discord_bot::common::wolves::committees::get_cns;
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use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
// get the data for each individual club/soc
get_wolves(&ctx).await;
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// get teh data for the clubs/socs committees
get_cns(&ctx).await;
// finish up
process::exit(0);
}
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}