generated from Skynet/deploy_user
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2 changed files with 61 additions and 6 deletions
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@ -1,14 +1,65 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<link rel="stylesheet" href="Styles/style.css">
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<link rel="stylesheet" href="style.css">
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<title>Main Page</title>
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</head>
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<body>
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<div id="entry">
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<h2>Entry 1</h2>
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<h2>Entry from 17/02/2025</h2>
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<p>
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Hi, my name is Misha(Mykhailo) and I am
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composer/programmer for our lovely game.
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</p>
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<p>
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Im making this a bit late so there is a
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lot to cover in the first entry.
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</p>
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<p>
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Meeting on 31/01/2025:
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That meeting was mainly about outlines of a game
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and about roles. I remembered that I have a guitar
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at home and became a composer for the game.
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</p>
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<p>
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After the meeting I started to regulary practice
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guitar and learning some music theory.
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</p>
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<p>
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Lab on 05/02/2025:
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Me, Pedro and Caoimhe
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developed outlines of the main plot, did
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some wide worldbuilding and settled on the
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main theme for enemies(cyberfish).
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</p>
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<p>
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Meeting on 07/02/2025:
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We finished gameplay ideas. Actual development
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of the game started(kinda).
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</p>
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<p>
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On the weekend Me and Pedro, independently created
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basic tilemap in godot with placeholders for
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future tiles and movement, the idea of the movement
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was to move PC(player character) 32 px in the pressed
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direction to move it from the center of a tile to
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the center of another tile, after which we apply
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movement cooldown. First part was quite easy to
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implement, though timer part was much more chalenging.
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I searched for C# implementation on the internet
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and after 2 hours of trying I gave up.
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</p>
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<p>
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Week 3:
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My friend gave me fl studio, I started using it which
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hreatly sped up composing procces with digital drums,
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bass etc.. Ive manage to produce 1 piece of music
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which I realy liked.
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</p>
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<p>
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Meeting on 14/02/2025:
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Because of the lack of documentation for C# in godot
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we changed the language to gdScript.
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</p>
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</div>
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</body>
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@ -32,8 +32,12 @@ html, body {
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scroll-behavior: smooth;
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}
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#Entry{
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#entry{
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width: 50%;
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margin: auto;
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border: 1px blueviolet;
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padding: 1px;
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background-color: whitesmoke;
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border: 1px solid rgb(0, 0, 0);
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border-radius: 10px;
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box-shadow: inset 0px 0px 0px 3px rgb(0, 0, 0);
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padding: 5px;
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}
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