forked from Computer_Society/open-goverance
Points: Updated and cleaned up Publicity points
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@ -71,14 +71,14 @@ For dealing with money, there was a delay in getting access to the bank account
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* See [Last years section][1] for guidelines
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* See [Last years section][1] for guidelines
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#### Details
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#### Details
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Over the course of our year, we had our 12 events listed on wolves.
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Over the course of our year, we had our 21 events listed on wolves.
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We had 1 regular weekly activity on Wednesday. We used our own social media marketing strategies.
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We had a regular weekly activity on Wednesday.
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We utilized our Discord Server and emails to inform our members of upcoming events and opportunities.
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Our Discord server was our social hub of communication between members and committee, and between members.
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Halfway through the semester however, we started having 1 regular bi-weekly activity on Saturday, which was on our dedicated Minecraft server.
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Midway through Semester two however, we started having a regular bi-weekly Minecraft event on Saturdays.
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These were announced primarily through Discord.
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Our publicity this year was fairly basic, we advertised our events to computer science classes and groups via emailing them announcements. We also had announcements on our discord server as well to alert members.
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Social media wasn't very prevalent for our public relations this year, though our Discord server was the most active. Which was for general discussions about computing.
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We used graphic design for our posters, but were used minimally and reserved for larger announcements such as our regular weekly activity.
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We used graphic design for our posters, but were used minimally and reserved for larger announcements such as our regular weekly activity.
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