forked from Skynet/discord-bot
feat: server side aspects of adding minecraft whitelist added
This commit is contained in:
parent
2761098c8d
commit
d5877e99e6
6 changed files with 217 additions and 16 deletions
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@ -107,7 +107,7 @@
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};
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discord = mkOption rec {
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type = types.str;
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description = "ENV file with DISCORD_TOKEN";
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description = "ENV file with DISCORD_TOKEN, DISCORD_MINECRAFT";
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};
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mail = mkOption rec {
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type = types.str;
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180
src/commands/add_minecraft.rs
Normal file
180
src/commands/add_minecraft.rs
Normal file
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@ -0,0 +1,180 @@
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use serenity::{
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builder::CreateApplicationCommand,
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client::Context,
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model::{
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application::interaction::application_command::ApplicationCommandInteraction,
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prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
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},
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};
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use skynet_discord_bot::{get_server_config, DataBase, Servers};
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use sqlx::{Pool, Sqlite};
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pub(crate) mod user {}
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pub(crate) mod server {
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use serde::{Deserialize, Serialize};
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use serenity::model::id::GuildId;
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use sqlx::Error;
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// this is to managfe the server side of commands related to minecraft
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use super::*;
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use skynet_discord_bot::set_roles::get_server_member_bulk;
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use skynet_discord_bot::{is_admin, Config};
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pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
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command
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.name("add_minecraft")
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.description("Enable the bot for this discord")
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.create_option(|option| {
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option
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.name("server_id")
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.description("ID of the Minecraft server hosted by the Computer Society")
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.kind(CommandOptionType::String)
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.required(true)
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})
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}
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pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
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// check if user has high enough permisssions
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if let Some(msg) = is_admin(command, ctx).await {
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return msg;
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}
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let g_id = match command.guild_id {
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None => return "Not in a server".to_string(),
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Some(x) => x,
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};
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let server_minecraft = if let CommandDataOptionValue::String(id) = command
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.data
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.options
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.get(0)
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.expect("Expected server_id option")
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.resolved
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.as_ref()
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.expect("Expected server_id object")
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{
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Some(id.to_owned())
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} else {
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None
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};
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Databse in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let server_data = match get_server_config(&db, &g_id).await {
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None => {
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return "No existing server config, have you used ``/add``?".to_string();
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}
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Some(mut x) => {
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x.server_minecraft = server_minecraft.clone();
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x
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}
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};
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match add_server(&db, &server_data).await {
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Ok(_) => {}
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Err(e) => {
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println!("{:?}", e);
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return format!("Failure to insert into Servers {:?}", server_data);
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}
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}
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let config_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
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};
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let config = config_lock.read().await;
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update_server(server_minecraft, &db, &g_id, &config).await;
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"Added/Updated minecraft_server info".to_string()
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}
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async fn add_server(db: &Pool<Sqlite>, server: &Servers) -> Result<Option<Servers>, Error> {
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sqlx::query_as::<_, Servers>(
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"
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UPDATE servers
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SET server_minecraft = ?2
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WHERE server = ?1;
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",
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)
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.bind(*server.server.as_u64() as i64)
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.bind(&server.server_minecraft)
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.fetch_optional(db)
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.await
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}
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/**
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loop through all members of server
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get a list of folks with mc accounts that are members
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and a list that arent members
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*/
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async fn update_server(server_minecraft: Option<String>, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
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if let Some(server_id) = server_minecraft {
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let mut usernames = vec![];
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for member in get_server_member_bulk(db, g_id).await {
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if let Some(x) = member.minecraft {
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usernames.push(x);
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}
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}
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if !usernames.is_empty() {
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update_whitelist(&usernames, &server_id, &config.discord_minecraft).await;
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}
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}
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}
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pub async fn update_whitelist(add: &Vec<String>, server: &str, token: &str) {
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let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
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let bearer = format!("Bearer {token}");
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async fn post<T: Serialize>(url: &str, bearer: &str, data: &T) {
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match surf::post(url)
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.header("Authorization", bearer)
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.header("Content-Type", "application/json")
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.header("Accept", "Application/vnd.pterodactyl.v1+json")
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.body_json(&data)
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{
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Ok(req) => {
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req.await.ok();
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}
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Err(e) => {
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dbg!(e);
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}
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}
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}
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#[derive(Deserialize, Serialize, Debug)]
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struct BodyCommand {
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command: String,
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}
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#[derive(Deserialize, Serialize, Debug)]
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struct BodyDelete {
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root: String,
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files: Vec<String>,
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}
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// delete whitelist
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let deletion = BodyDelete {
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root: "/".to_string(),
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files: vec!["whitelist.json".to_string()],
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};
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post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
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// reload the whitelist
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let data = BodyCommand {
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command: "whitelist reload".to_string(),
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};
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post(&format!("{url_base}/command"), &bearer, &data).await;
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for name in add {
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let data = BodyCommand {
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command: format!("whitelist add {name}"),
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};
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post(&format!("{url_base}/command"), &bearer, &data).await;
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}
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}
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}
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@ -7,12 +7,12 @@ use serenity::{
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},
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};
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use skynet_discord_bot::get_data::get_wolves;
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use skynet_discord_bot::{get_server_config, set_roles::update_server, DataBase, Servers, is_admin};
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use skynet_discord_bot::{get_server_config, is_admin, set_roles::update_server, DataBase, Servers};
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use sqlx::{Error, Pool, Sqlite};
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pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
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// check if user has high enough permisssions
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if let Some(msg) = is_admin(command, ctx).await{
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if let Some(msg) = is_admin(command, ctx).await {
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return msg;
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}
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@ -64,6 +64,8 @@ pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> Stri
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role_current,
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member_past: 0,
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member_current: 0,
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// this gets added later
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server_minecraft: None,
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};
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match add_server(&db, ctx, &server_data).await {
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let role_past = server.role_past.map(|x| *x.as_u64() as i64);
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let role_current = server.role_current.map(|x| *x.as_u64() as i64);
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let server_minecraft = match get_server_config(db, &server.server).await {
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None => None,
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Some(x) => x.server_minecraft,
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};
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let insert = sqlx::query_as::<_, Servers>(
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"
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INSERT OR REPLACE INTO servers (server, wolves_api, role_past, role_current)
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VALUES (?1, ?2, ?3, ?4)
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INSERT OR REPLACE INTO servers (server, wolves_api, role_past, role_current, server_minecraft)
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VALUES (?1, ?2, ?3, ?4, ?5)
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",
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)
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.bind(*server.server.as_u64() as i64)
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.bind(&server.wolves_api)
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.bind(role_past)
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.bind(role_current)
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.bind(server_minecraft)
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.fetch_optional(db)
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.await;
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@ -1,2 +1,3 @@
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pub mod add_minecraft;
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pub mod add_server;
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pub mod link_email;
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30
src/lib.rs
30
src/lib.rs
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use rand::{distributions::Alphanumeric, thread_rng, Rng};
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use serenity::client::Context;
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use serenity::model::id::UserId;
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use serenity::model::prelude::application_command::ApplicationCommandInteraction;
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use sqlx::{
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sqlite::{SqliteConnectOptions, SqlitePoolOptions, SqliteRow},
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Error, FromRow, Pool, Row, Sqlite,
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};
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use std::{env, str::FromStr, sync::Arc};
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use serenity::model::prelude::application_command::ApplicationCommandInteraction;
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use tokio::sync::RwLock;
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pub struct Config {
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pub auth: String,
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pub discord_token: String,
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pub discord_minecraft: String,
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pub mail_smtp: String,
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pub mail_user: String,
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ldap_api: "https://api.account.skynet.ie".to_string(),
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auth: "".to_string(),
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discord_token: "".to_string(),
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discord_minecraft: "".to_string(),
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home: ".".to_string(),
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database: "database.db".to_string(),
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if let Ok(x) = env::var("DISCORD_TOKEN") {
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config.discord_token = x.trim().to_string();
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}
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if let Ok(x) = env::var("DISCORD_MINECRAFT") {
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config.discord_minecraft = x.trim().to_string();
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}
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if let Ok(x) = env::var("EMAIL_SMTP") {
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config.mail_smtp = x.trim().to_string();
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pub role_current: Option<RoleId>,
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pub member_past: i64,
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pub member_current: i64,
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pub server_minecraft: Option<String>,
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}
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impl<'r> FromRow<'r, SqliteRow> for Servers {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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_ => None,
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};
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let server_minecraft = match row.try_get("server_minecraft") {
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Ok(x) => Some(x),
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_ => None,
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};
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Ok(Self {
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server,
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wolves_api: row.try_get("wolves_api")?,
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role_current,
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member_past: row.try_get("member_past")?,
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member_current: row.try_get("member_current")?,
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server_minecraft,
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})
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}
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}
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@ -271,9 +283,7 @@ pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
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.await?;
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// migrations are amazing!
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sqlx::migrate!("./db/migrations")
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.run(&pool)
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.await?;
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sqlx::migrate!("./db/migrations").run(&pool).await.unwrap();
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Ok(pool)
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}
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@ -419,7 +429,7 @@ pub mod set_roles {
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println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
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}
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async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
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pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
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sqlx::query_as::<_, ServerMembersWolves>(
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r#"
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SELECT *
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@ -633,9 +643,9 @@ pub mod get_data {
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}
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/**
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For any time ye need to check if a user who calls a command has admin privlages
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*/
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pub async fn is_admin(command: &ApplicationCommandInteraction, ctx: &Context) -> Option<String>{
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For any time ye need to check if a user who calls a command has admin privlages
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*/
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pub async fn is_admin(command: &ApplicationCommandInteraction, ctx: &Context) -> Option<String> {
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let mut admin = false;
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let g_id = match command.guild_id {
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@ -664,8 +674,8 @@ pub async fn is_admin(command: &ApplicationCommandInteraction, ctx: &Context) ->
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}
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}
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if !admin {
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return Some("Administrator permission required".to_string())
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Some("Administrator permission required".to_string())
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} else {
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return None
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None
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}
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}
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@ -60,6 +60,7 @@ impl EventHandler for Handler {
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.create_application_command(|command| commands::add_server::register(command))
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.create_application_command(|command| commands::link_email::link::register(command))
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.create_application_command(|command| commands::link_email::verify::register(command))
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.create_application_command(|command| commands::add_minecraft::server::register(command))
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})
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.await
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{
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@ -79,6 +80,7 @@ impl EventHandler for Handler {
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"add" => commands::add_server::run(&command, &ctx).await,
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"link_wolves" => commands::link_email::link::run(&command, &ctx).await,
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"verify" => commands::link_email::verify::run(&command, &ctx).await,
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"add_minecraft" => commands::add_minecraft::server::run(&command, &ctx).await,
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_ => "not implemented :(".to_string(),
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};
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