forked from Skynet/discord-bot
Fix typos
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7526a82bb7
commit
7e90f45196
14 changed files with 32 additions and 32 deletions
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@ -24,7 +24,7 @@ impl<'r> FromRow<'r, SqliteRow> for Minecraft {
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/**
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loop through all members of server
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get a list of folks with mc accounts that are members
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and a list that arent members
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and a list that aren't members
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*/
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pub async fn update_server(server_id: &str, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
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let mut usernames = vec![];
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@ -109,7 +109,7 @@ pub async fn whitelist_wipe(server: &str, token: &str) {
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};
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post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
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// recreate teh file, passing in the type here so the compiler knows what type of vec it is
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// recreate the file, passing in the type here so the compiler knows what type of Vec it is
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post::<Vec<&str>>(&format!("{url_base}/files/write?file=%2Fwhitelist.json"), &bearer, &vec![]).await;
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// reload the whitelist
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@ -1,12 +1,11 @@
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// this code is taken from https://github.com/MCorange99/svg2colored-png/tree/main
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// I was unable to figure out how to use usvg myself so younked it from here.
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// I was unable to figure out how to use usvg myself so yoinked it from here.
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use std::{
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ffi::OsStr,
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path::{Path, PathBuf},
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};
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// use clap::builder::OsStr;
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use color_eyre::{eyre::bail, Result};
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use usvg_text_layout::TreeTextToPath;
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@ -17,7 +16,7 @@ pub struct Args {
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/// Output folder where the PNG's will be placed
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pub output: PathBuf,
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/// Comma seperated colors that will be used in HEX Eg. 000000,ffffff
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/// Comma separated colors that will be used in HEX Eg. 000000,ffffff
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/// Can be like an object: black:000000,white:ffffff
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pub colors: String,
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@ -281,7 +281,7 @@ pub mod update_icon {
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// check if exists
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if !path_new.exists() {
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// convert if it hasnt been converted already
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// convert if it hasn't been converted already
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match r.render(&path_local, &args) {
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Ok(_) => {}
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Err(_e) => {
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@ -48,7 +48,7 @@ pub mod normal {
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if let Ok(x) = server.members(ctx, None, None).await {
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for member in x {
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// members_changed acts as an override to only deal with teh users in it
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// members_changed acts as an override to only deal with the users in it
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if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
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continue;
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}
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@ -84,7 +84,7 @@ pub mod normal {
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if member.roles.contains(role_current) {
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roles_set.current_rem += 1;
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// if theya re not a current member and have the role then remove it
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// if they're not a current member and have the role then remove it
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if let Err(e) = member.remove_role(ctx, role_current).await {
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println!("{e:?}");
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}
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@ -196,7 +196,7 @@ pub mod committee {
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}
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/**
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This function can take a vec of members (or just one) and gives tehm the appropiate roles on teh committee server
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This function can take a Vec of members (or just one) and gives them the appropriate roles on teh committee server
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*/
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pub async fn update_committees(db: &Pool<Sqlite>, ctx: &Context, config: &Config, members: &mut Vec<Member>) {
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let server = config.committee_server;
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@ -228,11 +228,11 @@ pub mod committee {
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let mut channels = server.channels(&ctx).await.unwrap_or_default();
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// a map of users and the roles they are goign to be getting
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// a map of users and the roles they are going to be getting
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let mut users_roles = HashMap::new();
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let mut re_order = false;
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// we need to create roles and channels if tehy dont already exist
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// we need to create roles and channels if they don't already exist
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let mut category_index = 0;
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let mut i = 0;
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loop {
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@ -367,7 +367,7 @@ pub mod committee {
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let has_committee_role = roles_current_id.contains(&committee_member);
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if on_committee && !has_committee_role {
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// if there are committee roles then give the general purporse role
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// if there are committee roles then give the general purpose role
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roles_add.push(committee_member);
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}
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if !on_committee && has_committee_role {
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