misc_pterodactyl-panel/database/Seeders/eggs/source-engine/egg-garrys-mod.json
Alex 0db772a82b
eggs: update source install script (#3604)
Installing basic packages are unnecessary as they already exist in yolks installer image. This also gets rid of Debian 10 lib32gcc package not being found, since installer image is Debian 11.
2021-12-04 10:50:50 -08:00

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-12-04T18:47:10+00:00",
"name": "Garrys Mod",
"author": "support@pterodactyl.io",
"description": "Garrys Mod, is a sandbox physics game created by Garry Newman, and developed by his company, Facepunch Studios.",
"features": [
"gsl_token"
],
"images": [
"ghcr.io\/pterodactyl\/games:source"
],
"file_denylist": [],
"startup": ".\/srcds_run -game garrysmod -console -port {{SERVER_PORT}} +ip 0.0.0.0 +host_workshop_collection {{WORKSHOP_ID}} +map {{SRCDS_MAP}} +gamemode {{GAMEMODE}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}} +maxplayers {{MAX_PLAYERS}} -tickrate {{TICKRATE}} $( [ \"$LUA_REFRESH\" == \"1\" ] || printf %s '-disableluarefresh' )",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"gameserver Steam ID\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# Creating needed default files for the game\r\ncd \/mnt\/server\/garrysmod\/lua\/autorun\/server\r\necho '\r\n-- Docs: https:\/\/wiki.garrysmod.com\/page\/resource\/AddWorkshop\r\n-- Place the ID of the workshop addon you want to be downloaded to people who join your server, not the collection ID\r\n-- Use https:\/\/beta.configcreator.com\/create\/gmod\/resources.lua to easily create a list based on your collection ID\r\n\r\nresource.AddWorkshop( \"\" )\r\n' > workshop.lua\r\n\r\ncd \/mnt\/server\/garrysmod\/cfg\r\necho '\r\n\/\/ Please do not set RCon in here, use the startup parameters.\r\n\r\nhostname\t\t\"New Gmod Server\"\r\nsv_password\t\t\"\"\r\nsv_loadingurl \"\"\r\nsv_downloadurl \"\"\r\n\r\n\/\/ Steam Server List Settings\r\n\/\/ sv_location \"eu\"\r\nsv_region \"255\"\r\nsv_lan \"0\"\r\nsv_max_queries_sec_global \"30000\"\r\nsv_max_queries_window \"45\"\r\nsv_max_queries_sec \"5\"\r\n\r\n\/\/ Server Limits\r\nsbox_maxprops\t\t100\r\nsbox_maxragdolls\t5\r\nsbox_maxnpcs\t\t10\r\nsbox_maxballoons\t10\r\nsbox_maxeffects\t\t10\r\nsbox_maxdynamite\t10\r\nsbox_maxlamps\t\t10\r\nsbox_maxthrusters\t10\r\nsbox_maxwheels\t\t10\r\nsbox_maxhoverballs\t10\r\nsbox_maxvehicles\t20\r\nsbox_maxbuttons\t\t10\r\nsbox_maxsents\t\t20\r\nsbox_maxemitters\t5\r\nsbox_godmode\t\t0\r\nsbox_noclip\t\t 0\r\n\r\n\/\/ Network Settings - Please keep these set to default.\r\n\r\nsv_minrate\t\t75000\r\nsv_maxrate\t\t0\r\ngmod_physiterations\t2\r\nnet_splitpacket_maxrate\t45000\r\ndecalfrequency\t\t12 \r\n\r\n\/\/ Execute Ban Files - Please do not edit\r\nexec banned_ip.cfg \r\nexec banned_user.cfg \r\n\r\n\/\/ Add custom lines under here\r\n' > server.cfg",
"container": "ghcr.io\/pterodactyl\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Map",
"description": "The default map for the server.",
"env_variable": "SRCDS_MAP",
"default_value": "gm_flatgrass",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|alpha_dash"
},
{
"name": "Steam Account Token",
"description": "The Steam Account Token required for the server to be displayed publicly.",
"env_variable": "STEAM_ACC",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|alpha_num|size:32"
},
{
"name": "Source AppID",
"description": "Required for game to update on server restart. Do not modify this.",
"env_variable": "SRCDS_APPID",
"default_value": "4020",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Workshop ID",
"description": "The ID of your workshop collection (the numbers at the end of the URL)",
"env_variable": "WORKSHOP_ID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|integer"
},
{
"name": "Gamemode",
"description": "The gamemode of your server.",
"env_variable": "GAMEMODE",
"default_value": "sandbox",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
},
{
"name": "Max Players",
"description": "The maximum amount of players allowed on your game server.",
"env_variable": "MAX_PLAYERS",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:128"
},
{
"name": "Tickrate",
"description": "The tickrate defines how fast the server will update each entities location.",
"env_variable": "TICKRATE",
"default_value": "22",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:100"
},
{
"name": "Lua Refresh",
"description": "0 = disable Lua refresh,\r\n1 = enable Lua refresh",
"env_variable": "LUA_REFRESH",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean"
}
]
}