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2018-06-03 18:46:27 -07:00
.dev/vagrant Update php to version 7.2 in vagrant file (#978) 2018-02-25 10:56:47 -06:00
.github Update Issue Template again (#1066) 2018-03-17 15:43:47 -05:00
app Use client API to get resource use for a server 2018-06-02 19:08:53 -07:00
bootstrap Remove unused imports (#1102) 2018-04-08 15:37:27 -05:00
config Fix JWT handling for API access when logging in 2018-05-28 14:59:48 -07:00
database Renamed the field and made some improvements 2018-05-31 16:34:35 +02:00
public Merge pull request #1130 from stanjg/feature/stats-page 2018-05-31 22:56:58 -07:00
resources Add navigation to vue, improve responsiveness of the design 2018-06-02 23:15:10 -07:00
routes Use client API to get resource use for a server 2018-06-02 19:08:53 -07:00
storage Add function file editing, and move all service file items into database 2017-03-12 15:59:17 -04:00
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.styleci.yml Begin implementation of new request validation, closes #470 2017-06-03 18:41:35 -05:00
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README.md Fix some game name typos (#1000) 2018-03-03 12:56:48 -06:00
server.php Apply fixes from StyleCI 2016-12-07 22:46:38 +00:00
tailwind.js Add navigation to vue, improve responsiveness of the design 2018-06-02 23:15:10 -07:00
Vagrantfile Improve the Vagrantfile a little (#1025) 2018-03-06 23:10:43 -06:00
webpack.config.js Remove gulp, move entirely to webpack 2018-06-03 18:46:27 -07:00
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Pterodactyl Panel

Pterodactyl is the open-source game server management panel built with PHP7, Nodejs, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to administrators and users. What more are you waiting for? Make game servers a first class citizen on your platform today.

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Support & Documentation

Support for using Pterodactyl can be found on our Documentation Website, Guides Website, or via our Discord Chat.

Supported Games

We support a huge variety of games by utilizing Docker containers to isolate each instance, giving you the power to host your games across the world without having to bloat each physical machine with additional dependencies.

Some of our core supported games include:

  • Minecraft — including Spigot, Sponge, Bungeecord, Waterfall, and more
  • Rust
  • Terraria
  • Teamspeak
  • Mumble
  • Team Fortress 2
  • Counter Strike: Global Offensive
  • Garry's Mod
  • ARK: Survival Evolved

In addition to our standard nest of supported games, our community is constantly pushing the limits of this software and there are plenty more games available provided by the community. Some of these games include:

  • Factorio
  • San Andreas: MP
  • Pocketmine MP
  • Squad
  • FiveM
  • Xonotic
  • Discord ATLBot

Credits

A huge thank you to PhraseApp who provide us the software to help translate this project. This software would not be possible without the work of other open-source authors who provide tools such as:

Ace Editor, AdminLTE, Animate.css, AnsiUp, Async.js, Bootstrap, Bootstrap Notify, Chart.js, FontAwesome, FontAwesome Animations, jQuery, Laravel, Lodash, Select2, Socket.io, Socket.io File Upload, SweetAlert, Typeahead, and Particles.js.

Some Javascript and CSS used within the panel is licensed under a MIT or Apache 2.0 license. Please check their respective header files for more information.

License

Copyright (c) 2015 - 2018 Dane Everitt <dane@daneeveritt.com>.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.