3b42f110fb
Changes server view to use bytestohuman to show 10 GB like it does on the main index. Removed animation duration so the graph dosn't look likes it glitching when a new value is pushed, also made it a little more curved.
177 lines
7.3 KiB
TypeScript
177 lines
7.3 KiB
TypeScript
import React, { lazy, useEffect, useState } from 'react';
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import { ServerContext } from '@/state/server';
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import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
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import { faServer } from '@fortawesome/free-solid-svg-icons/faServer';
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import { faCircle } from '@fortawesome/free-solid-svg-icons/faCircle';
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import classNames from 'classnames';
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import { faMemory } from '@fortawesome/free-solid-svg-icons/faMemory';
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import { faMicrochip } from '@fortawesome/free-solid-svg-icons/faMicrochip';
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import { faHdd } from '@fortawesome/free-solid-svg-icons/faHdd';
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import { bytesToHuman } from '@/helpers';
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import SuspenseSpinner from '@/components/elements/SuspenseSpinner';
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import TitledGreyBox from '@/components/elements/TitledGreyBox';
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import Can from '@/components/elements/Can';
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import PageContentBlock from '@/components/elements/PageContentBlock';
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import ContentContainer from '@/components/elements/ContentContainer';
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type PowerAction = 'start' | 'stop' | 'restart' | 'kill';
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const ChunkedConsole = lazy(() => import(/* webpackChunkName: "console" */'@/components/server/Console'));
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const ChunkedStatGraphs = lazy(() => import(/* webpackChunkName: "graphs" */'@/components/server/StatGraphs'));
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const StopOrKillButton = ({ onPress }: { onPress: (action: PowerAction) => void }) => {
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const [ clicked, setClicked ] = useState(false);
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const status = ServerContext.useStoreState(state => state.status.value);
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useEffect(() => {
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setClicked(state => [ 'stopping' ].indexOf(status) < 0 ? false : state);
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}, [ status ]);
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return (
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<button
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className={'btn btn-red btn-xs'}
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disabled={status === 'offline'}
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onClick={e => {
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e.preventDefault();
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onPress(clicked ? 'kill' : 'stop');
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setClicked(true);
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}}
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>
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{clicked ? 'Kill' : 'Stop'}
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</button>
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);
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};
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export default () => {
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const [ memory, setMemory ] = useState(0);
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const [ cpu, setCpu ] = useState(0);
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const [ disk, setDisk ] = useState(0);
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const server = ServerContext.useStoreState(state => state.server.data!);
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const status = ServerContext.useStoreState(state => state.status.value);
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const { connected, instance } = ServerContext.useStoreState(state => state.socket);
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const statsListener = (data: string) => {
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let stats: any = {};
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try {
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stats = JSON.parse(data);
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} catch (e) {
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return;
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}
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setMemory(stats.memory_bytes);
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setCpu(stats.cpu_absolute);
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setDisk(stats.disk_bytes);
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};
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const sendPowerCommand = (command: PowerAction) => {
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instance && instance.send('set state', command);
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};
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useEffect(() => {
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if (!connected || !instance) {
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return;
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}
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instance.addListener('stats', statsListener);
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return () => {
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instance.removeListener('stats', statsListener);
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};
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}, [ instance, connected ]);
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return (
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<PageContentBlock className={'flex'}>
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<div className={'w-1/4'}>
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<TitledGreyBox title={server.name} icon={faServer}>
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<p className={'text-xs uppercase'}>
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<FontAwesomeIcon
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icon={faCircle}
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fixedWidth={true}
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className={classNames('mr-1', {
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'text-red-500': status === 'offline',
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'text-yellow-500': [ 'running', 'offline' ].indexOf(status) < 0,
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'text-green-500': status === 'running',
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})}
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/>
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{status}
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</p>
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<p className={'text-xs mt-2'}>
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<FontAwesomeIcon
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icon={faMicrochip}
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fixedWidth={true}
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className={'mr-1'}
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/>
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{cpu.toFixed(2)} %
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</p>
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<p className={'text-xs mt-2'}>
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<FontAwesomeIcon
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icon={faMemory}
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fixedWidth={true}
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className={'mr-1'}
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/>
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{bytesToHuman(memory)}
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<span className={'text-neutral-500'}> / {bytesToHuman(server.limits.memory * 1000 * 1000)}</span>
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</p>
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<p className={'text-xs mt-2'}>
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<FontAwesomeIcon
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icon={faHdd}
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fixedWidth={true}
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className={'mr-1'}
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/>
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{bytesToHuman(disk)}
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<span className={'text-neutral-500'}> / {bytesToHuman(server.limits.disk * 1000 * 1000)}</span>
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</p>
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</TitledGreyBox>
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{!server.isInstalling ?
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<Can action={[ 'control.start', 'control.stop', 'control.restart' ]} matchAny={true}>
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<div className={'grey-box justify-center'}>
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<Can action={'control.start'}>
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<button
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className={'btn btn-secondary btn-green btn-xs mr-2'}
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disabled={status !== 'offline'}
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onClick={e => {
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e.preventDefault();
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sendPowerCommand('start');
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}}
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>
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Start
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</button>
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</Can>
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<Can action={'control.restart'}>
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<button
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className={'btn btn-secondary btn-primary btn-xs mr-2'}
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onClick={e => {
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e.preventDefault();
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sendPowerCommand('restart');
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}}
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>
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Restart
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</button>
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</Can>
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<Can action={'control.stop'}>
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<StopOrKillButton onPress={action => sendPowerCommand(action)}/>
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</Can>
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</div>
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</Can>
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:
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<div className={'mt-4 rounded bg-yellow-500 p-3'}>
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<ContentContainer>
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<p className={'text-sm text-yellow-900'}>
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This server is currently running its installation process and most actions are
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unavailable.
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</p>
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</ContentContainer>
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</div>
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}
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</div>
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<div className={'flex-1 ml-4'}>
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<SuspenseSpinner>
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<ChunkedConsole/>
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<ChunkedStatGraphs/>
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</SuspenseSpinner>
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</div>
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</PageContentBlock>
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);
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};
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