misc_pterodactyl-panel/database/Seeders/eggs/source-engine/egg-counter--strike--global-offensive.json
Alex 0db772a82b
eggs: update source install script (#3604)
Installing basic packages are unnecessary as they already exist in yolks installer image. This also gets rid of Debian 10 lib32gcc package not being found, since installer image is Debian 11.
2021-12-04 10:50:50 -08:00

60 lines
3.5 KiB
JSON

{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-09-10T14:36:37-04:00",
"name": "Counter-Strike: Global Offensive",
"author": "support@pterodactyl.io",
"description": "Counter-Strike: Global Offensive is a multiplayer first-person shooter video game developed by Hidden Path Entertainment and Valve Corporation.",
"features": [
"gsl_token"
],
"images": [
"ghcr.io\/pterodactyl\/games:source"
],
"file_denylist": [],
"startup": ".\/srcds_run -game csgo -console -port {{SERVER_PORT}} +ip 0.0.0.0 +map {{SRCDS_MAP}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Connection to Steam servers successful\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
"container": "ghcr.io\/pterodactyl\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [{
"name": "Map",
"description": "The default map for the server.",
"env_variable": "SRCDS_MAP",
"default_value": "de_dust2",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|alpha_dash"
},
{
"name": "Steam Account Token",
"description": "The Steam Account Token required for the server to be displayed publicly.",
"env_variable": "STEAM_ACC",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|alpha_num|size:32"
},
{
"name": "Source AppID",
"description": "Required for game to update on server restart. Do not modify this.",
"env_variable": "SRCDS_APPID",
"default_value": "740",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
}
]
}