misc_pterodactyl-panel/resources/scripts/components/server/WebsocketHandler.tsx

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import React, { useEffect } from 'react';
import { Actions, State, useStoreActions, useStoreState } from 'easy-peasy';
import { ApplicationState } from '@/state/types';
import { Websocket } from '@/plugins/Websocket';
export default () => {
const server = useStoreState((state: State<ApplicationState>) => state.server.data);
const instance = useStoreState((state: State<ApplicationState>) => state.server.socket.instance);
const setServerStatus = useStoreActions((actions: Actions<ApplicationState>) => actions.server.setServerStatus);
const { setInstance, setConnectionState } = useStoreActions((actions: Actions<ApplicationState>) => actions.server.socket);
useEffect(() => {
// If there is already an instance or there is no server, just exit out of this process
// since we don't need to make a new connection.
if (instance || !server) {
return;
}
console.log('Connecting!');
const socket = new Websocket(
`wss://wings.pterodactyl.test:8080/api/servers/${server.uuid}/ws`,
'CC8kHCuMkXPosgzGO6d37wvhNcksWxG6kTrA'
);
socket.on('SOCKET_OPEN', () => setConnectionState(true));
socket.on('SOCKET_CLOSE', () => setConnectionState(false));
socket.on('SOCKET_ERROR', () => setConnectionState(false));
socket.on('status', (status) => setServerStatus(status));
setInstance(socket);
}, [ server ]);
return null;
};