misc_pterodactyl-panel/resources/scripts/components/server/WebsocketHandler.tsx

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import React, { useEffect } from 'react';
import { Websocket } from '@/plugins/Websocket';
import { ServerContext } from '@/state/server';
import getWebsocketToken from '@/api/server/getWebsocketToken';
export default () => {
const server = ServerContext.useStoreState(state => state.server.data);
const { instance, connected } = ServerContext.useStoreState(state => state.socket);
const setServerStatus = ServerContext.useStoreActions(actions => actions.status.setServerStatus);
const { setInstance, setConnectionState } = ServerContext.useStoreActions(actions => actions.socket);
useEffect(() => {
// If there is already an instance or there is no server, just exit out of this process
// since we don't need to make a new connection.
if (instance || !server) {
return;
}
const socket = new Websocket();
socket.on('SOCKET_OPEN', () => setConnectionState(true));
socket.on('SOCKET_CLOSE', () => setConnectionState(false));
socket.on('SOCKET_ERROR', () => setConnectionState(false));
socket.on('status', (status) => setServerStatus(status));
getWebsocketToken(server.uuid)
.then(data => {
socket.setToken(data.token).connect(data.socket);
setInstance(socket);
})
.catch(error => console.error(error));
return () => {
socket && socket.close();
instance && instance!.removeAllListeners();
};
}, [ server ]);
// Prevent issues with HMR in development environments. This might need to also
// exist outside of dev? Will need to see how things go.
if (process.env.NODE_ENV === 'development') {
useEffect(() => {
if (!connected && instance && instance.getToken() && instance.getSocketUrl()) {
instance.connect(instance.getSocketUrl()!);
}
}, [ connected ]);
}
return null;
};