ldap_backend/src/methods/change_details.rs

76 lines
2.2 KiB
Rust
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use crate::State;
use ldap3::exop::PasswordModify;
use ldap3::{LdapConn, Mod, Scope, SearchEntry};
use std::collections::HashSet;
use tide::prelude::{json, Deserialize};
use tide::Request;
#[derive(Debug, Deserialize)]
pub struct LdapUpdate {
user: String,
pass: String,
field: String,
value: String,
}
pub async fn post_update_ldap(mut req: Request<State>) -> tide::Result {
let LdapUpdate {
user,
pass,
field,
value,
} = req.body_json().await?;
let config = &req.state().config;
// easier to give each request its own connection
let mut ldap = LdapConn::new(&config.ldap_host)?;
let dn = format!("uid={},ou=users,dc=skynet,dc=ie", user);
ldap.simple_bind(&dn, &pass)?.success()?;
// always assume insecure
let mut pw_keep_same = false;
// get the users current password hash
let (rs, _res) = ldap.search(&dn, Scope::Base, "(objectClass=*)", vec!["userPassword"])?.success()?;
if !rs.is_empty() {
let tmp = SearchEntry::construct(rs[0].clone());
if !tmp.attrs["userPassword"].is_empty() && tmp.attrs["userPassword"][0].starts_with("{SSHA512}") {
pw_keep_same = true;
}
}
// check if the password field itself is being updated
let (pass_old, pass_new) = if &field != "userPassword" {
// if password is not being updated then just update the required field
let mods = vec![Mod::Replace(field, HashSet::from([value]))];
ldap.modify(&dn, mods)?.success()?;
// pass back the "old" and "new" passwords
(pass.clone(), pass.clone())
} else {
// password is going to be updated, even if the old value is not starting with "{SSHA512}"
pw_keep_same = false;
(pass.clone(), value)
};
if !pw_keep_same {
// really easy to update password once ye know how
let tmp = PasswordModify {
// none as we are staying on the same connection
user_id: None,
old_pass: Some(&pass_old),
new_pass: Some(&pass_new),
};
ldap.extended(tmp)?.success()?;
};
ldap.unbind()?;
Ok(json!({"result": "success"}).into())
}