discord-bot/src/main.rs

179 lines
6.2 KiB
Rust

pub mod commands;
use crate::commands::role_adder::tools::on_role_change;
use serenity::model::guild::Member;
use serenity::model::id::GuildId;
use serenity::{
async_trait,
client::{Context, EventHandler},
model::{
application::{command::Command, interaction::Interaction},
gateway::{GatewayIntents, Ready},
prelude::Activity,
user::OnlineStatus,
},
Client,
};
use skynet_discord_bot::common::database::{db_init, get_server_config, get_server_member, DataBase};
use skynet_discord_bot::common::set_roles::committee::update_committees;
use skynet_discord_bot::{get_config, Config};
use std::sync::Arc;
use tokio::sync::RwLock;
struct Handler;
#[async_trait]
impl EventHandler for Handler {
// handles previously linked accounts joining the server
async fn guild_member_addition(&self, ctx: Context, mut new_member: Member) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
let config = match get_server_config(&db, &new_member.guild_id).await {
None => return,
Some(x) => x,
};
// committee server takes priority
if new_member.guild_id.eq(&GuildId(1220150752656363520)) {
let mut member = vec![new_member.clone()];
update_committees(&db, &ctx, &mut member).await;
return;
}
if get_server_member(&db, &new_member.guild_id, &new_member).await.is_ok() {
let mut roles = vec![];
if let Some(role) = &config.role_past {
if !new_member.roles.contains(role) {
roles.push(role.to_owned());
}
}
if !new_member.roles.contains(&config.role_current) {
roles.push(config.role_current.to_owned());
}
if let Err(e) = new_member.add_roles(&ctx, &roles).await {
println!("{:?}", e);
}
} else {
let msg = format!(
r#"
Welcome {} to the {} server!
Sign up on [UL Wolves]({}) and go to https://discord.com/channels/{}/{} and use ``/link_wolves`` to get full access.
"#,
new_member.display_name(),
&config.server_name,
&config.wolves_link,
&config.server,
&config.bot_channel_id
);
if let Err(err) = new_member.user.direct_message(&ctx, |m| m.content(&msg)).await {
dbg!(err);
}
}
}
async fn ready(&self, ctx: Context, ready: Ready) {
println!("[Main] {} is connected!", ready.user.name);
ctx.set_presence(Some(Activity::playing("with humanity's fate")), OnlineStatus::Online).await;
match Command::set_global_application_commands(&ctx.http, |commands| {
commands
.create_application_command(|command| commands::add_server::register(command))
.create_application_command(|command| commands::role_adder::edit::register(command))
.create_application_command(|command| commands::link_email::link::register(command))
.create_application_command(|command| commands::link_email::verify::register(command))
.create_application_command(|command| commands::minecraft::server::add::register(command))
.create_application_command(|command| commands::minecraft::server::list::register(command))
.create_application_command(|command| commands::minecraft::server::delete::register(command))
.create_application_command(|command| commands::minecraft::user::add::register(command))
})
.await
{
Ok(_) => {}
Err(e) => {
println!("{:?}", e)
}
}
}
async fn interaction_create(&self, ctx: Context, interaction: Interaction) {
if let Interaction::ApplicationCommand(command) = interaction {
let _ = command.defer_ephemeral(&ctx.http).await;
//println!("Received command interaction: {:#?}", command);
let content = match command.data.name.as_str() {
// user commands
"link_wolves" => commands::link_email::link::run(&command, &ctx).await,
"verify" => commands::link_email::verify::run(&command, &ctx).await,
"link_minecraft" => commands::minecraft::user::add::run(&command, &ctx).await,
// admin commands
"add" => commands::add_server::run(&command, &ctx).await,
"roles_adder" => commands::role_adder::edit::run(&command, &ctx).await,
"minecraft_add" => commands::minecraft::server::add::run(&command, &ctx).await,
"minecraft_list" => commands::minecraft::server::list::run(&command, &ctx).await,
"minecraft_delete" => commands::minecraft::server::delete::run(&command, &ctx).await,
_ => "not implemented :(".to_string(),
};
if let Err(why) = command.edit_original_interaction_response(&ctx.http, |response| response.content(content)).await {
println!("Cannot respond to slash command: {}", why);
}
}
}
// handles role updates
async fn guild_member_update(&self, ctx: Context, _old_data: Option<Member>, new_data: Member) {
// get config/db
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
// check if the role changed is part of the oens for this server
on_role_change(&db, &ctx, new_data).await;
}
}
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(err) => {
dbg!(err);
return;
}
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
// Finally, start a single shard, and start listening to events.
//
// Shards will automatically attempt to reconnect, and will perform
// exponential backoff until it reconnects.
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}