167 lines
6 KiB
Rust
167 lines
6 KiB
Rust
pub mod commands;
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::{
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application::{command::Command, interaction::Interaction},
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gateway::{GatewayIntents, Ready},
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guild,
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prelude::Activity,
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user::OnlineStatus,
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},
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Client,
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};
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use std::sync::Arc;
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use skynet_discord_bot::{db_init, get_config, get_server_config, get_server_member, Config, DataBase};
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use tokio::sync::RwLock;
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn guild_member_addition(&self, ctx: Context, mut new_member: guild::Member) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let config = match get_server_config(&db, &new_member.guild_id).await {
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None => return,
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Some(x) => x,
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};
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if get_server_member(&db, &new_member.guild_id, &new_member).await.is_ok() {
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let mut roles = vec![];
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if let Some(role) = &config.role_past {
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if !new_member.roles.contains(role) {
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roles.push(role.to_owned());
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}
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}
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if let Some(role) = &config.role_current {
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if !new_member.roles.contains(role) {
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roles.push(role.to_owned());
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}
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}
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if let Err(e) = new_member.add_roles(&ctx, &roles).await {
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println!("{:?}", e);
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}
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} else if let Some(server_name) = new_member.guild_id.name(&ctx) {
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let ulwolves_link = "";
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let mut bot_channel = String::new();
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if let Ok(channels) = new_member.guild_id.channels(&ctx).await {
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if let Some(channel) = channels.values().find(|c| c.name == "bot-commands") {
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bot_channel = channel.id.to_string();
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}
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}
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let bot_channel_message = match bot_channel.is_empty() {
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true => "go to the bot channel".to_string(),
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false => format!("go to https://discord.com/channels/{}/{}", new_member.guild_id, bot_channel),
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};
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let msg = format!(
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"Welcome {} to the {} server! \n\
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Sign up on [UL Wolves]({}) and {} and use ``/link_wolves`` to get full access",
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new_member.display_name(),
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server_name,
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ulwolves_link,
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bot_channel_message
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);
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if let Err(err) = new_member.user.direct_message(&ctx, |m| m.content(&msg)).await {
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dbg!(err);
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}
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}
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}
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async fn ready(&self, ctx: Context, ready: Ready) {
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println!("[Main] {} is connected!", ready.user.name);
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ctx.set_presence(Some(Activity::playing("with humanity's fate")), OnlineStatus::Online).await;
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match Command::set_global_application_commands(&ctx.http, |commands| {
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commands
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.create_application_command(|command| commands::add_server::register(command))
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.create_application_command(|command| commands::link_email::link::register(command))
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.create_application_command(|command| commands::link_email::verify::register(command))
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.create_application_command(|command| commands::minecraft::server::add::register(command))
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.create_application_command(|command| commands::minecraft::server::list::register(command))
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.create_application_command(|command| commands::minecraft::server::delete::register(command))
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.create_application_command(|command| commands::minecraft::user::add::register(command))
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// for committee server, temp
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.create_application_command(|command| commands::committee::link::register(command))
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.create_application_command(|command| commands::committee::verify::register(command))
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})
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.await
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{
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Ok(_) => {}
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Err(e) => {
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println!("{:?}", e)
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}
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}
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}
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async fn interaction_create(&self, ctx: Context, interaction: Interaction) {
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if let Interaction::ApplicationCommand(command) = interaction {
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let _ = command.defer_ephemeral(&ctx.http).await;
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//println!("Received command interaction: {:#?}", command);
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let content = match command.data.name.as_str() {
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// user commands
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"link_wolves" => commands::link_email::link::run(&command, &ctx).await,
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"verify" => commands::link_email::verify::run(&command, &ctx).await,
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"link_minecraft" => commands::minecraft::user::add::run(&command, &ctx).await,
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// admin commands
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"add" => commands::add_server::run(&command, &ctx).await,
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"minecraft_add" => commands::minecraft::server::add::run(&command, &ctx).await,
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"minecraft_list" => commands::minecraft::server::list::run(&command, &ctx).await,
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"minecraft_delete" => commands::minecraft::server::delete::run(&command, &ctx).await,
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// for teh committee server, temporary
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"link_committee" => commands::committee::link::run(&command, &ctx).await,
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"verify_committee" => commands::committee::verify::run(&command, &ctx).await,
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_ => "not implemented :(".to_string(),
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};
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if let Err(why) = command.edit_original_interaction_response(&ctx.http, |response| response.content(content)).await {
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println!("Cannot respond to slash command: {}", why);
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}
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}
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}
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}
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(_) => return,
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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// Finally, start a single shard, and start listening to events.
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//
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// Shards will automatically attempt to reconnect, and will perform
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// exponential backoff until it reconnects.
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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