831 lines
21 KiB
Rust
831 lines
21 KiB
Rust
use dotenvy::dotenv;
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use serde::{Deserialize, Serialize};
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use serenity::{
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model::{
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guild,
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id::{GuildId, RoleId},
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},
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prelude::TypeMapKey,
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};
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use crate::set_roles::get_server_member_bulk;
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use chrono::{Datelike, SecondsFormat, Utc};
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use rand::{distributions::Alphanumeric, thread_rng, Rng};
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use serde::de::DeserializeOwned;
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use serenity::client::Context;
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use serenity::model::id::UserId;
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use serenity::model::prelude::application_command::ApplicationCommandInteraction;
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use sqlx::{
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sqlite::{SqliteConnectOptions, SqlitePoolOptions, SqliteRow},
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Error, FromRow, Pool, Row, Sqlite,
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};
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use std::{env, str::FromStr, sync::Arc};
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use tokio::sync::RwLock;
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pub struct Config {
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pub skynet_server: GuildId,
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pub ldap_api: String,
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pub home: String,
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pub database: String,
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pub auth: String,
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pub discord_token: String,
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pub discord_minecraft: String,
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pub mail_smtp: String,
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pub mail_user: String,
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pub mail_pass: String,
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pub wolves_url: String,
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}
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impl TypeMapKey for Config {
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type Value = Arc<RwLock<Config>>;
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}
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pub struct DataBase;
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impl TypeMapKey for DataBase {
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type Value = Arc<RwLock<Pool<Sqlite>>>;
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}
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pub fn get_config() -> Config {
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dotenv().ok();
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// reasonable defaults
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let mut config = Config {
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skynet_server: Default::default(),
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ldap_api: "https://api.account.skynet.ie".to_string(),
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auth: "".to_string(),
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discord_token: "".to_string(),
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discord_minecraft: "".to_string(),
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home: ".".to_string(),
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database: "database.db".to_string(),
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mail_smtp: "".to_string(),
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mail_user: "".to_string(),
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mail_pass: "".to_string(),
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wolves_url: "".to_string(),
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};
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if let Ok(x) = env::var("LDAP_API") {
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config.ldap_api = x.trim().to_string();
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}
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if let Ok(x) = env::var("SKYNET_SERVER") {
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config.skynet_server = GuildId::from(str_to_num::<u64>(&x));
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}
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if let Ok(x) = env::var("HOME") {
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config.home = x.trim().to_string();
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}
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if let Ok(x) = env::var("DATABASE") {
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config.database = x.trim().to_string();
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}
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if let Ok(x) = env::var("LDAP_DISCORD_AUTH") {
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config.auth = x.trim().to_string();
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}
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if let Ok(x) = env::var("DISCORD_TOKEN") {
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config.discord_token = x.trim().to_string();
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}
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if let Ok(x) = env::var("DISCORD_MINECRAFT") {
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config.discord_minecraft = x.trim().to_string();
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}
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if let Ok(x) = env::var("EMAIL_SMTP") {
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config.mail_smtp = x.trim().to_string();
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}
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if let Ok(x) = env::var("EMAIL_USER") {
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config.mail_user = x.trim().to_string();
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}
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if let Ok(x) = env::var("EMAIL_PASS") {
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config.mail_pass = x.trim().to_string();
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}
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if let Ok(x) = env::var("WOLVES_URL") {
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config.wolves_url = x.trim().to_string();
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}
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config
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}
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fn str_to_num<T: FromStr + Default>(x: &str) -> T {
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x.trim().parse::<T>().unwrap_or_default()
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct ServerMembers {
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pub server: GuildId,
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pub id_wolves: i64,
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pub expiry: String,
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}
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impl<'r> FromRow<'r, SqliteRow> for ServerMembers {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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let server_tmp: i64 = row.try_get("server")?;
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let server = GuildId::from(server_tmp as u64);
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Ok(Self {
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server,
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id_wolves: row.try_get("id_wolves")?,
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expiry: row.try_get("expiry")?,
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})
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct ServerMembersWolves {
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pub server: GuildId,
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pub id_wolves: i64,
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pub expiry: String,
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pub email: String,
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pub discord: Option<UserId>,
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pub minecraft: Option<String>,
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}
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impl<'r> FromRow<'r, SqliteRow> for ServerMembersWolves {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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let server_tmp: i64 = row.try_get("server")?;
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let server = GuildId::from(server_tmp as u64);
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let discord = match row.try_get("discord") {
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Ok(x) => {
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let tmp: i64 = x;
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if tmp == 0 {
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None
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} else {
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Some(UserId::from(tmp as u64))
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}
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}
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_ => None,
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};
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Ok(Self {
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server,
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id_wolves: row.try_get("id_wolves")?,
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expiry: row.try_get("expiry")?,
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email: row.try_get("email")?,
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discord,
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minecraft: row.try_get("minecraft")?,
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})
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct Wolves {
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pub id_wolves: i64,
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pub email: String,
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pub discord: Option<UserId>,
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pub minecraft: Option<String>,
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}
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impl<'r> FromRow<'r, SqliteRow> for Wolves {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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let discord = match row.try_get("discord") {
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Ok(x) => {
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let tmp: i64 = x;
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if tmp == 0 {
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None
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} else {
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Some(UserId::from(tmp as u64))
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}
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}
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_ => None,
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};
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Ok(Self {
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id_wolves: row.try_get("id_wolves")?,
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email: row.try_get("email")?,
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discord,
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minecraft: row.try_get("minecraft")?,
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})
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct WolvesVerify {
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pub email: String,
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pub discord: UserId,
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pub auth_code: String,
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pub date_expiry: String,
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}
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impl<'r> FromRow<'r, SqliteRow> for WolvesVerify {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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let user_tmp: i64 = row.try_get("discord")?;
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let discord = UserId::from(user_tmp as u64);
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Ok(Self {
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email: row.try_get("email")?,
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discord,
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auth_code: row.try_get("auth_code")?,
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date_expiry: row.try_get("date_expiry")?,
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})
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct Servers {
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pub server: GuildId,
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pub wolves_api: String,
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pub role_past: Option<RoleId>,
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pub role_current: Option<RoleId>,
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pub member_past: i64,
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pub member_current: i64,
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}
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impl<'r> FromRow<'r, SqliteRow> for Servers {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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let server_tmp: i64 = row.try_get("server")?;
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let server = GuildId::from(server_tmp as u64);
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let role_past = match row.try_get("role_past") {
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Ok(x) => {
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let tmp: i64 = x;
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if tmp == 0 {
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None
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} else {
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Some(RoleId::from(tmp as u64))
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}
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}
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_ => None,
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};
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let role_current = match row.try_get("role_current") {
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Ok(x) => {
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let tmp: i64 = x;
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if tmp == 0 {
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None
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} else {
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Some(RoleId::from(tmp as u64))
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}
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}
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_ => None,
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};
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Ok(Self {
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server,
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wolves_api: row.try_get("wolves_api")?,
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role_past,
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role_current,
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member_past: row.try_get("member_past")?,
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member_current: row.try_get("member_current")?,
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})
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct Minecraft {
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pub discord: GuildId,
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pub minecraft: String,
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}
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impl<'r> FromRow<'r, SqliteRow> for Minecraft {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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let server_tmp: i64 = row.try_get("server_discord")?;
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let discord = GuildId::from(server_tmp as u64);
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Ok(Self {
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discord,
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minecraft: row.try_get("server_minecraft")?,
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})
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}
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}
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pub async fn db_init(config: &Config) -> Result<Pool<Sqlite>, Error> {
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let database = format!("{}/{}", &config.home, &config.database);
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let pool = SqlitePoolOptions::new()
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.max_connections(5)
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.connect_with(
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SqliteConnectOptions::from_str(&format!("sqlite://{}", database))?
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.foreign_keys(true)
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.create_if_missing(true),
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)
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.await?;
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// migrations are amazing!
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sqlx::migrate!("./db/migrations").run(&pool).await.unwrap();
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Ok(pool)
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}
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pub async fn get_server_config(db: &Pool<Sqlite>, server: &GuildId) -> Option<Servers> {
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sqlx::query_as::<_, Servers>(
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r#"
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SELECT *
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FROM servers
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WHERE server = ?
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"#,
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)
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.bind(*server.as_u64() as i64)
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.fetch_one(db)
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.await
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.ok()
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}
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pub async fn get_server_member(db: &Pool<Sqlite>, server: &GuildId, member: &guild::Member) -> Result<ServerMembersWolves, Error> {
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sqlx::query_as::<_, ServerMembersWolves>(
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r#"
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SELECT *
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FROM server_members
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JOIN wolves USING (id_wolves)
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WHERE server = ? AND discord = ?
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"#,
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)
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.bind(*server.as_u64() as i64)
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.bind(*member.user.id.as_u64() as i64)
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.fetch_one(db)
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.await
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}
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pub async fn get_server_config_bulk(db: &Pool<Sqlite>) -> Vec<Servers> {
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sqlx::query_as::<_, Servers>(
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r#"
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SELECT *
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FROM servers
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"#,
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)
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.fetch_all(db)
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.await
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.unwrap_or_default()
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}
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pub fn get_now_iso(short: bool) -> String {
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let now = Utc::now();
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if short {
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format!("{}-{:02}-{:02}", now.year(), now.month(), now.day())
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} else {
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now.to_rfc3339_opts(SecondsFormat::Millis, true)
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}
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}
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pub fn random_string(len: usize) -> String {
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thread_rng().sample_iter(&Alphanumeric).take(len).map(char::from).collect()
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}
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pub mod set_roles {
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use super::*;
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pub async fn update_server(ctx: &Context, server: &Servers, remove_roles: &[Option<RoleId>], members_changed: &[UserId]) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let Servers {
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server,
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role_past,
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role_current,
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..
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} = server;
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let mut roles_set = [0, 0, 0];
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let mut members = vec![];
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for member in get_server_member_bulk(&db, server).await {
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if let Some(x) = member.discord {
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members.push(x);
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}
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}
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let mut members_all = members.len();
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if let Ok(x) = server.members(ctx, None, None).await {
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for mut member in x {
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// members_changed acts as an override to only deal with teh users in it
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if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
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continue;
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}
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if members.contains(&member.user.id) {
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let mut roles = vec![];
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if let Some(role) = &role_past {
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if !member.roles.contains(role) {
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roles_set[0] += 1;
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roles.push(role.to_owned());
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}
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}
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if let Some(role) = &role_current {
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if !member.roles.contains(role) {
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roles_set[1] += 1;
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roles.push(role.to_owned());
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}
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}
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if let Err(e) = member.add_roles(ctx, &roles).await {
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println!("{:?}", e);
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}
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} else {
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// old and never
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if let Some(role) = &role_past {
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if member.roles.contains(role) {
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members_all += 1;
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}
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}
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if let Some(role) = &role_current {
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if member.roles.contains(role) {
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roles_set[2] += 1;
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// if theya re not a current member and have the role then remove it
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if let Err(e) = member.remove_role(ctx, role).await {
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println!("{:?}", e);
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}
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}
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}
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}
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for role in remove_roles.iter().flatten() {
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if let Err(e) = member.remove_role(ctx, role).await {
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println!("{:?}", e);
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}
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}
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}
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}
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set_server_numbers(&db, server, members_all as i64, members.len() as i64).await;
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// small bit of logging to note changes over time
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println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
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}
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pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
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sqlx::query_as::<_, ServerMembersWolves>(
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r#"
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SELECT *
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FROM server_members
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JOIN wolves USING (id_wolves)
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WHERE (
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server = ?
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AND discord IS NOT NULL
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AND expiry > ?
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)
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"#,
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)
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.bind(*server.as_u64() as i64)
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.bind(get_now_iso(true))
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.fetch_all(db)
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.await
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.unwrap_or_default()
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}
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async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
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match sqlx::query_as::<_, Wolves>(
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"
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UPDATE servers
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SET member_past = ?, member_current = ?
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WHERE server = ?
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",
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)
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.bind(past)
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.bind(current)
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.bind(*server.as_u64() as i64)
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.fetch_optional(db)
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.await
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{
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Ok(_) => {}
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Err(e) => {
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println!("Failure to insert into {}", server.as_u64());
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println!("{:?}", e);
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}
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}
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}
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}
|
|
|
|
pub mod get_data {
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use super::*;
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use crate::set_roles::update_server;
|
|
use std::collections::BTreeMap;
|
|
|
|
#[derive(Deserialize, Serialize, Debug)]
|
|
struct WolvesResultUser {
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committee: String,
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member_id: String,
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first_name: String,
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last_name: String,
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contact_email: String,
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student_id: Option<String>,
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note: Option<String>,
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expiry: String,
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requested: String,
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approved: String,
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sitename: String,
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domain: String,
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}
|
|
|
|
#[derive(Deserialize, Serialize, Debug)]
|
|
struct WolvesResult {
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success: i8,
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result: Vec<WolvesResultUser>,
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}
|
|
|
|
#[derive(Deserialize, Serialize, Debug)]
|
|
struct WolvesResultLocal {
|
|
pub id_wolves: String,
|
|
pub email: String,
|
|
pub expiry: String,
|
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}
|
|
pub async fn get_wolves(ctx: &Context) {
|
|
let db_lock = {
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|
let data_read = ctx.data.read().await;
|
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data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
|
|
};
|
|
let db = db_lock.read().await;
|
|
|
|
let config_lock = {
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|
let data_read = ctx.data.read().await;
|
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data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
|
|
};
|
|
let config = config_lock.read().await;
|
|
|
|
for server_config in get_server_config_bulk(&db).await {
|
|
let Servers {
|
|
server,
|
|
wolves_api,
|
|
..
|
|
} = &server_config;
|
|
|
|
let existing_tmp = get_server_member(&db, server).await;
|
|
let existing = existing_tmp.iter().map(|data| (data.id_wolves, data)).collect::<BTreeMap<_, _>>();
|
|
|
|
// list of users that need to be updated for this server
|
|
let mut user_to_update = vec![];
|
|
for user in get_wolves_sub(&config, wolves_api).await {
|
|
let id = user.member_id.parse::<u64>().unwrap_or_default();
|
|
match existing.get(&(id as i64)) {
|
|
None => {
|
|
// user does not exist already, add everything
|
|
add_users_wolves(&db, &user).await;
|
|
add_users_server_members(&db, server, &user).await;
|
|
}
|
|
Some(old) => {
|
|
// always update wolves table, in case data has changed
|
|
add_users_wolves(&db, &user).await;
|
|
if old.expiry != user.expiry {
|
|
add_users_server_members(&db, server, &user).await;
|
|
|
|
if let Some(discord_id) = old.discord {
|
|
user_to_update.push(discord_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if !user_to_update.is_empty() {
|
|
update_server(ctx, &server_config, &[], &user_to_update).await;
|
|
}
|
|
}
|
|
}
|
|
|
|
pub async fn get_server_member(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
|
|
sqlx::query_as::<_, ServerMembersWolves>(
|
|
r#"
|
|
SELECT *
|
|
FROM server_members
|
|
JOIN wolves USING (id_wolves)
|
|
WHERE (
|
|
server = ?
|
|
AND discord IS NOT NULL
|
|
)
|
|
"#,
|
|
)
|
|
.bind(*server.as_u64() as i64)
|
|
.fetch_all(db)
|
|
.await
|
|
.unwrap_or_default()
|
|
}
|
|
|
|
async fn get_wolves_sub(config: &Config, wolves_api: &str) -> Vec<WolvesResultUser> {
|
|
if config.wolves_url.is_empty() {
|
|
return vec![];
|
|
}
|
|
|
|
// get wolves data
|
|
if let Ok(mut res) = surf::post(&config.wolves_url).header("X-AM-Identity", wolves_api).await {
|
|
if let Ok(WolvesResult {
|
|
success,
|
|
result,
|
|
}) = res.body_json().await
|
|
{
|
|
if success != 1 {
|
|
return vec![];
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
vec![]
|
|
}
|
|
|
|
async fn add_users_wolves(db: &Pool<Sqlite>, user: &WolvesResultUser) {
|
|
// expiry
|
|
match sqlx::query_as::<_, Wolves>(
|
|
"
|
|
INSERT INTO wolves (id_wolves, email)
|
|
VALUES ($1, $2)
|
|
ON CONFLICT(id_wolves) DO UPDATE SET email = $2
|
|
",
|
|
)
|
|
.bind(&user.member_id)
|
|
.bind(&user.contact_email)
|
|
.fetch_optional(db)
|
|
.await
|
|
{
|
|
Ok(_) => {}
|
|
Err(e) => {
|
|
println!("Failure to insert into Wolves {:?}", user);
|
|
println!("{:?}", e);
|
|
}
|
|
}
|
|
}
|
|
async fn add_users_server_members(db: &Pool<Sqlite>, server: &GuildId, user: &WolvesResultUser) {
|
|
match sqlx::query_as::<_, ServerMembers>(
|
|
"
|
|
INSERT OR REPLACE INTO server_members (server, id_wolves, expiry)
|
|
VALUES (?1, ?2, ?3)
|
|
",
|
|
)
|
|
.bind(*server.as_u64() as i64)
|
|
.bind(&user.member_id)
|
|
.bind(&user.expiry)
|
|
.fetch_optional(db)
|
|
.await
|
|
{
|
|
Ok(_) => {}
|
|
Err(e) => {
|
|
println!("Failure to insert into ServerMembers {} {:?}", server.as_u64(), user);
|
|
println!("{:?}", e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
For any time ye need to check if a user who calls a command has admin privlages
|
|
*/
|
|
pub async fn is_admin(command: &ApplicationCommandInteraction, ctx: &Context) -> Option<String> {
|
|
let mut admin = false;
|
|
|
|
let g_id = match command.guild_id {
|
|
None => return Some("Not in a server".to_string()),
|
|
Some(x) => x,
|
|
};
|
|
|
|
let roles_server = g_id.roles(&ctx.http).await.unwrap_or_default();
|
|
|
|
if let Ok(member) = g_id.member(&ctx.http, command.user.id).await {
|
|
if let Some(permissions) = member.permissions {
|
|
if permissions.administrator() {
|
|
admin = true;
|
|
}
|
|
}
|
|
|
|
for role_id in member.roles {
|
|
if admin {
|
|
break;
|
|
}
|
|
if let Some(role) = roles_server.get(&role_id) {
|
|
if role.permissions.administrator() {
|
|
admin = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if !admin {
|
|
Some("Administrator permission required".to_string())
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
/**
|
|
loop through all members of server
|
|
get a list of folks with mc accounts that are members
|
|
and a list that arent members
|
|
*/
|
|
pub async fn update_server(server_id: &str, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
|
|
let mut usernames = vec![];
|
|
for member in get_server_member_bulk(db, g_id).await {
|
|
if let Some(x) = member.minecraft {
|
|
usernames.push(x);
|
|
}
|
|
}
|
|
if !usernames.is_empty() {
|
|
whitelist_update(&usernames, server_id, &config.discord_minecraft).await;
|
|
}
|
|
}
|
|
|
|
async fn post<T: Serialize>(url: &str, bearer: &str, data: &T) {
|
|
match surf::post(url)
|
|
.header("Authorization", bearer)
|
|
.header("Content-Type", "application/json")
|
|
.header("Accept", "Application/vnd.pterodactyl.v1+json")
|
|
.body_json(&data)
|
|
{
|
|
Ok(req) => {
|
|
req.await.ok();
|
|
}
|
|
Err(e) => {
|
|
dbg!(e);
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Deserialize, Serialize, Debug)]
|
|
pub struct ServerDetailsResSub {
|
|
pub identifier: String,
|
|
pub name: String,
|
|
pub description: String,
|
|
pub is_suspended: bool,
|
|
}
|
|
#[derive(Deserialize, Serialize, Debug)]
|
|
pub struct ServerDetailsRes {
|
|
pub attributes: ServerDetailsResSub,
|
|
}
|
|
|
|
async fn get<T: Serialize + DeserializeOwned>(url: &str, bearer: &str) -> Option<T> {
|
|
match surf::get(url)
|
|
.header("Authorization", bearer)
|
|
.header("Content-Type", "application/json")
|
|
.header("Accept", "Application/vnd.pterodactyl.v1+json")
|
|
.recv_json()
|
|
.await
|
|
{
|
|
Ok(res) => Some(res),
|
|
Err(e) => {
|
|
dbg!(e);
|
|
|
|
None
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Deserialize, Serialize, Debug)]
|
|
struct BodyCommand {
|
|
command: String,
|
|
}
|
|
|
|
#[derive(Deserialize, Serialize, Debug)]
|
|
struct BodyDelete {
|
|
root: String,
|
|
files: Vec<String>,
|
|
}
|
|
|
|
pub async fn whitelist_update(add: &Vec<String>, server: &str, token: &str) {
|
|
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
|
|
let bearer = format!("Bearer {token}");
|
|
|
|
for name in add {
|
|
let data = BodyCommand {
|
|
command: format!("whitelist add {name}"),
|
|
};
|
|
post(&format!("{url_base}/command"), &bearer, &data).await;
|
|
}
|
|
}
|
|
|
|
pub async fn whitelist_wipe(server: &str, token: &str) {
|
|
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
|
|
let bearer = format!("Bearer {token}");
|
|
|
|
// delete whitelist
|
|
let deletion = BodyDelete {
|
|
root: "/".to_string(),
|
|
files: vec!["whitelist.json".to_string()],
|
|
};
|
|
post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
|
|
|
|
// recreate teh file, passing in the type here so the compiler knows what type of vec it is
|
|
post::<Vec<&str>>(&format!("{url_base}/files/write?file=%2Fwhitelist.json"), &bearer, &vec![]).await;
|
|
|
|
// reload the whitelist
|
|
let data = BodyCommand {
|
|
command: "whitelist reload".to_string(),
|
|
};
|
|
post(&format!("{url_base}/command"), &bearer, &data).await;
|
|
}
|
|
|
|
pub async fn server_information(server: &str, token: &str) -> Option<ServerDetailsRes> {
|
|
let url_base = format!("http://panel.games.skynet.ie/api/client/servers/{server}");
|
|
let bearer = format!("Bearer {token}");
|
|
get::<ServerDetailsRes>(&format!("{url_base}/"), &bearer).await
|
|
}
|
|
|
|
pub async fn get_minecraft_config(db: &Pool<Sqlite>) -> Vec<Minecraft> {
|
|
sqlx::query_as::<_, Minecraft>(
|
|
r#"
|
|
SELECT *
|
|
FROM minecraft
|
|
"#,
|
|
)
|
|
.fetch_all(db)
|
|
.await
|
|
.unwrap_or_default()
|
|
}
|
|
|
|
pub async fn get_minecraft_config_server(db: &Pool<Sqlite>, g_id: GuildId) -> Vec<Minecraft> {
|
|
sqlx::query_as::<_, Minecraft>(
|
|
r#"
|
|
SELECT *
|
|
FROM minecraft
|
|
WHERE server_discord = ?1
|
|
"#,
|
|
)
|
|
.bind(*g_id.as_u64() as i64)
|
|
.fetch_all(db)
|
|
.await
|
|
.unwrap_or_default()
|
|
}
|