163 lines
4.3 KiB
Rust
163 lines
4.3 KiB
Rust
use serenity::{
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builder::CreateApplicationCommand,
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client::Context,
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model::{
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application::interaction::application_command::ApplicationCommandInteraction,
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prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
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},
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};
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use skynet_discord_bot::get_data::get_wolves;
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use skynet_discord_bot::{get_server_config, is_admin, set_roles::update_server, DataBase, Servers};
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use sqlx::{Error, Pool, Sqlite};
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pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
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// check if user has high enough permisssions
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if let Some(msg) = is_admin(command, ctx).await {
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return msg;
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}
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let api_key = if let CommandDataOptionValue::String(key) = command
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.data
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.options
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.first()
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.expect("Expected user option")
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.resolved
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.as_ref()
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.expect("Expected user object")
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{
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key
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} else {
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return "Please provide a wolves API key".to_string();
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};
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let role_current = if let CommandDataOptionValue::Role(role) = command
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.data
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.options
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.get(1)
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.expect("Expected role option")
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.resolved
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.as_ref()
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.expect("Expected role object")
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{
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Some(role.id.to_owned())
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} else {
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return "Please provide a valid role for ``Role Current``".to_string();
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};
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let mut role_past = None;
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if let Some(x) = command.data.options.get(2) {
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if let Some(CommandDataOptionValue::Role(role)) = &x.resolved {
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role_past = Some(role.id.to_owned());
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}
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};
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Databse in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let server_data = Servers {
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server: command.guild_id.unwrap_or_default(),
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wolves_api: api_key.to_owned(),
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role_past,
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role_current,
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member_past: 0,
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member_current: 0
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};
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match add_server(&db, ctx, &server_data).await {
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Ok(_) => {}
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Err(e) => {
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println!("{:?}", e);
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return format!("Failure to insert into Servers {:?}", server_data);
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}
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}
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"Added/Updated server info".to_string()
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}
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pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
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command
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.name("add")
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.description("Enable the bot for this discord")
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.create_option(|option| {
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option
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.name("api_key")
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.description("UL Wolves API Key")
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.kind(CommandOptionType::String)
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.required(true)
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})
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.create_option(|option| {
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option
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.name("role_current")
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.description("Role for Current members")
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.kind(CommandOptionType::Role)
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.required(true)
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})
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.create_option(|option| {
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option
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.name("role_past")
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.description("Role for Past members")
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.kind(CommandOptionType::Role)
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.required(false)
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})
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}
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async fn add_server(db: &Pool<Sqlite>, ctx: &Context, server: &Servers) -> Result<Option<Servers>, Error> {
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let existing = get_server_config(db, &server.server).await;
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let role_past = server.role_past.map(|x| *x.as_u64() as i64);
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let role_current = server.role_current.map(|x| *x.as_u64() as i64);
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let insert = sqlx::query_as::<_, Servers>(
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"
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INSERT OR REPLACE INTO servers (server, wolves_api, role_past, role_current)
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VALUES (?1, ?2, ?3, ?4)
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",
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)
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.bind(*server.server.as_u64() as i64)
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.bind(&server.wolves_api)
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.bind(role_past)
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.bind(role_current)
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.fetch_optional(db)
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.await;
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// if the entry does not exist already tehn do a user update
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let (update, current_remove, current_role, past_remove, past_role) = match &existing {
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None => (true, false, None, false, None),
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Some(x) => {
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let mut result = (false, false, None, false, None);
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if x.wolves_api != server.wolves_api {
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result.0 = true;
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}
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if x.role_current != server.role_current {
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result.0 = true;
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result.1 = true;
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result.2 = x.role_current;
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}
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if x.role_past != server.role_past {
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result.0 = true;
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result.3 = true;
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result.4 = x.role_past;
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}
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result
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}
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};
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// update all users
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if update {
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// handle wolves api here
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get_wolves(ctx).await;
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let mut roles_remove = vec![];
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if current_remove {
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roles_remove.push(current_role)
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}
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if past_remove {
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roles_remove.push(past_role)
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}
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update_server(ctx, server, &roles_remove, &[]).await;
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}
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insert
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}
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