#16-automate-onboarding-mk-i #18
3 changed files with 37 additions and 14 deletions
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@ -3,5 +3,5 @@ CREATE TABLE IF NOT EXISTS committee (
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discord integer PRIMARY KEY,
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email text not null,
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auth_code text not null,
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committee integer DEFAULT 0,
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committee integer DEFAULT 0
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);
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@ -13,12 +13,13 @@ use serenity::{
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prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
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},
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};
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use skynet_discord_bot::{get_now_iso, random_string, Config, DataBase, Wolves, WolvesVerify};
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use skynet_discord_bot::{random_string, Config, DataBase};
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use sqlx::{Pool, Sqlite};
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pub mod link {
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use serenity::model::id::GuildId;
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use skynet_discord_bot::Committee;
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use super::*;
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pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
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@ -101,8 +102,8 @@ pub mod link {
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.create_option(|option| option.name("email").description("UL Wolves Committee Email").kind(CommandOptionType::String).required(true))
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}
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pub async fn get_server_member_discord(db: &Pool<Sqlite>, user: &UserId) -> Option<Wolves> {
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sqlx::query_as::<_, Wolves>(
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pub async fn get_server_member_discord(db: &Pool<Sqlite>, user: &UserId) -> Option<Committee> {
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sqlx::query_as::<_, Committee>(
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r#"
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SELECT *
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FROM committee
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@ -175,8 +176,8 @@ pub mod link {
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mailer.send(&email)
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}
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pub async fn get_verify_from_db(db: &Pool<Sqlite>, user: &UserId) -> Option<WolvesVerify> {
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sqlx::query_as::<_, WolvesVerify>(
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pub async fn get_verify_from_db(db: &Pool<Sqlite>, user: &UserId) -> Option<Committee> {
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sqlx::query_as::<_, Committee>(
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r#"
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SELECT *
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FROM committee
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@ -189,8 +190,8 @@ pub mod link {
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.ok()
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}
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async fn save_to_db(db: &Pool<Sqlite>, email: &str, auth: &str, user: &UserId) -> Result<Option<WolvesVerify>, sqlx::Error> {
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sqlx::query_as::<_, WolvesVerify>(
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async fn save_to_db(db: &Pool<Sqlite>, email: &str, auth: &str, user: &UserId) -> Result<Option<Committee>, sqlx::Error> {
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sqlx::query_as::<_, Committee>(
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"
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INSERT INTO committee (email, discord, auth_code)
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VALUES (?1, ?2, ?3)
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@ -209,7 +210,7 @@ pub mod verify {
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use super::*;
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use crate::commands::committee::link::{get_verify_from_db};
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use serenity::model::user::User;
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use skynet_discord_bot::{get_server_config, ServerMembersWolves, Servers};
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use skynet_discord_bot::{Committee};
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use sqlx::Error;
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pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
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@ -227,7 +228,7 @@ pub mod verify {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Databse in TypeMap.").clone()
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data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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@ -257,7 +258,7 @@ pub mod verify {
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return "Invalid verification code".to_string();
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}
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return match set_discord(&db, &command.user.id).await {
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match set_discord(&db, &command.user.id).await {
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Ok(_) => {
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// get teh right roles for the user
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set_server_roles(&command.user, ctx).await;
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@ -267,7 +268,7 @@ pub mod verify {
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println!("{:?}", e);
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"Failed to save, please try /link_committee again".to_string()
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}
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};
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}
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}
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pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
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@ -280,8 +281,8 @@ pub mod verify {
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})
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}
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async fn set_discord(db: &Pool<Sqlite>, discord: &UserId) -> Result<Option<Wolves>, Error> {
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sqlx::query_as::<_, Wolves>(
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async fn set_discord(db: &Pool<Sqlite>, discord: &UserId) -> Result<Option<Committee>, Error> {
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sqlx::query_as::<_, Committee>(
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"
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UPDATE committee
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SET committee = 1
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22
src/lib.rs
22
src/lib.rs
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@ -218,6 +218,28 @@ impl<'r> FromRow<'r, SqliteRow> for WolvesVerify {
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct Committee {
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pub email: String,
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pub discord: UserId,
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pub auth_code: String,
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pub committee: i64,
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}
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impl<'r> FromRow<'r, SqliteRow> for Committee {
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fn from_row(row: &'r SqliteRow) -> Result<Self, Error> {
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let user_tmp: i64 = row.try_get("discord")?;
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let discord = UserId::from(user_tmp as u64);
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Ok(Self {
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email: row.try_get("email")?,
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discord,
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auth_code: row.try_get("auth_code")?,
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committee: row.try_get("committee")?,
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})
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct Servers {
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pub server: GuildId,
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