feat: command config for setting it up

(lsit command can come later to see the active ones)
This commit is contained in:
silver 2024-09-29 22:19:58 +01:00
parent 7980739627
commit ffce78a10d
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D
2 changed files with 173 additions and 0 deletions

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@ -2,3 +2,4 @@ pub mod add_server;
pub mod committee;
pub mod link_email;
pub mod minecraft;
pub mod role_adder;

172
src/commands/role_adder.rs Normal file
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@ -0,0 +1,172 @@
use serenity::{
builder::CreateApplicationCommand,
client::Context,
model::{
application::interaction::application_command::ApplicationCommandInteraction,
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
};
use skynet_discord_bot::{is_admin, DataBase, RoleAdder};
use sqlx::{Error, Pool, Sqlite};
pub mod edit {
use super::*;
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
// check if user has high enough permisssions
if let Some(msg) = is_admin(command, ctx).await {
return msg;
}
let role_a = if let CommandDataOptionValue::Role(role) = command
.data
.options
.get(0)
.expect("Expected role option")
.resolved
.as_ref()
.expect("Expected role object")
{
role.id.to_owned()
} else {
return "Please provide a valid role for ``Role Current``".to_string();
};
let role_b = if let CommandDataOptionValue::Role(role) = command
.data
.options
.get(1)
.expect("Expected role option")
.resolved
.as_ref()
.expect("Expected role object")
{
role.id.to_owned()
} else {
return "Please provide a valid role for ``Role Current``".to_string();
};
let role_c = if let CommandDataOptionValue::Role(role) = command
.data
.options
.get(2)
.expect("Expected role option")
.resolved
.as_ref()
.expect("Expected role object")
{
role.id.to_owned()
} else {
return "Please provide a valid role for ``Role Current``".to_string();
};
let delete = if let CommandDataOptionValue::Boolean(delete) = command
.data
.options
.get(3)
.expect("Expected true/false option")
.resolved
.as_ref()
.expect("Expected true/False object")
{
delete.to_owned()
} else {
false
};
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Databse in TypeMap.").clone()
};
let db = db_lock.read().await;
let server_data = RoleAdder {
server: command.guild_id.unwrap_or_default(),
role_a,
role_b,
role_c,
};
match add_server(&db, &server_data, delete).await {
Ok(_) => {}
Err(e) => {
println!("{:?}", e);
return format!("Failure to insert into Servers {:?}", server_data);
}
}
"Added/Updated server info".to_string()
}
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
command
.name("roles_adder")
.description("Combine roles together to an new one")
.create_option(|option| {
option
.name("role_a")
.description("A role you want to add to Role B")
.kind(CommandOptionType::Role)
.required(true)
})
.create_option(|option| {
option
.name("role_b")
.description("A role you want to add to Role A")
.kind(CommandOptionType::Role)
.required(true)
})
.create_option(|option| {
option
.name("role_c")
.description("Sum of A and B")
.kind(CommandOptionType::Role)
.required(true)
})
.create_option(|option| {
option
.name("delete")
.description("Delete this entry.")
.kind(CommandOptionType::Boolean)
.required(false)
})
}
async fn add_server(db: &Pool<Sqlite>, server: &RoleAdder, delete: bool) -> Result<Option<RoleAdder>, Error> {
let action;
if delete {
action = sqlx::query_as::<_, RoleAdder>(
"
DELETE FROM roles_adder
WHERE server = ?1 AND role_a = ?2 AND role_b = ?3 AND role_c = ?4
",
)
.bind(*server.server.as_u64() as i64)
.bind(*server.role_a.as_u64() as i64)
.bind(*server.role_b.as_u64() as i64)
.bind(*server.role_c.as_u64() as i64)
.fetch_optional(db)
.await;
} else {
action = sqlx::query_as::<_, RoleAdder>(
"
INSERT OR REPLACE INTO roles_adder (server, role_a, role_b, role_c)
VALUES (?1, ?2, ?3, ?4)
",
)
.bind(*server.server.as_u64() as i64)
.bind(*server.role_a.as_u64() as i64)
.bind(*server.role_b.as_u64() as i64)
.bind(*server.role_c.as_u64() as i64)
.fetch_optional(db)
.await;
}
action
}
}
// TODO
pub mod list {}