fix: moved the methods that changes role into their own module folder
This commit is contained in:
parent
61e76db8dd
commit
f1138a3c81
7 changed files with 283 additions and 286 deletions
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@ -4,16 +4,11 @@ use serenity::{
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model::gateway::{GatewayIntents, Ready},
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Client,
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};
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use skynet_discord_bot::{get_config, set_roles, Config};
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use skynet_discord_bot::{get_config, Config};
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use std::{process, sync::Arc};
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use std::collections::HashMap;
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use serenity::builder::EditRole;
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use serenity::model::guild::{Member, Role};
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use serenity::model::id::{GuildId, RoleId, UserId};
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use sqlx::{Pool, Sqlite};
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use tokio::sync::RwLock;
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use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase, Servers, Wolves};
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use skynet_discord_bot::common::wolves::committees::Committees;
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use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase};
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use skynet_discord_bot::common::set_roles::{committee, normal};
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#[tokio::main]
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async fn main() {
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@ -70,135 +65,6 @@ async fn check_bulk(ctx: Arc<Context>) {
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let db = db_lock.read().await;
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for server_config in get_server_config_bulk(&db).await {
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set_roles::update_server(&ctx, &server_config, &[], &[]).await;
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}
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}
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// for updating committee members
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pub mod committee {
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use super::*;
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pub(crate) async fn check_committee(ctx: Arc<Context>) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let server = GuildId(1220150752656363520);
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let mut members = server.members(&ctx, None, None).await.unwrap_or_default();
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update_committees(&db, &ctx, &mut members).await;
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}
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pub async fn update_committees(db: &Pool<Sqlite>, ctx: &Context, members: &mut Vec<Member>){
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let server = GuildId(1220150752656363520);
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let committee_member = RoleId(1226602779968274573);
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let committees = get_committees(db).await;
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// information about the server
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let roles = server.roles(&ctx).await.unwrap_or_default();
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// make a hashmap of the nameof roles to quickly get them out again
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let mut roles_name = HashMap::new();
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for role in roles.values() {
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roles_name.insert(role.name.to_owned(), role.to_owned());
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}
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// a map of users and the roles they are goign to be getting
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let mut users_roles = HashMap::new();
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// a list of all the roles that can be removed from folks who should have them
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let mut committee_roles = vec![
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committee_member
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];
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for committee in &committees {
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// get the role for this committee/club/soc
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let role = match roles_name.get(&committee.name) {
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Some(x) => {Some(x.to_owned())}
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None => {
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// create teh role if it does not exist
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match server.create_role(&ctx, |r| r.hoist(false).mentionable(true).name(&committee.name)).await{
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Ok(x) => { Some(x) }
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Err(_) => {None}
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}
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}
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};
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// so if the role exists
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if let Some(r) = role {
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committee_roles.push(r.id);
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for id_wolves in &committee.committee {
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// ID in this is the wolves ID, so we need to get a matching discord ID (if one exists)
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if let Some(x) = get_server_member_discord(&db, id_wolves).await {
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if let Some(member_tmp) = x.discord {
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let values = users_roles.entry(member_tmp).or_insert(vec![]);
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values.push(r.id);
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}
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}
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}
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}
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}
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// now we have a map of all users that should get roles time to go through all the folks on teh server
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for member in members {
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let roles_required = match users_roles.get(&member.user.id) {
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None => {
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vec![]
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}
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Some(x) => {
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let mut combined = x.to_owned();
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// this is the main role, since it provides access to everything.
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combined.push(committee_member);
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combined
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}
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};
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// get a list of all the roles to remove from someone
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let mut roles_rem = vec![];
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for role in &committee_roles {
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if !roles_required.contains(role) {
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roles_rem.push(role.to_owned());
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}
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}
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if !roles_rem.is_empty() {
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member.remove_roles(&ctx, &roles_rem).await.unwrap_or_default();
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}
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if !roles_required.is_empty() {
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// these roles are flavor roles, only there to make folks mentionable
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member.add_roles(&ctx, &roles_required).await.unwrap_or_default();
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}
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}
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}
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async fn get_committees(db: &Pool<Sqlite>) -> Vec<Committees> {
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sqlx::query_as::<_, Committees>(
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r#"
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SELECT *
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FROM committees
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"#,
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)
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.fetch_all(db)
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.await
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.unwrap_or_default()
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}
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async fn get_server_member_discord(db: &Pool<Sqlite>, user: &i64) -> Option<Wolves> {
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sqlx::query_as::<_, Wolves>(
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r#"
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SELECT *
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FROM wolves
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WHERE id_wolves = ?
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"#,
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)
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.bind(user)
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.fetch_one(db)
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.await
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.ok()
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normal::update_server(&ctx, &server_config, &[], &[]).await;
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}
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}
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@ -7,9 +7,10 @@ use serenity::{
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},
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};
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use skynet_discord_bot::common::wolves::cns::get_wolves;
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use skynet_discord_bot::{is_admin, set_roles::update_server};
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use skynet_discord_bot::is_admin;
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use sqlx::{Error, Pool, Sqlite};
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use skynet_discord_bot::common::database::{get_server_config, DataBase, Servers};
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use skynet_discord_bot::common::set_roles::normal::update_server;
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pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
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// check if user has high enough permisssions
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@ -4,7 +4,7 @@ use sqlx::{Error, FromRow, Pool, Row, Sqlite};
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use serenity::model::id::GuildId;
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use sqlx::sqlite::SqliteRow;
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use crate::Config;
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use crate::set_roles::get_server_member_bulk;
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use crate::common::set_roles::normal::get_server_member_bulk;
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#[derive(Debug, Clone, Deserialize, Serialize)]
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@ -1,3 +1,4 @@
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pub mod wolves;
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pub mod database;
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pub mod minecraft;
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pub mod set_roles;
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266
src/common/set_roles.rs
Normal file
266
src/common/set_roles.rs
Normal file
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@ -0,0 +1,266 @@
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pub mod normal {
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use serenity::client::Context;
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use serenity::model::id::{GuildId, RoleId, UserId};
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use sqlx::{Pool, Sqlite};
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use crate::common::database::{DataBase, ServerMembersWolves, Servers, Wolves};
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use crate::get_now_iso;
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pub async fn update_server(ctx: &Context, server: &Servers, remove_roles: &[Option<RoleId>], members_changed: &[UserId]) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let Servers {
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server,
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role_past,
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role_current,
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..
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} = server;
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let mut roles_set = [0, 0, 0];
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let mut members = vec![];
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for member in get_server_member_bulk(&db, server).await {
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if let Some(x) = member.discord {
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members.push(x);
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}
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}
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let mut members_all = members.len();
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if let Ok(x) = server.members(ctx, None, None).await {
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for mut member in x {
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// members_changed acts as an override to only deal with teh users in it
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if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
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continue;
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}
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if members.contains(&member.user.id) {
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let mut roles = vec![];
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if let Some(role) = &role_past {
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if !member.roles.contains(role) {
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roles_set[0] += 1;
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roles.push(role.to_owned());
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}
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}
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if !member.roles.contains(role_current) {
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roles_set[1] += 1;
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roles.push(role_current.to_owned());
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}
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if let Err(e) = member.add_roles(ctx, &roles).await {
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println!("{:?}", e);
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}
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} else {
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// old and never
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if let Some(role) = &role_past {
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if member.roles.contains(role) {
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members_all += 1;
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}
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}
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if member.roles.contains(role_current) {
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roles_set[2] += 1;
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// if theya re not a current member and have the role then remove it
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if let Err(e) = member.remove_role(ctx, role_current).await {
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println!("{:?}", e);
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}
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}
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}
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for role in remove_roles.iter().flatten() {
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if let Err(e) = member.remove_role(ctx, role).await {
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println!("{:?}", e);
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}
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}
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}
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}
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set_server_numbers(&db, server, members_all as i64, members.len() as i64).await;
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// small bit of logging to note changes over time
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println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
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}
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pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
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sqlx::query_as::<_, ServerMembersWolves>(
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r#"
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SELECT *
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FROM server_members
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JOIN wolves USING (id_wolves)
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WHERE (
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server = ?
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AND discord IS NOT NULL
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AND expiry > ?
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)
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"#,
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)
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.bind(*server.as_u64() as i64)
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.bind(get_now_iso(true))
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.fetch_all(db)
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.await
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.unwrap_or_default()
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}
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async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
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match sqlx::query_as::<_, Wolves>(
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"
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UPDATE servers
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SET member_past = ?, member_current = ?
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WHERE server = ?
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",
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)
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.bind(past)
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.bind(current)
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.bind(*server.as_u64() as i64)
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.fetch_optional(db)
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.await
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{
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Ok(_) => {}
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Err(e) => {
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println!("Failure to insert into {}", server.as_u64());
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println!("{:?}", e);
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}
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}
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}
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}
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// for updating committee members
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pub mod committee {
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use std::collections::HashMap;
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use std::sync::Arc;
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use serenity::client::Context;
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use serenity::model::guild::Member;
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use serenity::model::id::{GuildId, RoleId};
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use sqlx::{Pool, Sqlite};
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use crate::common::database::{DataBase, Wolves};
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use crate::common::wolves::committees::Committees;
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pub async fn check_committee(ctx: Arc<Context>) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let server = GuildId(1220150752656363520);
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let mut members = server.members(&ctx, None, None).await.unwrap_or_default();
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update_committees(&db, &ctx, &mut members).await;
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}
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pub async fn update_committees(db: &Pool<Sqlite>, ctx: &Context, members: &mut Vec<Member>){
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let server = GuildId(1220150752656363520);
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let committee_member = RoleId(1226602779968274573);
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let committees = get_committees(db).await;
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// information about the server
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let roles = server.roles(&ctx).await.unwrap_or_default();
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// make a hashmap of the nameof roles to quickly get them out again
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let mut roles_name = HashMap::new();
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for role in roles.values() {
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roles_name.insert(role.name.to_owned(), role.to_owned());
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}
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// a map of users and the roles they are goign to be getting
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let mut users_roles = HashMap::new();
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// a list of all the roles that can be removed from folks who should have them
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let mut committee_roles = vec![
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committee_member
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];
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for committee in &committees {
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// get the role for this committee/club/soc
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let role = match roles_name.get(&committee.name) {
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Some(x) => {Some(x.to_owned())}
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None => {
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// create teh role if it does not exist
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match server.create_role(&ctx, |r| r.hoist(false).mentionable(true).name(&committee.name)).await{
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Ok(x) => { Some(x) }
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Err(_) => {None}
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}
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}
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};
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// so if the role exists
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if let Some(r) = role {
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committee_roles.push(r.id);
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for id_wolves in &committee.committee {
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// ID in this is the wolves ID, so we need to get a matching discord ID (if one exists)
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if let Some(x) = get_server_member_discord(&db, id_wolves).await {
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if let Some(member_tmp) = x.discord {
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let values = users_roles.entry(member_tmp).or_insert(vec![]);
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values.push(r.id);
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}
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}
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}
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}
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}
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// now we have a map of all users that should get roles time to go through all the folks on teh server
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for member in members {
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let roles_required = match users_roles.get(&member.user.id) {
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None => {
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vec![]
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}
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Some(x) => {
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let mut combined = x.to_owned();
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// this is the main role, since it provides access to everything.
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combined.push(committee_member);
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combined
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}
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};
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// get a list of all the roles to remove from someone
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let mut roles_rem = vec![];
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for role in &committee_roles {
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if !roles_required.contains(role) {
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roles_rem.push(role.to_owned());
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}
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}
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if !roles_rem.is_empty() {
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member.remove_roles(&ctx, &roles_rem).await.unwrap_or_default();
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}
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if !roles_required.is_empty() {
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// these roles are flavor roles, only there to make folks mentionable
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member.add_roles(&ctx, &roles_required).await.unwrap_or_default();
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}
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}
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}
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async fn get_committees(db: &Pool<Sqlite>) -> Vec<Committees> {
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sqlx::query_as::<_, Committees>(
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r#"
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SELECT *
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FROM committees
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"#,
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)
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.fetch_all(db)
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.await
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.unwrap_or_default()
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}
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async fn get_server_member_discord(db: &Pool<Sqlite>, user: &i64) -> Option<Wolves> {
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sqlx::query_as::<_, Wolves>(
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r#"
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SELECT *
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FROM wolves
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WHERE id_wolves = ?
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"#,
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)
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.bind(user)
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.fetch_one(db)
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.await
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.ok()
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}
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}
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@ -51,7 +51,7 @@ async fn add_users_wolves(db: &Pool<Sqlite>, user: &WolvesResultUserMin) {
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This is getting data for Clubs and Socs
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*/
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pub mod cns {
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use crate::set_roles::update_server;
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use crate::common::set_roles::normal::update_server;
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use std::collections::BTreeMap;
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use serde::{Deserialize, Serialize};
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use serenity::client::Context;
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|
|
139
src/lib.rs
139
src/lib.rs
|
@ -2,25 +2,15 @@ pub mod common;
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use dotenvy::dotenv;
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use serde::{Deserialize, Serialize};
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use serenity::{
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model::id::{GuildId, RoleId},
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prelude::TypeMapKey,
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};
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||||
use serenity::prelude::TypeMapKey;
|
||||
|
||||
use crate::set_roles::get_server_member_bulk;
|
||||
use chrono::{Datelike, SecondsFormat, Utc};
|
||||
use rand::{distributions::Alphanumeric, thread_rng, Rng};
|
||||
use serde::de::DeserializeOwned;
|
||||
use serenity::client::Context;
|
||||
use serenity::model::id::UserId;
|
||||
use serenity::model::prelude::application_command::ApplicationCommandInteraction;
|
||||
use sqlx::{
|
||||
Pool, Sqlite,
|
||||
};
|
||||
use std::{env, sync::Arc};
|
||||
use tokio::sync::RwLock;
|
||||
use common::database::{ServerMembersWolves, Servers};
|
||||
|
||||
pub struct Config {
|
||||
// manages where teh database is stored
|
||||
pub home: String,
|
||||
|
@ -103,133 +93,6 @@ pub fn random_string(len: usize) -> String {
|
|||
thread_rng().sample_iter(&Alphanumeric).take(len).map(char::from).collect()
|
||||
}
|
||||
|
||||
pub mod set_roles {
|
||||
use crate::common::database::{DataBase, Wolves};
|
||||
use super::*;
|
||||
pub async fn update_server(ctx: &Context, server: &Servers, remove_roles: &[Option<RoleId>], members_changed: &[UserId]) {
|
||||
let db_lock = {
|
||||
let data_read = ctx.data.read().await;
|
||||
data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
|
||||
};
|
||||
|
||||
let db = db_lock.read().await;
|
||||
|
||||
let Servers {
|
||||
server,
|
||||
role_past,
|
||||
role_current,
|
||||
..
|
||||
} = server;
|
||||
|
||||
let mut roles_set = [0, 0, 0];
|
||||
let mut members = vec![];
|
||||
|
||||
for member in get_server_member_bulk(&db, server).await {
|
||||
if let Some(x) = member.discord {
|
||||
members.push(x);
|
||||
}
|
||||
}
|
||||
let mut members_all = members.len();
|
||||
|
||||
if let Ok(x) = server.members(ctx, None, None).await {
|
||||
for mut member in x {
|
||||
// members_changed acts as an override to only deal with teh users in it
|
||||
if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if members.contains(&member.user.id) {
|
||||
let mut roles = vec![];
|
||||
|
||||
if let Some(role) = &role_past {
|
||||
if !member.roles.contains(role) {
|
||||
roles_set[0] += 1;
|
||||
roles.push(role.to_owned());
|
||||
}
|
||||
}
|
||||
|
||||
if !member.roles.contains(role_current) {
|
||||
roles_set[1] += 1;
|
||||
roles.push(role_current.to_owned());
|
||||
}
|
||||
|
||||
if let Err(e) = member.add_roles(ctx, &roles).await {
|
||||
println!("{:?}", e);
|
||||
}
|
||||
} else {
|
||||
// old and never
|
||||
|
||||
if let Some(role) = &role_past {
|
||||
if member.roles.contains(role) {
|
||||
members_all += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if member.roles.contains(role_current) {
|
||||
roles_set[2] += 1;
|
||||
// if theya re not a current member and have the role then remove it
|
||||
if let Err(e) = member.remove_role(ctx, role_current).await {
|
||||
println!("{:?}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
for role in remove_roles.iter().flatten() {
|
||||
if let Err(e) = member.remove_role(ctx, role).await {
|
||||
println!("{:?}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
set_server_numbers(&db, server, members_all as i64, members.len() as i64).await;
|
||||
|
||||
// small bit of logging to note changes over time
|
||||
println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
|
||||
}
|
||||
|
||||
pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
|
||||
sqlx::query_as::<_, ServerMembersWolves>(
|
||||
r#"
|
||||
SELECT *
|
||||
FROM server_members
|
||||
JOIN wolves USING (id_wolves)
|
||||
WHERE (
|
||||
server = ?
|
||||
AND discord IS NOT NULL
|
||||
AND expiry > ?
|
||||
)
|
||||
"#,
|
||||
)
|
||||
.bind(*server.as_u64() as i64)
|
||||
.bind(get_now_iso(true))
|
||||
.fetch_all(db)
|
||||
.await
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
|
||||
match sqlx::query_as::<_, Wolves>(
|
||||
"
|
||||
UPDATE servers
|
||||
SET member_past = ?, member_current = ?
|
||||
WHERE server = ?
|
||||
",
|
||||
)
|
||||
.bind(past)
|
||||
.bind(current)
|
||||
.bind(*server.as_u64() as i64)
|
||||
.fetch_optional(db)
|
||||
.await
|
||||
{
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
println!("Failure to insert into {}", server.as_u64());
|
||||
println!("{:?}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
For any time ye need to check if a user who calls a command has admin privlages
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue