fix: moved the methods that changes role into their own module folder

This commit is contained in:
silver 2024-10-28 21:34:21 +00:00
parent 61e76db8dd
commit f1138a3c81
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D
7 changed files with 283 additions and 286 deletions

View file

@ -2,25 +2,15 @@ pub mod common;
use dotenvy::dotenv;
use serde::{Deserialize, Serialize};
use serenity::{
model::id::{GuildId, RoleId},
prelude::TypeMapKey,
};
use serenity::prelude::TypeMapKey;
use crate::set_roles::get_server_member_bulk;
use chrono::{Datelike, SecondsFormat, Utc};
use rand::{distributions::Alphanumeric, thread_rng, Rng};
use serde::de::DeserializeOwned;
use serenity::client::Context;
use serenity::model::id::UserId;
use serenity::model::prelude::application_command::ApplicationCommandInteraction;
use sqlx::{
Pool, Sqlite,
};
use std::{env, sync::Arc};
use tokio::sync::RwLock;
use common::database::{ServerMembersWolves, Servers};
pub struct Config {
// manages where teh database is stored
pub home: String,
@ -103,133 +93,6 @@ pub fn random_string(len: usize) -> String {
thread_rng().sample_iter(&Alphanumeric).take(len).map(char::from).collect()
}
pub mod set_roles {
use crate::common::database::{DataBase, Wolves};
use super::*;
pub async fn update_server(ctx: &Context, server: &Servers, remove_roles: &[Option<RoleId>], members_changed: &[UserId]) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
};
let db = db_lock.read().await;
let Servers {
server,
role_past,
role_current,
..
} = server;
let mut roles_set = [0, 0, 0];
let mut members = vec![];
for member in get_server_member_bulk(&db, server).await {
if let Some(x) = member.discord {
members.push(x);
}
}
let mut members_all = members.len();
if let Ok(x) = server.members(ctx, None, None).await {
for mut member in x {
// members_changed acts as an override to only deal with teh users in it
if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
continue;
}
if members.contains(&member.user.id) {
let mut roles = vec![];
if let Some(role) = &role_past {
if !member.roles.contains(role) {
roles_set[0] += 1;
roles.push(role.to_owned());
}
}
if !member.roles.contains(role_current) {
roles_set[1] += 1;
roles.push(role_current.to_owned());
}
if let Err(e) = member.add_roles(ctx, &roles).await {
println!("{:?}", e);
}
} else {
// old and never
if let Some(role) = &role_past {
if member.roles.contains(role) {
members_all += 1;
}
}
if member.roles.contains(role_current) {
roles_set[2] += 1;
// if theya re not a current member and have the role then remove it
if let Err(e) = member.remove_role(ctx, role_current).await {
println!("{:?}", e);
}
}
}
for role in remove_roles.iter().flatten() {
if let Err(e) = member.remove_role(ctx, role).await {
println!("{:?}", e);
}
}
}
}
set_server_numbers(&db, server, members_all as i64, members.len() as i64).await;
// small bit of logging to note changes over time
println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
}
pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
sqlx::query_as::<_, ServerMembersWolves>(
r#"
SELECT *
FROM server_members
JOIN wolves USING (id_wolves)
WHERE (
server = ?
AND discord IS NOT NULL
AND expiry > ?
)
"#,
)
.bind(*server.as_u64() as i64)
.bind(get_now_iso(true))
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
match sqlx::query_as::<_, Wolves>(
"
UPDATE servers
SET member_past = ?, member_current = ?
WHERE server = ?
",
)
.bind(past)
.bind(current)
.bind(*server.as_u64() as i64)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {}", server.as_u64());
println!("{:?}", e);
}
}
}
}
/**
For any time ye need to check if a user who calls a command has admin privlages
*/