fix: moved the methods that changes role into their own module folder

This commit is contained in:
silver 2024-10-28 21:34:21 +00:00
parent 61e76db8dd
commit f1138a3c81
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D
7 changed files with 283 additions and 286 deletions

View file

@ -4,16 +4,11 @@ use serenity::{
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::{get_config, set_roles, Config};
use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use std::collections::HashMap;
use serenity::builder::EditRole;
use serenity::model::guild::{Member, Role};
use serenity::model::id::{GuildId, RoleId, UserId};
use sqlx::{Pool, Sqlite};
use tokio::sync::RwLock;
use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase, Servers, Wolves};
use skynet_discord_bot::common::wolves::committees::Committees;
use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase};
use skynet_discord_bot::common::set_roles::{committee, normal};
#[tokio::main]
async fn main() {
@ -70,135 +65,6 @@ async fn check_bulk(ctx: Arc<Context>) {
let db = db_lock.read().await;
for server_config in get_server_config_bulk(&db).await {
set_roles::update_server(&ctx, &server_config, &[], &[]).await;
}
}
// for updating committee members
pub mod committee {
use super::*;
pub(crate) async fn check_committee(ctx: Arc<Context>) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
let server = GuildId(1220150752656363520);
let mut members = server.members(&ctx, None, None).await.unwrap_or_default();
update_committees(&db, &ctx, &mut members).await;
}
pub async fn update_committees(db: &Pool<Sqlite>, ctx: &Context, members: &mut Vec<Member>){
let server = GuildId(1220150752656363520);
let committee_member = RoleId(1226602779968274573);
let committees = get_committees(db).await;
// information about the server
let roles = server.roles(&ctx).await.unwrap_or_default();
// make a hashmap of the nameof roles to quickly get them out again
let mut roles_name = HashMap::new();
for role in roles.values() {
roles_name.insert(role.name.to_owned(), role.to_owned());
}
// a map of users and the roles they are goign to be getting
let mut users_roles = HashMap::new();
// a list of all the roles that can be removed from folks who should have them
let mut committee_roles = vec![
committee_member
];
for committee in &committees {
// get the role for this committee/club/soc
let role = match roles_name.get(&committee.name) {
Some(x) => {Some(x.to_owned())}
None => {
// create teh role if it does not exist
match server.create_role(&ctx, |r| r.hoist(false).mentionable(true).name(&committee.name)).await{
Ok(x) => { Some(x) }
Err(_) => {None}
}
}
};
// so if the role exists
if let Some(r) = role {
committee_roles.push(r.id);
for id_wolves in &committee.committee {
// ID in this is the wolves ID, so we need to get a matching discord ID (if one exists)
if let Some(x) = get_server_member_discord(&db, id_wolves).await {
if let Some(member_tmp) = x.discord {
let values = users_roles.entry(member_tmp).or_insert(vec![]);
values.push(r.id);
}
}
}
}
}
// now we have a map of all users that should get roles time to go through all the folks on teh server
for member in members {
let roles_required = match users_roles.get(&member.user.id) {
None => {
vec![]
}
Some(x) => {
let mut combined = x.to_owned();
// this is the main role, since it provides access to everything.
combined.push(committee_member);
combined
}
};
// get a list of all the roles to remove from someone
let mut roles_rem = vec![];
for role in &committee_roles {
if !roles_required.contains(role) {
roles_rem.push(role.to_owned());
}
}
if !roles_rem.is_empty() {
member.remove_roles(&ctx, &roles_rem).await.unwrap_or_default();
}
if !roles_required.is_empty() {
// these roles are flavor roles, only there to make folks mentionable
member.add_roles(&ctx, &roles_required).await.unwrap_or_default();
}
}
}
async fn get_committees(db: &Pool<Sqlite>) -> Vec<Committees> {
sqlx::query_as::<_, Committees>(
r#"
SELECT *
FROM committees
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn get_server_member_discord(db: &Pool<Sqlite>, user: &i64) -> Option<Wolves> {
sqlx::query_as::<_, Wolves>(
r#"
SELECT *
FROM wolves
WHERE id_wolves = ?
"#,
)
.bind(user)
.fetch_one(db)
.await
.ok()
normal::update_server(&ctx, &server_config, &[], &[]).await;
}
}

View file

@ -1,15 +1,16 @@
use serenity::{
builder::CreateApplicationCommand,
client::Context,
model::{
application::interaction::application_command::ApplicationCommandInteraction,
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
builder::CreateApplicationCommand,
client::Context,
model::{
application::interaction::application_command::ApplicationCommandInteraction,
prelude::{command::CommandOptionType, interaction::application_command::CommandDataOptionValue},
},
};
use skynet_discord_bot::common::wolves::cns::get_wolves;
use skynet_discord_bot::{is_admin, set_roles::update_server};
use skynet_discord_bot::is_admin;
use sqlx::{Error, Pool, Sqlite};
use skynet_discord_bot::common::database::{get_server_config, DataBase, Servers};
use skynet_discord_bot::common::set_roles::normal::update_server;
pub async fn run(command: &ApplicationCommandInteraction, ctx: &Context) -> String {
// check if user has high enough permisssions

View file

@ -4,7 +4,7 @@ use sqlx::{Error, FromRow, Pool, Row, Sqlite};
use serenity::model::id::GuildId;
use sqlx::sqlite::SqliteRow;
use crate::Config;
use crate::set_roles::get_server_member_bulk;
use crate::common::set_roles::normal::get_server_member_bulk;
#[derive(Debug, Clone, Deserialize, Serialize)]

View file

@ -1,3 +1,4 @@
pub mod wolves;
pub mod database;
pub mod minecraft;
pub mod minecraft;
pub mod set_roles;

266
src/common/set_roles.rs Normal file
View file

@ -0,0 +1,266 @@
pub mod normal {
use serenity::client::Context;
use serenity::model::id::{GuildId, RoleId, UserId};
use sqlx::{Pool, Sqlite};
use crate::common::database::{DataBase, ServerMembersWolves, Servers, Wolves};
use crate::get_now_iso;
pub async fn update_server(ctx: &Context, server: &Servers, remove_roles: &[Option<RoleId>], members_changed: &[UserId]) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
};
let db = db_lock.read().await;
let Servers {
server,
role_past,
role_current,
..
} = server;
let mut roles_set = [0, 0, 0];
let mut members = vec![];
for member in get_server_member_bulk(&db, server).await {
if let Some(x) = member.discord {
members.push(x);
}
}
let mut members_all = members.len();
if let Ok(x) = server.members(ctx, None, None).await {
for mut member in x {
// members_changed acts as an override to only deal with teh users in it
if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
continue;
}
if members.contains(&member.user.id) {
let mut roles = vec![];
if let Some(role) = &role_past {
if !member.roles.contains(role) {
roles_set[0] += 1;
roles.push(role.to_owned());
}
}
if !member.roles.contains(role_current) {
roles_set[1] += 1;
roles.push(role_current.to_owned());
}
if let Err(e) = member.add_roles(ctx, &roles).await {
println!("{:?}", e);
}
} else {
// old and never
if let Some(role) = &role_past {
if member.roles.contains(role) {
members_all += 1;
}
}
if member.roles.contains(role_current) {
roles_set[2] += 1;
// if theya re not a current member and have the role then remove it
if let Err(e) = member.remove_role(ctx, role_current).await {
println!("{:?}", e);
}
}
}
for role in remove_roles.iter().flatten() {
if let Err(e) = member.remove_role(ctx, role).await {
println!("{:?}", e);
}
}
}
}
set_server_numbers(&db, server, members_all as i64, members.len() as i64).await;
// small bit of logging to note changes over time
println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
}
pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
sqlx::query_as::<_, ServerMembersWolves>(
r#"
SELECT *
FROM server_members
JOIN wolves USING (id_wolves)
WHERE (
server = ?
AND discord IS NOT NULL
AND expiry > ?
)
"#,
)
.bind(*server.as_u64() as i64)
.bind(get_now_iso(true))
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
match sqlx::query_as::<_, Wolves>(
"
UPDATE servers
SET member_past = ?, member_current = ?
WHERE server = ?
",
)
.bind(past)
.bind(current)
.bind(*server.as_u64() as i64)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {}", server.as_u64());
println!("{:?}", e);
}
}
}
}
// for updating committee members
pub mod committee {
use std::collections::HashMap;
use std::sync::Arc;
use serenity::client::Context;
use serenity::model::guild::Member;
use serenity::model::id::{GuildId, RoleId};
use sqlx::{Pool, Sqlite};
use crate::common::database::{DataBase, Wolves};
use crate::common::wolves::committees::Committees;
pub async fn check_committee(ctx: Arc<Context>) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
let server = GuildId(1220150752656363520);
let mut members = server.members(&ctx, None, None).await.unwrap_or_default();
update_committees(&db, &ctx, &mut members).await;
}
pub async fn update_committees(db: &Pool<Sqlite>, ctx: &Context, members: &mut Vec<Member>){
let server = GuildId(1220150752656363520);
let committee_member = RoleId(1226602779968274573);
let committees = get_committees(db).await;
// information about the server
let roles = server.roles(&ctx).await.unwrap_or_default();
// make a hashmap of the nameof roles to quickly get them out again
let mut roles_name = HashMap::new();
for role in roles.values() {
roles_name.insert(role.name.to_owned(), role.to_owned());
}
// a map of users and the roles they are goign to be getting
let mut users_roles = HashMap::new();
// a list of all the roles that can be removed from folks who should have them
let mut committee_roles = vec![
committee_member
];
for committee in &committees {
// get the role for this committee/club/soc
let role = match roles_name.get(&committee.name) {
Some(x) => {Some(x.to_owned())}
None => {
// create teh role if it does not exist
match server.create_role(&ctx, |r| r.hoist(false).mentionable(true).name(&committee.name)).await{
Ok(x) => { Some(x) }
Err(_) => {None}
}
}
};
// so if the role exists
if let Some(r) = role {
committee_roles.push(r.id);
for id_wolves in &committee.committee {
// ID in this is the wolves ID, so we need to get a matching discord ID (if one exists)
if let Some(x) = get_server_member_discord(&db, id_wolves).await {
if let Some(member_tmp) = x.discord {
let values = users_roles.entry(member_tmp).or_insert(vec![]);
values.push(r.id);
}
}
}
}
}
// now we have a map of all users that should get roles time to go through all the folks on teh server
for member in members {
let roles_required = match users_roles.get(&member.user.id) {
None => {
vec![]
}
Some(x) => {
let mut combined = x.to_owned();
// this is the main role, since it provides access to everything.
combined.push(committee_member);
combined
}
};
// get a list of all the roles to remove from someone
let mut roles_rem = vec![];
for role in &committee_roles {
if !roles_required.contains(role) {
roles_rem.push(role.to_owned());
}
}
if !roles_rem.is_empty() {
member.remove_roles(&ctx, &roles_rem).await.unwrap_or_default();
}
if !roles_required.is_empty() {
// these roles are flavor roles, only there to make folks mentionable
member.add_roles(&ctx, &roles_required).await.unwrap_or_default();
}
}
}
async fn get_committees(db: &Pool<Sqlite>) -> Vec<Committees> {
sqlx::query_as::<_, Committees>(
r#"
SELECT *
FROM committees
"#,
)
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn get_server_member_discord(db: &Pool<Sqlite>, user: &i64) -> Option<Wolves> {
sqlx::query_as::<_, Wolves>(
r#"
SELECT *
FROM wolves
WHERE id_wolves = ?
"#,
)
.bind(user)
.fetch_one(db)
.await
.ok()
}
}

View file

@ -51,7 +51,7 @@ async fn add_users_wolves(db: &Pool<Sqlite>, user: &WolvesResultUserMin) {
This is getting data for Clubs and Socs
*/
pub mod cns {
use crate::set_roles::update_server;
use crate::common::set_roles::normal::update_server;
use std::collections::BTreeMap;
use serde::{Deserialize, Serialize};
use serenity::client::Context;

View file

@ -2,25 +2,15 @@ pub mod common;
use dotenvy::dotenv;
use serde::{Deserialize, Serialize};
use serenity::{
model::id::{GuildId, RoleId},
prelude::TypeMapKey,
};
use serenity::prelude::TypeMapKey;
use crate::set_roles::get_server_member_bulk;
use chrono::{Datelike, SecondsFormat, Utc};
use rand::{distributions::Alphanumeric, thread_rng, Rng};
use serde::de::DeserializeOwned;
use serenity::client::Context;
use serenity::model::id::UserId;
use serenity::model::prelude::application_command::ApplicationCommandInteraction;
use sqlx::{
Pool, Sqlite,
};
use std::{env, sync::Arc};
use tokio::sync::RwLock;
use common::database::{ServerMembersWolves, Servers};
pub struct Config {
// manages where teh database is stored
pub home: String,
@ -103,133 +93,6 @@ pub fn random_string(len: usize) -> String {
thread_rng().sample_iter(&Alphanumeric).take(len).map(char::from).collect()
}
pub mod set_roles {
use crate::common::database::{DataBase, Wolves};
use super::*;
pub async fn update_server(ctx: &Context, server: &Servers, remove_roles: &[Option<RoleId>], members_changed: &[UserId]) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Database in TypeMap.").clone()
};
let db = db_lock.read().await;
let Servers {
server,
role_past,
role_current,
..
} = server;
let mut roles_set = [0, 0, 0];
let mut members = vec![];
for member in get_server_member_bulk(&db, server).await {
if let Some(x) = member.discord {
members.push(x);
}
}
let mut members_all = members.len();
if let Ok(x) = server.members(ctx, None, None).await {
for mut member in x {
// members_changed acts as an override to only deal with teh users in it
if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
continue;
}
if members.contains(&member.user.id) {
let mut roles = vec![];
if let Some(role) = &role_past {
if !member.roles.contains(role) {
roles_set[0] += 1;
roles.push(role.to_owned());
}
}
if !member.roles.contains(role_current) {
roles_set[1] += 1;
roles.push(role_current.to_owned());
}
if let Err(e) = member.add_roles(ctx, &roles).await {
println!("{:?}", e);
}
} else {
// old and never
if let Some(role) = &role_past {
if member.roles.contains(role) {
members_all += 1;
}
}
if member.roles.contains(role_current) {
roles_set[2] += 1;
// if theya re not a current member and have the role then remove it
if let Err(e) = member.remove_role(ctx, role_current).await {
println!("{:?}", e);
}
}
}
for role in remove_roles.iter().flatten() {
if let Err(e) = member.remove_role(ctx, role).await {
println!("{:?}", e);
}
}
}
}
set_server_numbers(&db, server, members_all as i64, members.len() as i64).await;
// small bit of logging to note changes over time
println!("{:?} Changes: New: +{}, Current: +{}/-{}", server.as_u64(), roles_set[0], roles_set[1], roles_set[2]);
}
pub async fn get_server_member_bulk(db: &Pool<Sqlite>, server: &GuildId) -> Vec<ServerMembersWolves> {
sqlx::query_as::<_, ServerMembersWolves>(
r#"
SELECT *
FROM server_members
JOIN wolves USING (id_wolves)
WHERE (
server = ?
AND discord IS NOT NULL
AND expiry > ?
)
"#,
)
.bind(*server.as_u64() as i64)
.bind(get_now_iso(true))
.fetch_all(db)
.await
.unwrap_or_default()
}
async fn set_server_numbers(db: &Pool<Sqlite>, server: &GuildId, past: i64, current: i64) {
match sqlx::query_as::<_, Wolves>(
"
UPDATE servers
SET member_past = ?, member_current = ?
WHERE server = ?
",
)
.bind(past)
.bind(current)
.bind(*server.as_u64() as i64)
.fetch_optional(db)
.await
{
Ok(_) => {}
Err(e) => {
println!("Failure to insert into {}", server.as_u64());
println!("{:?}", e);
}
}
}
}
/**
For any time ye need to check if a user who calls a command has admin privlages
*/