Fix typos

This commit is contained in:
Roman Moisieiev 2025-09-11 12:35:50 +01:00
parent 7526a82bb7
commit 7e90f45196
14 changed files with 32 additions and 32 deletions

2
.taplo.toml Normal file
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@ -0,0 +1,2 @@
[formatting]
column_width = 120

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@ -18,8 +18,8 @@ use tokio::sync::RwLock;
/// Cleanup teh Committee server
///
/// This removes any invalid roles/channels which ay have been set up accidentally
/// DO NOT run this locally unless you have a fresh copy of teh live database handy.
/// This removes any invalid roles/channels which have been set up accidentally
/// DO NOT run this locally unless you have a fresh copy of the live database handy.
#[tokio::main]
async fn main() {
let config = get_config();
@ -98,7 +98,7 @@ async fn cleanup(db: &Pool<Sqlite>, ctx: &Context, config: &Config) {
let name = &channel.name;
let committee_tmp = committees.iter().filter(|x| &x.name_channel == name).collect::<Vec<_>>();
let committee = match committee_tmp.first() {
// if there are no committees which match then this is not a channelw e care about
// if there are no committees which match then this is not a channel we care about
None => {
continue;
}
@ -120,7 +120,7 @@ async fn cleanup(db: &Pool<Sqlite>, ctx: &Context, config: &Config) {
let name = &role.name;
let committee_tmp = committees.iter().filter(|x| &x.name_role == name).collect::<Vec<_>>();
let committee = match committee_tmp.first() {
// if there are no committees which match then this is not a channelw e care about
// if there are no committees which match then this is not a channel we care about
None => {
continue;
}

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@ -102,7 +102,7 @@ async fn add_server(db: &Pool<Sqlite>, ctx: &Context, server: &Servers) -> Resul
.fetch_optional(db)
.await;
// if the entry does not exist already tehn do a user update
// if the entry does not exist already then do a user update
let (update, current_remove, current_role, past_remove, past_role) = match &existing {
None => (true, false, None, false, None),
Some(x) => {

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@ -152,7 +152,7 @@ pub mod servers {
let length = line.len() + 1;
// +3 is to account for the closing fense
// +3 is to account for the closing fence
if length < (limit + 3) {
response.push(line);
limit -= length;

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@ -196,7 +196,7 @@ pub(crate) mod server {
model::id::GuildId,
};
use sqlx::Error;
// this is to managfe the server side of commands related to minecraft
// this is to manage the server side of commands related to minecraft
use super::*;
use skynet_discord_bot::{
common::minecraft::{update_server, Minecraft},

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@ -147,7 +147,7 @@ pub mod tools {
use sqlx::{Pool, Sqlite};
pub async fn on_role_change(db: &Pool<Sqlite>, ctx: &Context, new_data: Member) {
// check if the role changed is part of the oens for this server
// check if the role changed is part of the ones for this server
if let Ok(role_adders) = sqlx::query_as::<_, RoleAdder>(
r#"
SELECT *
@ -163,7 +163,7 @@ pub mod tools {
let mut roles_remove = vec![];
for role_adder in role_adders {
// if the user has both A dnd B give them C
// if the user has both A and B give them C
if new_data.roles.contains(&role_adder.role_a) && new_data.roles.contains(&role_adder.role_b) && !new_data.roles.contains(&role_adder.role_c)
{
roles_add.push(role_adder.role_c);

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@ -211,7 +211,7 @@ pub(crate) mod user {
let length = line.len() + 1;
// +3 is to account for the closing fense
// +3 is to account for the closing fence
if length < (limit + 3) {
response.push(line);
limit -= length;

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@ -101,7 +101,7 @@ pub mod link {
return "Email already verified".to_string();
}
// generate a auth key
// generate an auth key
let auth = random_string(20);
match send_mail(&config, &details.email, &auth, &command.user.name) {
Ok(_) => match save_to_db(&db, &details, &auth, &command.user.id).await {
@ -210,7 +210,7 @@ pub mod link {
.subject("Skynet: Link Discord to Wolves.")
.multipart(
// This is composed of two parts.
// also helps not trip spam settings (uneven number of url's
// also helps not trip spam settings (uneven number of urls)
MultiPart::alternative()
.singlepart(SinglePart::builder().header(header::ContentType::TEXT_PLAIN).body(body_text))
.singlepart(SinglePart::builder().header(header::ContentType::TEXT_HTML).body(html.into_string())),
@ -460,7 +460,7 @@ pub mod verify {
let config = config_lock.read().await;
if let Some(x) = get_server_member_discord(db, &discord.id).await {
// if they are a member of one or more committees, and in teh committee server then give the teh general committee role
// if they are a member of one or more committees, and in teh committee server then give them the general committee role
// they will get teh more specific vanity role later
if !get_committees_id(db, x.id_wolves).await.is_empty() {
let server = config.committee_server;
@ -500,7 +500,7 @@ pub mod unlink {
};
let db = db_lock.read().await;
// dosent matter if there is one or not, it will be removed regardless
// doesn't matter if there is one or not, it will be removed regardless
delete_link(&db, &command.user.id).await;
"Discord link removed".to_string()

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@ -24,7 +24,7 @@ impl<'r> FromRow<'r, SqliteRow> for Minecraft {
/**
loop through all members of server
get a list of folks with mc accounts that are members
and a list that arent members
and a list that aren't members
*/
pub async fn update_server(server_id: &str, db: &Pool<Sqlite>, g_id: &GuildId, config: &Config) {
let mut usernames = vec![];
@ -109,7 +109,7 @@ pub async fn whitelist_wipe(server: &str, token: &str) {
};
post(&format!("{url_base}/files/delete"), &bearer, &deletion).await;
// recreate teh file, passing in the type here so the compiler knows what type of vec it is
// recreate the file, passing in the type here so the compiler knows what type of Vec it is
post::<Vec<&str>>(&format!("{url_base}/files/write?file=%2Fwhitelist.json"), &bearer, &vec![]).await;
// reload the whitelist

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@ -1,12 +1,11 @@
// this code is taken from https://github.com/MCorange99/svg2colored-png/tree/main
// I was unable to figure out how to use usvg myself so younked it from here.
// I was unable to figure out how to use usvg myself so yoinked it from here.
use std::{
ffi::OsStr,
path::{Path, PathBuf},
};
// use clap::builder::OsStr;
use color_eyre::{eyre::bail, Result};
use usvg_text_layout::TreeTextToPath;
@ -17,7 +16,7 @@ pub struct Args {
/// Output folder where the PNG's will be placed
pub output: PathBuf,
/// Comma seperated colors that will be used in HEX Eg. 000000,ffffff
/// Comma separated colors that will be used in HEX Eg. 000000,ffffff
/// Can be like an object: black:000000,white:ffffff
pub colors: String,

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@ -281,7 +281,7 @@ pub mod update_icon {
// check if exists
if !path_new.exists() {
// convert if it hasnt been converted already
// convert if it hasn't been converted already
match r.render(&path_local, &args) {
Ok(_) => {}
Err(_e) => {

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@ -48,7 +48,7 @@ pub mod normal {
if let Ok(x) = server.members(ctx, None, None).await {
for member in x {
// members_changed acts as an override to only deal with teh users in it
// members_changed acts as an override to only deal with the users in it
if !members_changed.is_empty() && !members_changed.contains(&member.user.id) {
continue;
}
@ -84,7 +84,7 @@ pub mod normal {
if member.roles.contains(role_current) {
roles_set.current_rem += 1;
// if theya re not a current member and have the role then remove it
// if they're not a current member and have the role then remove it
if let Err(e) = member.remove_role(ctx, role_current).await {
println!("{e:?}");
}
@ -196,7 +196,7 @@ pub mod committee {
}
/**
This function can take a vec of members (or just one) and gives tehm the appropiate roles on teh committee server
This function can take a Vec of members (or just one) and gives them the appropriate roles on teh committee server
*/
pub async fn update_committees(db: &Pool<Sqlite>, ctx: &Context, config: &Config, members: &mut Vec<Member>) {
let server = config.committee_server;
@ -228,11 +228,11 @@ pub mod committee {
let mut channels = server.channels(&ctx).await.unwrap_or_default();
// a map of users and the roles they are goign to be getting
// a map of users and the roles they are going to be getting
let mut users_roles = HashMap::new();
let mut re_order = false;
// we need to create roles and channels if tehy dont already exist
// we need to create roles and channels if they don't already exist
let mut category_index = 0;
let mut i = 0;
loop {
@ -367,7 +367,7 @@ pub mod committee {
let has_committee_role = roles_current_id.contains(&committee_member);
if on_committee && !has_committee_role {
// if there are committee roles then give the general purporse role
// if there are committee roles then give the general purpose role
roles_add.push(committee_member);
}
if !on_committee && has_committee_role {

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@ -36,7 +36,7 @@ pub struct Config {
pub committee_role: RoleId,
pub committee_category: Vec<ChannelId>,
// items pertaining to compsoc only
// items pertaining to CompSoc only
pub compsoc_server: GuildId,
}
impl TypeMapKey for Config {

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@ -27,7 +27,6 @@ use sqlx::{Pool, Sqlite};
use std::sync::Arc;
use tokio::sync::RwLock;
// Need To Define The Stuct (Committed To Bump The Bot)
struct Handler;
#[async_trait]
@ -117,7 +116,7 @@ Sign up on [UL Wolves]({}) and go to https://discord.com/channels/{}/{} and use
let db = db_lock.read().await;
// check if the role changed is part of the oens for this server
// check if the role changed is part of the ones for this server
if let Some(x) = new_data {
on_role_change(&db, &ctx, x).await;
}
@ -159,13 +158,13 @@ Sign up on [UL Wolves]({}) and go to https://discord.com/channels/{}/{} and use
}
}
// compsoc Server
// CompSoc Server
match config
.compsoc_server
.set_commands(
&ctx.http,
vec![
// commands just for the compsoc server
// commands just for the CompSoc server
commands::count::servers::register(),
commands::server_icon::user::register(),
],
@ -182,7 +181,7 @@ Sign up on [UL Wolves]({}) and go to https://discord.com/channels/{}/{} and use
async fn interaction_create(&self, ctx: Context, interaction: Interaction) {
if let Interaction::Command(command) = interaction {
let _ = command.defer_ephemeral(&ctx.http).await;
//println!("Received command interaction: {:#?}", command);
// println!("Received command interaction: {:#?}", command);
let content = match command.data.name.as_str() {
// user commands