feat: when someone joins, if their account name is in the list then they are automatically added

This commit is contained in:
silver 2023-08-27 15:58:03 +01:00
parent f382784141
commit 58def2e01e

View file

@ -3,8 +3,8 @@ use std::sync::atomic::{AtomicBool, Ordering};
use std::time::Duration; use std::time::Duration;
use serenity::async_trait; use serenity::async_trait;
use serenity::model::channel::Message; use serenity::model::gateway::{GatewayIntents, Ready};
use serenity::model::gateway::{GatewayIntents, Presence, Ready}; use serenity::model::guild::Member;
use serenity::model::id::GuildId; use serenity::model::id::GuildId;
use serenity::prelude::*; use serenity::prelude::*;
use serenity::model::prelude::RoleId; use serenity::model::prelude::RoleId;
@ -15,17 +15,33 @@ struct Handler {
#[async_trait] #[async_trait]
impl EventHandler for Handler { impl EventHandler for Handler {
// This event will be dispatched for guilds, but not for direct messages. async fn guild_member_addition(&self, ctx: Context, mut new_member: Member) {
async fn message(&self, _ctx: Context, msg: Message) { let config = Config {
println!("Received message: {}", msg.content); server: GuildId(957961810147938334),
member_role_current: RoleId::from(1144760670995370094),
member_role_past: RoleId::from(1144760548072886353),
};
let members_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Members>().expect("Expected Members in TypeMap.").clone()
};
let members = members_lock.read().await;
if members.contains(&new_member.user.name) {
let mut roles = vec![];
if !new_member.roles.contains(&config.member_role_past){
roles.push(config.member_role_past);
}
if !new_member.roles.contains(&config.member_role_current){
roles.push(config.member_role_current);
} }
// As the intents set in this example, this event shall never be dispatched. if let Err(e) = new_member.add_roles(&ctx, &roles).await {
// Try it by changing your status. println!("{:?}", e);
async fn presence_update(&self, _ctx: Context, _new_data: Presence) { }
println!("Presence Update"); }
} }
async fn ready(&self, ctx: Context, ready: Ready) { async fn ready(&self, ctx: Context, ready: Ready) {