feat: moved the update data to the main thread

This commit is contained in:
silver 2025-07-20 22:54:34 +01:00
parent 13eb230754
commit 227db8a741
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D
4 changed files with 21 additions and 77 deletions

View file

@ -4,10 +4,6 @@ version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[[bin]]
name = "update_data"
[[bin]]
name = "update_minecraft"

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@ -152,8 +152,6 @@
# modify these
scripts = {
# every 20 min
"update_data" = "*:0,10,20,30,40,50";
# minecraft stuff is updated at 5am
"update_minecraft" = "5:10:00";
# server icon gets updated daily at midnight

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@ -1,70 +0,0 @@
use serenity::all::{ChunkGuildFilter, GuildId};
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::common::database::{db_init, DataBase};
use skynet_discord_bot::common::wolves::cns::get_wolves;
use skynet_discord_bot::common::wolves::committees::get_cns;
use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(e) => {
dbg!(e);
return;
}
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.cache_settings(serenity::cache::Settings::default())
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
for guild in guilds {
ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
}
println!("Cache built successfully!");
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
// get the data for each individual club/soc
get_wolves(&ctx).await;
// get teh data for the clubs/socs committees
get_cns(&ctx).await;
// finish up
process::exit(0);
}
}

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@ -19,7 +19,8 @@ use serenity::{
use skynet_discord_bot::common::database::{db_init, get_server_config, get_server_config_bulk, get_server_member, DataBase};
use skynet_discord_bot::common::set_roles::committee::update_committees;
use skynet_discord_bot::common::set_roles::{committee, normal};
use skynet_discord_bot::common::wolves::committees::Committees;
use skynet_discord_bot::common::wolves::cns::get_wolves;
use skynet_discord_bot::common::wolves::committees::{get_cns, Committees};
use skynet_discord_bot::{get_config, Config};
use sqlx::{Pool, Sqlite};
use std::sync::atomic::{AtomicBool, Ordering};
@ -49,6 +50,25 @@ impl EventHandler for Handler {
if !self.is_loop_running.load(Ordering::Relaxed) {
// We have to clone the Arc, as it gets moved into the new thread.
{
// This updates all the data, wolves user data and the committees
let ctx_task = Arc::clone(&ctx);
tokio::spawn(async move {
loop {
println!("Update - Data - Start");
// get the data for each individual club/soc
get_wolves(&ctx_task).await;
// get teh data for the clubs/socs committees
get_cns(&ctx_task).await;
println!("Update - Data - End");
tokio::time::sleep(Duration::from_secs(60 * 5)).await;
}
});
}
{
// this is to update member roles every 5 min
let ctx_task = Arc::clone(&ctx);