feat: restore teh original services, giving up the logging and control was too much

This commit is contained in:
silver 2025-07-20 23:40:34 +01:00
parent feff293043
commit 1af7f28a45
Signed by: silver
GPG key ID: 36F93D61BAD3FD7D
6 changed files with 304 additions and 0 deletions

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@ -4,9 +4,18 @@ version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[[bin]]
name = "update_data"
[[bin]]
name = "update_committee"
[[bin]]
name = "update_minecraft"
[[bin]]
name = "update_server-icon"
[[bin]]
name = "cleanup_committee"

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@ -152,9 +152,17 @@
# modify these
scripts = {
# every 10 min
"update_data" = "*:0,10,20,30,40,50";
# groups are updated every hour, offset from teh ldap
"update_users" = "*:5,15,25,35,45,55";
# Committee server has its own timer
"update_committee" = "*:5,15,25,35,45,55";
# minecraft stuff is updated at 5am
# this service does not depend on teh discord cache
"update_minecraft" = "5:10:00";
# server icon gets updated daily at midnight
"update_server-icon" = "0:01:00";
};
in {
options.services."${package_name}" = {

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@ -0,0 +1,63 @@
use serenity::all::{ChunkGuildFilter, GuildId};
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::common::database::{db_init, DataBase};
use skynet_discord_bot::common::set_roles::committee;
use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.cache_settings(serenity::cache::Settings::default())
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
for guild in guilds {
ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
}
println!("Cache built successfully!");
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
// u[date committee server
committee::check_committee(&ctx).await;
// finish up
process::exit(0);
}
}

70
src/bin/update_data.rs Normal file
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@ -0,0 +1,70 @@
use serenity::all::{ChunkGuildFilter, GuildId};
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::common::database::{db_init, DataBase};
use skynet_discord_bot::common::wolves::cns::get_wolves;
use skynet_discord_bot::common::wolves::committees::get_cns;
use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(e) => {
dbg!(e);
return;
}
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.cache_settings(serenity::cache::Settings::default())
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
for guild in guilds {
ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
}
println!("Cache built successfully!");
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
// get the data for each individual club/soc
get_wolves(&ctx).await;
// get teh data for the clubs/socs committees
get_cns(&ctx).await;
// finish up
process::exit(0);
}
}

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@ -0,0 +1,78 @@
use serenity::all::{ChunkGuildFilter, GuildId};
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::common::server_icon::{get_config_icons, update_icon};
use skynet_discord_bot::{
common::database::{db_init, DataBase},
get_config, Config,
};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.cache_settings(serenity::cache::Settings::default())
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
for guild in guilds {
ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
}
println!("Cache built successfully!");
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
let config_lock = {
let data_read = ctx.data.read().await;
data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
};
let config_global = config_lock.read().await;
let config_toml = get_config_icons::minimal();
update_icon::update_icon_main(&ctx, &db, &config_global, &config_toml).await;
// finish up
process::exit(0);
}
}

76
src/bin/update_users.rs Normal file
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@ -0,0 +1,76 @@
use serenity::all::{ChunkGuildFilter, GuildId};
use serenity::{
async_trait,
client::{Context, EventHandler},
model::gateway::{GatewayIntents, Ready},
Client,
};
use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase};
use skynet_discord_bot::common::set_roles::normal;
use skynet_discord_bot::{get_config, Config};
use std::{process, sync::Arc};
use tokio::sync::RwLock;
#[tokio::main]
async fn main() {
let config = get_config();
let db = match db_init(&config).await {
Ok(x) => x,
Err(_) => return,
};
// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
// Build our client.
let mut client = Client::builder(&config.discord_token, intents)
.event_handler(Handler {})
.cache_settings(serenity::cache::Settings::default())
.await
.expect("Error creating client");
{
let mut data = client.data.write().await;
data.insert::<Config>(Arc::new(RwLock::new(config)));
data.insert::<DataBase>(Arc::new(RwLock::new(db)));
}
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
for guild in guilds {
ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
}
println!("Cache built successfully!");
}
async fn ready(&self, ctx: Context, ready: Ready) {
let ctx = Arc::new(ctx);
println!("{} is connected!", ready.user.name);
// this goes into each server and sets roles for each wolves member
check_bulk(Arc::clone(&ctx)).await;
// finish up
process::exit(0);
}
}
async fn check_bulk(ctx: Arc<Context>) {
let db_lock = {
let data_read = ctx.data.read().await;
data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
};
let db = db_lock.read().await;
for server_config in get_server_config_bulk(&db).await {
normal::update_server(&ctx, &server_config, &[], &[]).await;
}
}