feat: restore teh original services, giving up the logging and control was too much
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feff293043
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6 changed files with 304 additions and 0 deletions
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@ -4,9 +4,18 @@ version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[[bin]]
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name = "update_data"
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[[bin]]
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name = "update_committee"
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[[bin]]
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name = "update_minecraft"
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[[bin]]
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name = "update_server-icon"
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[[bin]]
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name = "cleanup_committee"
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@ -152,9 +152,17 @@
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# modify these
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scripts = {
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# every 10 min
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"update_data" = "*:0,10,20,30,40,50";
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# groups are updated every hour, offset from teh ldap
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"update_users" = "*:5,15,25,35,45,55";
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# Committee server has its own timer
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"update_committee" = "*:5,15,25,35,45,55";
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# minecraft stuff is updated at 5am
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# this service does not depend on teh discord cache
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"update_minecraft" = "5:10:00";
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# server icon gets updated daily at midnight
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"update_server-icon" = "0:01:00";
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};
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in {
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options.services."${package_name}" = {
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63
src/bin/update_committee.rs
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63
src/bin/update_committee.rs
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@ -0,0 +1,63 @@
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use serenity::all::{ChunkGuildFilter, GuildId};
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::gateway::{GatewayIntents, Ready},
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Client,
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};
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use skynet_discord_bot::common::database::{db_init, DataBase};
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use skynet_discord_bot::common::set_roles::committee;
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use skynet_discord_bot::{get_config, Config};
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use std::{process, sync::Arc};
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use tokio::sync::RwLock;
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(_) => return,
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.cache_settings(serenity::cache::Settings::default())
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
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for guild in guilds {
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ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
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}
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println!("Cache built successfully!");
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}
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async fn ready(&self, ctx: Context, ready: Ready) {
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let ctx = Arc::new(ctx);
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println!("{} is connected!", ready.user.name);
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// u[date committee server
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committee::check_committee(&ctx).await;
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// finish up
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process::exit(0);
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}
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}
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70
src/bin/update_data.rs
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70
src/bin/update_data.rs
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@ -0,0 +1,70 @@
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use serenity::all::{ChunkGuildFilter, GuildId};
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::gateway::{GatewayIntents, Ready},
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Client,
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};
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use skynet_discord_bot::common::database::{db_init, DataBase};
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use skynet_discord_bot::common::wolves::cns::get_wolves;
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use skynet_discord_bot::common::wolves::committees::get_cns;
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use skynet_discord_bot::{get_config, Config};
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use std::{process, sync::Arc};
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use tokio::sync::RwLock;
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(e) => {
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dbg!(e);
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return;
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}
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.cache_settings(serenity::cache::Settings::default())
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
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for guild in guilds {
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ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
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}
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println!("Cache built successfully!");
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}
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async fn ready(&self, ctx: Context, ready: Ready) {
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let ctx = Arc::new(ctx);
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println!("{} is connected!", ready.user.name);
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// get the data for each individual club/soc
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get_wolves(&ctx).await;
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// get teh data for the clubs/socs committees
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get_cns(&ctx).await;
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// finish up
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process::exit(0);
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}
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}
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78
src/bin/update_server-icon.rs
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78
src/bin/update_server-icon.rs
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@ -0,0 +1,78 @@
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use serenity::all::{ChunkGuildFilter, GuildId};
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::gateway::{GatewayIntents, Ready},
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Client,
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};
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use skynet_discord_bot::common::server_icon::{get_config_icons, update_icon};
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use skynet_discord_bot::{
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common::database::{db_init, DataBase},
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get_config, Config,
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};
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use std::{process, sync::Arc};
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use tokio::sync::RwLock;
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(_) => return,
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.cache_settings(serenity::cache::Settings::default())
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
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for guild in guilds {
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ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
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}
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println!("Cache built successfully!");
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}
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async fn ready(&self, ctx: Context, ready: Ready) {
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let ctx = Arc::new(ctx);
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println!("{} is connected!", ready.user.name);
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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let config_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<Config>().expect("Expected Config in TypeMap.").clone()
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};
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let config_global = config_lock.read().await;
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let config_toml = get_config_icons::minimal();
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update_icon::update_icon_main(&ctx, &db, &config_global, &config_toml).await;
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// finish up
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process::exit(0);
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}
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}
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76
src/bin/update_users.rs
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76
src/bin/update_users.rs
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@ -0,0 +1,76 @@
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use serenity::all::{ChunkGuildFilter, GuildId};
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use serenity::{
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async_trait,
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client::{Context, EventHandler},
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model::gateway::{GatewayIntents, Ready},
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Client,
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};
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use skynet_discord_bot::common::database::{db_init, get_server_config_bulk, DataBase};
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use skynet_discord_bot::common::set_roles::normal;
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use skynet_discord_bot::{get_config, Config};
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use std::{process, sync::Arc};
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use tokio::sync::RwLock;
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#[tokio::main]
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async fn main() {
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let config = get_config();
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let db = match db_init(&config).await {
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Ok(x) => x,
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Err(_) => return,
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};
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// Intents are a bitflag, bitwise operations can be used to dictate which intents to use
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let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS;
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// Build our client.
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let mut client = Client::builder(&config.discord_token, intents)
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.event_handler(Handler {})
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.cache_settings(serenity::cache::Settings::default())
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.await
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.expect("Error creating client");
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{
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let mut data = client.data.write().await;
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data.insert::<Config>(Arc::new(RwLock::new(config)));
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data.insert::<DataBase>(Arc::new(RwLock::new(db)));
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}
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if let Err(why) = client.start().await {
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println!("Client error: {:?}", why);
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}
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn cache_ready(&self, ctx: Context, guilds: Vec<GuildId>) {
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for guild in guilds {
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ctx.shard.chunk_guild(guild, Some(2000), false, ChunkGuildFilter::None, None);
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}
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println!("Cache built successfully!");
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}
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async fn ready(&self, ctx: Context, ready: Ready) {
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let ctx = Arc::new(ctx);
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println!("{} is connected!", ready.user.name);
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// this goes into each server and sets roles for each wolves member
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check_bulk(Arc::clone(&ctx)).await;
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// finish up
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process::exit(0);
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}
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}
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async fn check_bulk(ctx: Arc<Context>) {
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let db_lock = {
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let data_read = ctx.data.read().await;
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data_read.get::<DataBase>().expect("Expected Config in TypeMap.").clone()
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};
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let db = db_lock.read().await;
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for server_config in get_server_config_bulk(&db).await {
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normal::update_server(&ctx, &server_config, &[], &[]).await;
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}
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}
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