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@ -4,12 +4,14 @@ import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
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import net.fabricmc.fabric.api.itemgroup.v1.ItemGroupEvents;
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import net.minecraft.block.Block;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemGroups;
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import net.minecraft.item.Items;
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import net.minecraft.registry.Registries;
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import net.minecraft.registry.Registry;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.util.Identifier;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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@ -19,12 +21,17 @@ public class ExampleMod implements ModInitializer {
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// It is considered best practice to use your mod id as the logger's name.
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// That way, it's clear which mod wrote info, warnings, and errors.
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public static final Logger LOGGER = LoggerFactory.getLogger("examplemod");
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// Our ingredient item
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public static final AdamantiteIngot ADAMANTITE_INGOT = new AdamantiteIngot(new Item.Settings());
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@Override
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public void onInitialize() {
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// This code runs as soon as Minecraft is in a mod-load-ready state.
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// However, some things (like resources) may still be uninitialized.
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// Proceed with mild caution.
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// Registering our item
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Registry.register(Registries.ITEM, new Identifier("examplemod", "adamantite_ingot"), ADAMANTITE_INGOT);
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ItemGroupEvents.modifyEntriesEvent(ItemGroups.INGREDIENTS).register(content -> {
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content.addAfter(Items.DIAMOND, ADAMANTITE_INGOT);
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