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Entry from 17/02/2025

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- Hi, my name is Misha(Mykhailo) and I am - composer/programmer for our lovely game. -

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- Im making this a bit late so there is a - lot to cover in the first entry. -

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- Meeting on 31/01/2025: - That meeting was mainly about outlines of a game - and about roles. I remembered that I have a guitar - at home and became a composer for the game. -

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- After the meeting I started to regulary practice - guitar and learning some music theory. -

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- Lab on 05/02/2025: - Me, Pedro and Caoimhe - developed outlines of the main plot, did - some wide worldbuilding and settled on the - main theme for enemies(cyberfish). -

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- Meeting on 07/02/2025: - We finished gameplay ideas. Actual development - of the game started(kinda). -

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- On the weekend Me and Pedro, independently created - basic tilemap in godot with placeholders for - future tiles and movement, the idea of the movement - was to move PC(player character) 32 px in the pressed - direction to move it from the center of a tile to - the center of another tile, after which we apply - movement cooldown. First part was quite easy to - implement, though timer part was much more chalenging. - I searched for C# implementation on the internet - and after 2 hours of trying I gave up. -

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- Week 3: - My friend gave me fl studio, I started using it which - hreatly sped up composing procces with digital drums, - bass etc.. Ive manage to produce 1 piece of music - which I realy liked. -

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- Meeting on 14/02/2025: - Because of the lack of documentation for C# in godot - we changed the language to gdScript. -

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