pub mod commands; use crate::commands::role_adder::tools::on_role_change; use serenity::all::{ActivityData, Command, CreateMessage, EditInteractionResponse, GuildMemberUpdateEvent, Interaction}; use serenity::model::guild::Member; use serenity::{ async_trait, client::{Context, EventHandler}, model::{ gateway::{GatewayIntents, Ready}, user::OnlineStatus, }, Client, }; use skynet_discord_bot::common::database::{db_init, get_server_config, get_server_member, DataBase}; use skynet_discord_bot::common::set_roles::committee::update_committees; use skynet_discord_bot::common::wolves::committees::Committees; use skynet_discord_bot::{get_config, Config}; use sqlx::{Pool, Sqlite}; use std::sync::Arc; use tokio::sync::RwLock; struct Handler; #[async_trait] impl EventHandler for Handler { // handles previously linked accounts joining the server async fn guild_member_addition(&self, ctx: Context, new_member: Member) { let db_lock = { let data_read = ctx.data.read().await; data_read.get::().expect("Expected Config in TypeMap.").clone() }; let db = db_lock.read().await; let config_lock = { let data_read = ctx.data.read().await; data_read.get::().expect("Expected Config in TypeMap.").clone() }; let config_global = config_lock.read().await; // committee server takes priority if new_member.guild_id.eq(&config_global.committee_server) { let mut member = vec![new_member.clone()]; update_committees(&db, &ctx, &config_global, &mut member).await; return; } let config_server = match get_server_config(&db, &new_member.guild_id).await { None => return, Some(x) => x, }; if get_server_member(&db, &new_member.guild_id, &new_member).await.is_ok() { let mut roles = vec![]; if let Some(role) = &config_server.role_past { if !new_member.roles.contains(role) { roles.push(role.to_owned()); } } if !new_member.roles.contains(&config_server.role_current) { roles.push(config_server.role_current.to_owned()); } if let Err(e) = new_member.add_roles(&ctx, &roles).await { println!("{:?}", e); } } else { let tmp = get_committee(&db, &config_server.server_name).await; if !tmp.is_empty() { let committee = &tmp[0]; let msg = format!( r#" Welcome {} to the {} server! Sign up on [UL Wolves]({}) and go to https://discord.com/channels/{}/{} and use ``/link_wolves`` to get full access. "#, new_member.display_name(), committee.name_full, committee.link, &config_server.server, &config_server.bot_channel_id ); if let Err(err) = new_member.user.direct_message(&ctx, CreateMessage::new().content(&msg)).await { dbg!(err); } } } } // handles role updates async fn guild_member_update(&self, ctx: Context, _old_data: Option, new_data: Option, _: GuildMemberUpdateEvent) { // get config/db let db_lock = { let data_read = ctx.data.read().await; data_read.get::().expect("Expected Config in TypeMap.").clone() }; let db = db_lock.read().await; // check if the role changed is part of the oens for this server if let Some(x) = new_data { on_role_change(&db, &ctx, x).await; } } async fn ready(&self, ctx: Context, ready: Ready) { println!("[Main] {} is connected!", ready.user.name); ctx.set_presence(Some(ActivityData::playing("with humanity's fate")), OnlineStatus::Online); match Command::set_global_commands( &ctx.http, vec![ commands::add_server::register(), commands::role_adder::edit::register(), commands::link_email::link::register(), commands::link_email::verify::register(), commands::minecraft::server::add::register(), commands::minecraft::server::list::register(), commands::minecraft::server::delete::register(), commands::minecraft::user::add::register(), ], ) .await { Ok(_) => {} Err(e) => { println!("{:?}", e) } } } async fn interaction_create(&self, ctx: Context, interaction: Interaction) { if let Interaction::Command(command) = interaction { let _ = command.defer_ephemeral(&ctx.http).await; //println!("Received command interaction: {:#?}", command); let content = match command.data.name.as_str() { // user commands "link_wolves" => commands::link_email::link::run(&command, &ctx).await, "verify" => commands::link_email::verify::run(&command, &ctx).await, "link_minecraft" => commands::minecraft::user::add::run(&command, &ctx).await, // admin commands "add" => commands::add_server::run(&command, &ctx).await, "roles_adder" => commands::role_adder::edit::run(&command, &ctx).await, "minecraft_add" => commands::minecraft::server::add::run(&command, &ctx).await, "minecraft_list" => commands::minecraft::server::list::run(&command, &ctx).await, "minecraft_delete" => commands::minecraft::server::delete::run(&command, &ctx).await, _ => "not implemented :(".to_string(), }; if let Err(why) = command.edit_response(&ctx.http, EditInteractionResponse::new().content(content)).await { println!("Cannot respond to slash command: {}", why); } } } } async fn get_committee(db: &Pool, committee: &str) -> Vec { sqlx::query_as::<_, Committees>( r#" SELECT * FROM committees WHERE name_plain = ? "#, ) .bind(committee) .fetch_all(db) .await .unwrap_or_default() } #[tokio::main] async fn main() { let config = get_config(); let db = match db_init(&config).await { Ok(x) => x, Err(err) => { dbg!(err); return; } }; // Intents are a bitflag, bitwise operations can be used to dictate which intents to use let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_MESSAGES | GatewayIntents::MESSAGE_CONTENT | GatewayIntents::GUILD_MEMBERS; // Build our client. let mut client = Client::builder(&config.discord_token, intents) .event_handler(Handler {}) .await .expect("Error creating client"); { let mut data = client.data.write().await; data.insert::(Arc::new(RwLock::new(config))); data.insert::(Arc::new(RwLock::new(db))); } // Finally, start a single shard, and start listening to events. // // Shards will automatically attempt to reconnect, and will perform // exponential backoff until it reconnects. if let Err(why) = client.start().await { println!("Client error: {:?}", why); } }