From f3aae3bcef345149353fa7fcad93fdee9dc46533 Mon Sep 17 00:00:00 2001 From: flamez Date: Thu, 3 Apr 2025 14:17:18 +0000 Subject: [PATCH] Update src/index.html --- src/index.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/index.html b/src/index.html index 8d3d98f..2626160 100644 --- a/src/index.html +++ b/src/index.html @@ -118,7 +118,8 @@ Lvl 2 compact desgin lvl 3 compact desgin
- These designs were then split into the diffrent rooms and made in more detail, as i said above we disscsed some changes so i will be doing them out again, i did think of some potential puzzle ideas for the game. i described one simple one as being a nine tiles and you have to press three in the correct order to continue, and a tougher desgin was three donuts/circle connected to an axis where you cna turn it 360 deggres and you have to match the lines on the donuts to make a symbol of some sort like a skull for example, i dont know how hard that would be to implment but i would be intested in finding that out, these puzzles are only placeholders. i enjoyed thinking/desging these puzzles and levels. + These designs were then split into the diffrent rooms and made in more detail, as i said above we disscsed some changes so i will be doing them out again, i did think of some potential puzzle ideas for the game. i described one simple one as being a nine tiles and you have to press three in the correct order to continue, and a tougher desgin was three donuts/circle connected to an axis where you cna turn it 360 deggres and you have to match the lines on the donuts to make a symbol of some sort like a skull for example, i dont know how hard that would be to implment but i would be intested in finding that out, these puzzles are only placeholders. i enjoyed thinking/desging these puzzles and levels. +
lvl 1 puzzle to progress lvl 1 room 3 and puzzle for treasure