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These designs were then split into the diffrent rooms and made in more detail, as i said above we disscsed some changes so i will be doing them out again, i did think of some potential puzzle ideas for the game. i described one simple one as being a nine tiles and you have to press three in the correct order to continue, and a tougher desgin was three donuts/circle connected to an axis where you cna turn it 360 deggres and you have to match the lines on the donuts to make a symbol of some sort like a skull for example, i dont know how hard that would be to implment but i would be intested in finding that out, these puzzles are only placeholders. i enjoyed thinking/desging these puzzles and levels.
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Today I continued working on my level design in more detail. I also started to reflect on past weeks and my past work.
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