From 2bb7c33d932ecd7cdedd3ab3de43f891f41ed567 Mon Sep 17 00:00:00 2001 From: flamez Date: Thu, 3 Apr 2025 14:15:02 +0000 Subject: [PATCH] Update src/index.html --- src/index.html | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) diff --git a/src/index.html b/src/index.html index 1560502..8d3d98f 100644 --- a/src/index.html +++ b/src/index.html @@ -118,13 +118,23 @@ Lvl 2 compact desgin lvl 3 compact desgin
- lvl 1 puzzle to progress - lvl 1 room 3 and puzzle for treasure These designs were then split into the diffrent rooms and made in more detail, as i said above we disscsed some changes so i will be doing them out again, i did think of some potential puzzle ideas for the game. i described one simple one as being a nine tiles and you have to press three in the correct order to continue, and a tougher desgin was three donuts/circle connected to an axis where you cna turn it 360 deggres and you have to match the lines on the donuts to make a symbol of some sort like a skull for example, i dont know how hard that would be to implment but i would be intested in finding that out, these puzzles are only placeholders. i enjoyed thinking/desging these puzzles and levels. - +lvl 1 puzzle to progress + lvl 1 room 3 and puzzle for treasure + +
+ This meeting I showed my design to Kuba, and told him my plan for the puzzles, I then showed this to Leo as he was going to implement the rooms with his procedearl generation code. I also started working on my designs in even more detail by using colours, i didnt get very far in this as i was busy with other modeules and preparing for exams, I will continue coloring my designs to make them more vibrant and easier for me and the rest of the art team to visualise it, and implement it into Sprites/Assets. +
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