[![Logo Image](https://cdn.pterodactyl.io/logos/new/pterodactyl_logo.png)](https://pterodactyl.io) [![Build status](https://img.shields.io/travis/pterodactyl/panel/develop.svg?style=flat-square)](https://travis-ci.org/pterodactyl/panel) [![StyleCI](https://styleci.io/repos/47508644/shield?branch=develop)](https://styleci.io/repos/47508644) [![Codecov](https://img.shields.io/codecov/c/github/pterodactyl/panel/develop.svg?style=flat-square)](https://codecov.io/gh/Pterodactyl/Panel) [![Discord](https://img.shields.io/discord/122900397965705216.svg?style=flat-square&label=Discord)](https://pterodactyl.io/discord) # Pterodactyl Panel Pterodactyl is the open-source game server management panel built with PHP7, Nodejs, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to administrators and users. What more are you waiting for? Make game servers a first class citizen on your platform today. ![Image](https://cdn.pterodactyl.io/site-assets/mockup-macbook-grey.png) ## Support & Documentation Support for using Pterodactyl can be found on our [Documentation Website](https://pterodactyl.io/project/introduction.html), [Guides Website](https://pterodactyl.io/community/about.html), or via our [Discord Chat](https://discord.gg/QRDZvVm). ### Supported Games We support a huge variety of games by utilizing Docker containers to isolate each instance, giving you the power to host your games across the world without having to bloat each physical machine with additional dependencies. Some of our core supported games include: * Minecraft — including Spigot, Sponge, Bungeecord, Waterfall, and more * Rust * Terraria * Teamspeak * Mumble * Team Fortress 2 * Counter Strike: Global Offensive * Garry's Mod * ARK: Survival Evolved In addition to our standard nest of supported games, our community is constantly pushing the limits of this software and there are plenty more games available provided by the community. Some of these games include: * Factorio * San Andreas: MP * Pocketmine MP * Squad * FiveM * Xonotic * Discord ATLBot ## Credits This software would not be possible without the work of other open-source authors who provide tools such as: [Ace Editor](https://ace.c9.io), [AdminLTE](https://almsaeedstudio.com), [Animate.css](http://daneden.github.io/animate.css/), [AnsiUp](https://github.com/drudru/ansi_up), [Async.js](https://github.com/caolan/async), [Bootstrap](http://getbootstrap.com), [Bootstrap Notify](http://bootstrap-notify.remabledesigns.com), [Chart.js](http://www.chartjs.org), [FontAwesome](http://fontawesome.io), [FontAwesome Animations](https://github.com/l-lin/font-awesome-animation), [jQuery](http://jquery.com), [Laravel](https://laravel.com), [Lodash](https://lodash.com), [Select2](https://select2.github.io), [Socket.io](http://socket.io), [Socket.io File Upload](https://github.com/vote539/socketio-file-upload), [SweetAlert](http://t4t5.github.io/sweetalert), [Typeahead](https://github.com/bassjobsen/Bootstrap-3-Typeahead), and [Particles.js](http://vincentgarreau.com/particles.js). Some Javascript and CSS used within the panel is licensed under a `MIT` or `Apache 2.0` license. Please check their respective header files for more information. ## License ``` Copyright (c) 2015 - 2018 Dane Everitt . Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ```